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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndefcJSON__h
#definecJSON__h
#ifdef__cplusplus
extern"C" {
#endif
#defineCJSON_HIDE_SYMBOLS
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
#define__WINDOWS__
#endif
#ifdef__WINDOWS__
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project
with a different default calling convention. For windows you have 3 define options:
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
For *nix builds that support visibility attribute, you can define similar behavior by
setting default visibility to hidden by adding
-fvisibility=hidden (for gcc)
or
-xldscope=hidden (for sun cc)
to CFLAGS
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
*/
#defineCJSON_CDECL __cdecl
#defineCJSON_STDCALL __stdcall
/* export symbols by default, this is necessary for copy pasting the C and header file */
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
#defineCJSON_EXPORT_SYMBOLS
#endif
#if defined(CJSON_HIDE_SYMBOLS)
#defineCJSON_PUBLIC(type) type CJSON_STDCALL
#elif defined(CJSON_EXPORT_SYMBOLS)
#defineCJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
#elif defined(CJSON_IMPORT_SYMBOLS)
#defineCJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
#endif
#else/* !__WINDOWS__ */
#defineCJSON_CDECL
#defineCJSON_STDCALL
#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
#defineCJSON_PUBLIC(type) __attribute__((visibility("default"))) type
#else
#defineCJSON_PUBLIC(type) type
#endif
#endif
/* project version */
#defineCJSON_VERSION_MAJOR 1
#defineCJSON_VERSION_MINOR 7
#defineCJSON_VERSION_PATCH 18
#include<stddef.h>
#include<stdbool.h>
#include<vulkan/vulkan_core.h>
#include"vk_loader_platform.h"
/* cJSON Types: */
#definecJSON_Invalid (0)
#definecJSON_False (1 << 0)
#definecJSON_True (1 << 1)
#definecJSON_NULL (1 << 2)
#definecJSON_Number (1 << 3)
#definecJSON_String (1 << 4)
#definecJSON_Array (1 << 5)
#definecJSON_Object (1 << 6)
#definecJSON_Raw (1 << 7) /* raw json */
#definecJSON_IsReference 256
#definecJSON_StringIsConst 512
/* The cJSON structure: */
typedefstructcJSON {
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
structcJSON*next;
structcJSON*prev;
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
structcJSON*child;
/* The type of the item, as above. */
inttype;
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
char*valuestring;
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
intvalueint;
/* The item's number, if type==cJSON_Number */
doublevaluedouble;
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
char*string;
/* pointer to the allocation callbacks to use */
conststructVkAllocationCallbacks*pAllocator;
} cJSON;
typedefintcJSON_bool;
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndefCJSON_NESTING_LIMIT
#defineCJSON_NESTING_LIMIT 1000
#endif
/* Limits the length of circular references can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndefCJSON_CIRCULAR_LIMIT
#defineCJSON_CIRCULAR_LIMIT 10000
#endif
/* Memory Management: the caller is always responsible to free the results from all variants of loader_cJSON_Parse (with
* loader_cJSON_Delete) and loader_loader_cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The
* exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
CJSON_PUBLIC(cJSON*) loader_cJSON_Parse(conststructVkAllocationCallbacks*pAllocator, constchar*value, bool*out_of_memory);
CJSON_PUBLIC(cJSON*)
loader_cJSON_ParseWithLength(conststructVkAllocationCallbacks*pAllocator, constchar*value, size_tbuffer_length,
bool*out_of_memory);
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte
* parsed. */
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will
* match cJSON_GetErrorPtr(). */
CJSON_PUBLIC(cJSON*)
loader_cJSON_ParseWithOpts(conststructVkAllocationCallbacks*pAllocator, constchar*value, constchar**return_parse_end,
cJSON_boolrequire_null_terminated, bool*out_of_memory);
CJSON_PUBLIC(cJSON*)
loader_cJSON_ParseWithLengthOpts(conststructVkAllocationCallbacks*pAllocator, constchar*value, size_tbuffer_length,
constchar**return_parse_end, cJSON_boolrequire_null_terminated, bool*out_of_memory);
/* Render a cJSON entity to text for transfer/storage. */
TEST_FUNCTION_EXPORTCJSON_PUBLIC(char*) loader_cJSON_Print(constcJSON*item, bool*out_of_memory);
/* Render a cJSON entity to text for transfer/storage without any formatting. */
CJSON_PUBLIC(char*) loader_cJSON_PrintUnformatted(constcJSON*item, bool*out_of_memory);
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces
* reallocation. fmt=0 gives unformatted, =1 gives formatted */
CJSON_PUBLIC(char*)
loader_cJSON_PrintBuffered(constcJSON*item, intprebuffer, cJSON_boolfmt, bool*out_of_memory);
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on
* failure. */
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you
* actually need */
TEST_FUNCTION_EXPORTCJSON_PUBLIC(cJSON_bool)
loader_cJSON_PrintPreallocated(cJSON*item, char*buffer, constintlength, constcJSON_boolformat);
/* Delete a cJSON entity and all subentities. */
TEST_FUNCTION_EXPORTCJSON_PUBLIC(void) loader_cJSON_Delete(cJSON*item);
/* Returns the number of items in an array (or object). */
CJSON_PUBLIC(int) loader_cJSON_GetArraySize(constcJSON*array);
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
CJSON_PUBLIC(cJSON*) loader_cJSON_GetArrayItem(constcJSON*array, intindex);
/* Get item "string" from object. Case insensitive. */
CJSON_PUBLIC(cJSON*) loader_cJSON_GetObjectItem(constcJSON*constobject, constchar*conststring);
CJSON_PUBLIC(cJSON*) loader_cJSON_GetObjectItemCaseSensitive(constcJSON*constobject, constchar*conststring);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_HasObjectItem(constcJSON*object, constchar*string);
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make
* sense of it. Defined when loader_cJSON_Parse() returns 0. 0 when loader_cJSON_Parse() succeeds. */
CJSON_PUBLIC(constchar*) cJSON_GetErrorPtr(void);
/* Check item type and return its value */
CJSON_PUBLIC(char*) loader_cJSON_GetStringValue(constcJSON*constitem);
CJSON_PUBLIC(double) loader_cJSON_GetNumberValue(constcJSON*constitem);
/* These functions check the type of an item */
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsInvalid(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsFalse(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsTrue(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsBool(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsNull(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsNumber(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsString(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsArray(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsObject(constcJSON*constitem);
CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsRaw(constcJSON*constitem);
/* Macro for iterating over an array or object */
#definecJSON_ArrayForEach(element, array) \
for (element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
#ifdef__cplusplus
}
#endif
#endif