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importos
importre
importsubprocess
importsys
fromshutilimportwhich
fromsetuptoolsimportExtension, setup, find_packages
fromsetuptools.command.build_extimportbuild_ext
# Convert distutils Windows platform specifiers to CMake -A arguments
PLAT_TO_CMAKE= {
"win32": "Win32",
"win-amd64": "x64",
"win-arm32": "ARM",
"win-arm64": "ARM64",
}
# A CMakeExtension needs a sourcedir instead of a file list.
# The name must be the _single_ output extension from the CMake build.
# If you need multiple extensions, see scikit-build.
classCMakeExtension(Extension):
def__init__(self, name, sourcedir=""):
Extension.__init__(self, name, sources=[])
self.sourcedir=os.path.abspath(sourcedir)
classCMakeBuild(build_ext):
defbuild_extension(self, ext):
extdir=os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name)))
# required for auto-detection & inclusion of auxiliary "native" libs
ifnotextdir.endswith(os.path.sep):
extdir+=os.path.sep
debug=int(os.environ.get("DEBUG", 0)) ifself.debugisNoneelseself.debug
cfg="Debug"ifdebugelse"Release"
# CMake lets you override the generator - we need to check this.
# Can be set with Conda-Build, for example.
cmake_generator=os.environ.get("CMAKE_GENERATOR", "")
# Set Python_EXECUTABLE instead if you use PYBIND11_FINDPYTHON
# EXAMPLE_VERSION_INFO shows you how to pass a value into the C++ code
# from Python.
cmake_args= [
f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={extdir}",
f"-DPYTHON_EXECUTABLE={sys.executable}",
f"-DCMAKE_BUILD_TYPE={cfg}", # not used on MSVC, but no harm
]
build_args= []
# Adding CMake arguments set as environment variable
# (needed e.g. to build for ARM OSx on conda-forge)
if"CMAKE_ARGS"inos.environ:
cmake_args+= [itemforiteminos.environ["CMAKE_ARGS"].split(" ") ifitem]
# # In this example, we pass in the version to C++. You might not need to.
# cmake_args += [f"-DPYMATCHING_VERSION_INFO={self.distribution.get_version()}"]
ifself.compiler.compiler_type!="msvc":
# Using Ninja-build since it a) is available as a wheel and b)
# multithreads automatically. MSVC would require all variables be
# exported for Ninja to pick it up, which is a little tricky to do.
# Users can override the generator with CMAKE_GENERATOR in CMake
# 3.15+.
ifnotcmake_generatororcmake_generator=="Ninja":
try:
importninja# noqa: F401
ninja_executable_path=os.path.join(ninja.BIN_DIR, "ninja")
cmake_args+= [
"-GNinja",
f"-DCMAKE_MAKE_PROGRAM:FILEPATH={ninja_executable_path}",
]
exceptImportError:
pass
else:
# Single config generators are handled "normally"
single_config=any(xincmake_generatorforxin {"NMake", "Ninja"})
# CMake allows an arch-in-generator style for backward compatibility
contains_arch=any(xincmake_generatorforxin {"ARM", "Win64"})
# Specify the arch if using MSVC generator, but only if it doesn't
# contain a backward-compatibility arch spec already in the
# generator name.
ifnotsingle_configandnotcontains_arch:
cmake_args+= ["-A", PLAT_TO_CMAKE[self.plat_name]]
# Multi-config generators have a different way to specify configs
ifnotsingle_config:
cmake_args+= [
f"-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{cfg.upper()}={extdir}"
]
build_args+= ["--config", cfg]
ifsys.platform.startswith("darwin"):
# Cross-compile support for macOS - respect ARCHFLAGS if set
archs=re.findall(r"-arch (\S+)", os.environ.get("ARCHFLAGS", ""))
ifarchs:
cmake_args+= ["-DCMAKE_OSX_ARCHITECTURES={}".format(";".join(archs))]
else:
# If archflag not set, use platform.machine() to detect architecture
importplatform
arch=platform.machine()
ifarch:
cmake_args+= [f"-DCMAKE_OSX_ARCHITECTURES={platform.machine()}"]
ifsys.platform.startswith('linux') andwhich("gcc-11") isnotNoneandwhich("g++-11") isnotNone:
os.environ["CC"] ="gcc-11"
os.environ["CXX"] ="g++-11"
# Set CMAKE_BUILD_PARALLEL_LEVEL to control the parallel build level
# across all generators.
if"CMAKE_BUILD_PARALLEL_LEVEL"notinos.environ:
# self.parallel is a Python 3 only way to set parallel jobs by hand
# using -j in the build_ext call, not supported by pip or PyPA-build.
ifhasattr(self, "parallel") andself.parallel:
# CMake 3.12+ only.
build_args+= [f"-j{self.parallel}"]
build_temp=os.path.join(self.build_temp, ext.name)
ifnotos.path.exists(build_temp):
os.makedirs(build_temp)
subprocess.check_call(["cmake", ext.sourcedir] +cmake_args, cwd=build_temp)
subprocess.check_call(["cmake", "--build", ".", "--target", "_cpp_pymatching"] +build_args, cwd=build_temp)
version= {}
withopen("src/pymatching/_version.py") asfp:
exec(fp.read(), version)
withopen("README.md", "r", encoding="utf-8") asfh:
long_description=fh.read()
setup(
name="PyMatching",
version=version['__version__'],
author="Oscar Higgott and Craig Gidney",
url="https://github.com/oscarhiggott/PyMatching",
description="A package for decoding quantum error correcting codes using minimum-weight perfect matching.",
long_description=long_description,
long_description_content_type='text/markdown',
license="Apache 2",
ext_modules=[CMakeExtension("pymatching._cpp_pymatching")],
packages=find_packages("src"),
package_dir={'': 'src'},
cmdclass={"build_ext": CMakeBuild},
zip_safe=False,
extras_require={"test": ["pytest>=6.0"]},
entry_points={
'console_scripts': ['pymatching=pymatching._cli_argv:cli_argv'],
},
python_requires=">=3.8",
install_requires=['scipy', 'numpy', 'networkx', 'matplotlib'],
# Needed on Windows to avoid the default `build` colliding with Bazel's `BUILD`.
options={'build': {'build_base': 'python_build_stim'}},
)