From 00e4d338fd836835b3b035ba03cd1fe985ba9785 Mon Sep 17 00:00:00 2001 From: Minecraft_15 <147026380+huguyt@users.noreply.github.com> Date: Sat, 8 Jun 2024 19:11:55 +0800 Subject: [PATCH 1/2] Delete src/main/resources/locales/zh-CN.yml --- src/main/resources/locales/zh-CN.yml | 163 --------------------------- 1 file changed, 163 deletions(-) delete mode 100755 src/main/resources/locales/zh-CN.yml diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml deleted file mode 100755 index d0155253..00000000 --- a/src/main/resources/locales/zh-CN.yml +++ /dev/null @@ -1,163 +0,0 @@ ---- -admin: - level: - parameters: "" - description: 计算指定玩家的岛屿等级 - sethandicap: - parameters: " " - description: 设置偏差值,通常用于抵消初始岛屿等级,来保证岛屿等级从零开始。实际岛屿等级 - = 最终的岛屿等级 - changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]" - invalid-level: "&c 偏差值无效,请使用整数" - levelstatus: - description: 显示等级计算队列中的岛屿 - islands-in-queue: "&a 列队中的岛屿:[number]" - top: - description: 显示前十名 - unknown-world: "&c 未知的世界!" - display: "&f[rank]. &a[name] &7- &b[level]" - remove: - description: 将玩家移出前十名 - parameters: "" -island: - level: - parameters: "[player]" - description: 计算你或指定玩家 [player] 的岛屿等级 - calculating: "&a 等级计算中..." - estimated-wait: "&a 预计等待时间:[number] 秒" - in-queue: "&a 你处于队列中第 [number] 个" - island-level-is: "&a 岛屿等级为 &b[level]" - required-points-to-next-level: "&a 还需 [points] 点数才能到达下一级" - deaths: "&c([number] 次死亡)" - cooldown: "&c 还需等待 &b[time] &c秒才能再次使用该指令" - in-progress: "&6 岛级等级正在计算中..." - time-out: "&c 等级计算超时。请稍后再试" - top: - description: 显示前十名 - gui-title: "&a 前十" - gui-heading: "&6[name]: &B[rank]" - island-level: "&b 等级 [level]" - warp-to: "&a 正在传送到 [name] 的岛屿" - level-details: - above-sea-level-blocks: 海平面以上的方块 - spawners: 刷怪笼 - underwater-blocks: 水下的方块 - all-blocks: 所有方块 - no-island: "&c 没有岛屿!" - names-island: "[name] 的岛屿" - syntax: "[name] x [number]" - hint: "&c 运行level指令查看方块报告" -level: - commands: - value: - parameters: "[hand|]" - description: 显示方块的价值。在末尾添加 'hand' 可显示手中方块的价值 - gui: - titles: - top: "&0&l 岛屿排行榜" - detail-panel: "&0&l [name] 的岛屿" - value-panel: "&0&l 方块价值" - buttons: - island: - empty: "&f&l 第 [name] 名" - name: "&f&l [name]" - description: |- - [owner] - [members] - [place] - [level] - owners-island: "[player] 的岛屿" - owner: "&7&l 岛主:&r&b [player]" - members-title: "&7&l 成员:" - member: "&b - [player]" - unknown: 未知 - place: "&7第 &7&o[number] &r&7名" - level: "&7 等级: &o [number]" - material: - name: "&f&l [number] x [material]" - description: |- - [description] - [count] - [value] - [calculated] - [limit] - [id] - id: "&7 方块ID:&e [id]" - value: "&7 方块价值:&e [number]" - limit: "&7 方块限制:&e [number]" - count: "&7 方块数量:&e [number]" - calculated: "&7 计算值:&e [number]" - all_blocks: - name: "&f&l 所有方块" - description: "&7 显示岛屿上所有的方块" - above_sea_level: - name: "&f&l 海平面以上的方块" - description: |- - &7 只显示所有 - &7 海平面以上的方块 - underwater: - name: "&f&l 海平面以下的方块" - description: |- - &7 只显示所有 - &7 海平面以下的方块 - spawner: - name: "&f&l 刷怪笼" - description: "&7 只显示刷怪笼" - filters: - name: - name: "&f&l 按名称排序" - description: "&7 通过名称排序所有的方块" - value: - name: "&f&l 按价值排序" - description: "&7 通过价值排序所有的方块" - count: - name: "&f&l 按数量排序" - description: "&7 通过数量排序所有方块" - value: - name: "&f&l [material]" - description: |- - [description] - [value] - [underwater] - [limit] - [id] - id: "&7 方块ID:&e [id]" - value: "&7 方块价值:&e [number]" - underwater: "&7 海平面以下方块的价值:&e [number]" - limit: "&7 方块限制:&e [number]" - previous: - name: "&f&l 上一页" - description: "&7 切换到第 [number] 页" - next: - name: "&f&l 下一页" - description: "&7 切换到第 [number] 页" - search: - name: "&f&l 搜索" - description: "&7 搜索特定的内容" - search: "&b 搜索值:[value]" - tips: - click-to-view: "&e 点击 &7 查看" - click-to-previous: "&e 点击 &7 查看上一页" - click-to-next: "&e 点击 &7 查看下一页" - click-to-select: "&e 点击 &7 选择" - left-click-to-cycle-up: "&e 左键点击 &7 向上循环" - right-click-to-cycle-down: "&e 右键点击 &7 向下循环" - left-click-to-change: "&e 左键点击 &7 编辑" - right-click-to-clear: "&e 右键点击 &7 清除" - click-to-asc: "&e 点击 &7 以升序排序" - click-to-desc: "&e 点击 &7 以降序排序" - click-to-warp: "&e 点击 &7 去岛屿传送点" - click-to-visit: "&e 点击 &7 参观" - right-click-to-visit: "&e 右键点击 &7 查看" - conversations: - prefix: "&l&6 [BentoBox]: &r" - no-data: "&c 运行level指令查看方块报告" - cancel-string: cancel - exit-string: cancel, exit, quit - write-search: "&e 请输入要搜索的值. (输入 'cancel' 退出)" - search-updated: "&a 搜索值已更新" - cancelled: "&c 对话已取消!" - no-value: "&c 这件物品一文不值" - unknown-item: "&c 物品 '[material]' 在游戏中不存在" - value: "&7 物品 '[material]' 的价值:&e[value]" - value-underwater: "&7 物品 '[material]' 在海平面以下的价值:&e[value]" - empty-hand: "&c 你的手中没有拿着方块" From f970f7bb6da30ab2410410d5eb80f769ebbb64a1 Mon Sep 17 00:00:00 2001 From: Minecraft_15 <147026380+huguyt@users.noreply.github.com> Date: Sat, 8 Jun 2024 19:13:24 +0800 Subject: [PATCH 2/2] Update zh-CN.yml Update language files to adapt to the latest version of Bentobox-Level --- src/main/resources/locales/zh-CN.yml | 173 +++++++++++++++++++++++++++ 1 file changed, 173 insertions(+) create mode 100644 src/main/resources/locales/zh-CN.yml diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml new file mode 100644 index 00000000..e9283e05 --- /dev/null +++ b/src/main/resources/locales/zh-CN.yml @@ -0,0 +1,173 @@ +admin: + level: + parameters: + description: 计算指定玩家的岛屿等级 + sethandicap: + parameters: + description: 设置偏差值, 通常用于抵消初始岛屿等级, 来保证岛屿等级从零开始. 实际岛屿等级 - = 最终的岛屿等级 + changed: '&a岛屿的偏差值从[number]更改为[new_number]' + invalid-level: '&c偏差值无效, 请使用整数' + levelstatus: + description: 显示等级计算队列中的岛屿 + islands-in-queue: '&a列队中的岛屿: [number]' + top: + description: 显示前十名 + unknown-world: '&c未知的世界!' + display: '&f[rank]. &a[name] &7- &b[level]' + remove: + description: 将玩家移出前十名 + parameters: + stats: + description: 显示该服务器上岛屿的统计数据 + title: 服务器岛屿数据 + world: '&a[name]' + no-data: '&c没有数据.' + average-level: '平均岛屿等级: [number]' + median-level: '中位数岛屿等级: [number]' + mode-level: '众数岛屿等级: [number]' + highest-level: '最高岛屿等级: [number]' + lowest-level: '最低岛屿等级: [number]' + distribution: '岛屿等级分布:' + islands: 个岛屿 +island: + level: + parameters: '[player]' + description: 计算你或指定玩家[player]的岛屿等级 + calculating: '&a等级计算中...' + estimated-wait: '&a预计等待时间: [number]秒' + in-queue: '&a你处于队列中第[number]个' + island-level-is: '&a岛屿等级为: &b[level]' + required-points-to-next-level: '&a还需[points]点数才能到达下一级' + deaths: '&c([number]次死亡)' + cooldown: '&c还需等待&b[time]&c秒才能再次使用该指令' + in-progress: '&6岛屿等级正在计算中...' + time-out: '&c等级计算超时, 请稍后再试' + + top: + description: 显示前十名 + gui-title: '&a前十' + gui-heading: '&6[name]: &B[rank]' + island-level: '&b等级: [level]' + warp-to: '&a正在传送到[name]的岛屿' + + level-details: + above-sea-level-blocks: 海平面以上的方块 + spawners: 刷怪笼 + underwater-blocks: 水下的方块 + all-blocks: 所有方块 + no-island: '&c没有岛屿!' + names-island: '[name]的岛屿' + syntax: '[name] x [number]' + hint: '&c运行level指令查看方块报告' + +level: + commands: + value: + parameters: '[hand|]' + description: 显示方块的价值. 在末尾添加'hand'可显示手中方块的价值 + gui: + titles: + top: '&0&l岛屿排行榜' + detail-panel: '&0&l[name]的岛屿' + value-panel: '&0&l方块价值' + buttons: + island: + empty: '&f&l第[name]名' + name: '&f&l[name]' + description: |- + [owner] + [members] + [place] + [level] + owners-island: '[player]的岛屿' + owner: '&7&l岛主: &r&b[player]' + members-title: '&7&l成员: ' + member: '&b- [player]' + unknown: 未知 + place: '&7第&7&o[number]&r&7名' + level: '&7等级: &o[number]' + material: + name: '&f&l [number] x [material]' + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: '&7方块ID: &e[id]' + value: '&7方块价值: &e[number]' + limit: '&7方块限制: &e[number]' + count: '&7方块数量: &e[number]' + calculated: '&7计算值: &e[number]' + all_blocks: + name: '&f&l所有方块' + description: '&7显示岛屿上所有的方块' + above_sea_level: + name: '&f&l海平面以上的方块' + description: '&7只显示所有海平面以上的方块' + underwater: + name: '&f&l海平面以下的方块' + description: 只显示所有海平面以下的方块 + spawner: + name: '&f&l刷怪笼' + description: '&7只显示刷怪笼' + filters: + name: + name: '&f&l按名称排序' + description: '&7通过名称排序所有的方块' + value: + name: '&f&l按价值排序' + description: '&7通过价值排序所有的方块' + count: + name: '&f&l按数量排序' + description: '&7通过数量排序所有方块' + value: + name: '&f&l[material]' + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: '&7方块ID: &e[id]' + value: '&7方块价值: &e[number]' + underwater: '&7海平面以下方块的价值: &e[number]' + limit: '&7方块限制: &e[number]' + previous: + name: '&f&l上一页' + description: '&7切换到第[number]页' + next: + name: '&f&l下一页' + description: '&7切换到第[number]页' + search: + name: '&f&l搜索' + description: '&7搜索特定的内容' + search: '&b搜索值: [value]' + tips: + click-to-view: '&e点击 &7查看' + click-to-previous: '&e点击 &7查看上一页' + click-to-next: '&e点击 &7查看下一页' + click-to-select: '&e点击 &7选择' + left-click-to-cycle-up: '&e左键 &7向上循环' + right-click-to-cycle-down: '&e右键 &7向下循环' + left-click-to-change: '&e左键 &7编辑' + right-click-to-clear: '&e右键 &7清除' + click-to-asc: '&e点击 &7以升序排序' + click-to-desc: '&e点击 &7以降序排序' + click-to-warp: '&e点击 &7去岛屿传送点' + click-to-visit: '&e点击 &7参观' + right-click-to-visit: '&e右键 &7查看' + conversations: + prefix: '&l&6[BentoBox]: &r' + no-data: '&c运行level指令查看方块报告' + cancel-string: cancel + exit-string: cancel, exit, quit + write-search: '&e请输入要搜索的值. (输入''cancel''退出)' + search-updated: '&a搜索值已更新' + cancelled: '&c对话已取消' + no-value: '&c这件物品一文不值' + unknown-item: '&c物品''[material]''在游戏中不存在' + value: '&7物品''[material]''的价值: &e[value]' + value-underwater: '&7物品''[material]''在海平面以下的价值: &e[value]' + empty-hand: '&c你的手中没有拿着方块'