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importjava.awt.Color;
importjava.util.ArrayList;
/**
* AI for the Snake Game.
*
* @author Jin Kim
* @author David Melisso
* @version 13 May 2016
*/
publicclassSnakeAIextendsSnakeGame
{
/**
* Constructor for objects of class SnakeAI
*/
publicSnakeAI(Colorcolor, intsp)
{
super(color, sp);
}
publicSnakeAI(Colorcolor)
{
this(color, 10);
}
publicSnakeAI(intsp)
{
this(Color.BLUE, sp);
}
/**
* Default constructor for SnakeAI
*/
publicSnakeAI()
{
this(Color.BLUE, 10);
}
/**
* Changes the direction of the snake
*
* @return the direction it changed to
*/
publicStringchange()
{
LocationfoodLocation = foodLocator();
LocationheadLocation = snake.getHeadLocation();
intheadRow = headLocation.getRow();
intheadCol = headLocation.getCol();
MyBoundedGrid<Block> grid = getGrid();
int[][] mat;
Stringres;
try
{
mat = grid.makeNumberGrid(headLocation, foodLocation);
}
catch (IllegalArgumentExceptione)
{
try
{
mat = grid.makeNumberGrid(headLocation, snake.getTailLocation());
}
catch (IllegalArgumentExceptioni)
{
try
{
Stringdestination = directionFarthestFromBarrier();
intsp = spacesToBarrierDirection(destination);
mat = grid.makeNumberGrid(headLocation, getLocationFromHead(headLocation, destination, sp));
}
catch (IllegalArgumentExceptionp)
{
res = snake.getDirection();
if (isDirectionClear(res))
{
returnres;
}
else
{
res = snake.getRightDirection();
if (isDirectionClear(res))
{
snake.changeDirection(res);
returnres;
}
else
{
res = snake.getLeftDirection();
snake.changeDirection(res);
returnres;
}
}
}
}
}
ArrayList<Location> adjacents = grid.getValidAdjacentLocations(headLocation);
intsmallestVal = Integer.MAX_VALUE;
intdir = 0;
for(inti = 0; i < adjacents.size(); i++)
{
Locationloc = adjacents.get(i);
intcur = mat[loc.getRow()][loc.getCol()];
if (cur < smallestVal && cur!=0 && cur!=-2)
{
smallestVal = cur;
dir = i;
}
}
res = directionFromHead(adjacents.get(dir));
snake.changeDirection(res);
returnres;
}
publicbooleanisDirectionClear(Stringdirection)
{
Locationtest = getLocationFromHead(snake.getHeadLocation(), direction, 1);
try
{
returngetGrid().get(test)==null;
}
catch (IndexOutOfBoundsExceptione)
{
returnfalse;
}
}
publicStringdirectionFromHead(Locationloc)
{
Locationhead = snake.getHeadLocation();
intlocRow = loc.getRow();
intlocCol = loc.getCol();
LocationlocUP = newLocation(locRow-1, locCol);
LocationlocDOWN = newLocation(locRow+1, locCol);
LocationlocRIGHT = newLocation(locRow, locCol+1);
LocationlocLEFT = newLocation(locRow, locCol-1);
if (head.equals(locUP))
{
return"DOWN";
}
if (head.equals(locDOWN))
{
return"UP";
}
if (head.equals(locRIGHT))
{
return"LEFT";
}
if (head.equals(locLEFT))
{
return"RIGHT";
}
return"";
}
publicStringdirectionFarthestFromBarrier()
{
intright = spacesToBarrierDirection(snake.getRightDirection());
intleft = spacesToBarrierDirection(snake.getLeftDirection());
intforward = spacesToBarrierDirection(snake.getDirection());
intmax = Math.max(Math.max(right, left), forward);
if(max == right)
{
returnsnake.getRightDirection();
}
elseif(max == left)
{
returnsnake.getLeftDirection();
}
else
{
returnsnake.getDirection();
}
}
publicintspacesToBarrierDirection(Stringdir)
{
LocationheadLoc = snake.getHeadLocation();
MyBoundedGrid<Block> grid = getGrid();
intspaces = 1;
Locationtest = getLocationFromHead(headLoc, dir, spaces);
while(grid.isValid(test) && test == null)
{
test = getLocationFromHead(headLoc, dir, spaces++);
}
spaces--;
returnspaces;
}
publicLocationgetLocationFromHead(Locationloc, Stringdirec, intspaces)
{
introw = loc.getRow();
intcol = loc.getCol();
Locationres = snake.getHeadLocation();
if (direc.equals("RIGHT"))
{
res = newLocation(row, col+spaces);
}
elseif (direc.equals("LEFT"))
{
res = newLocation(row, col-spaces);
}
elseif (direc.equals("DOWN"))
{
res = newLocation(row+spaces, col);
}
elseif (direc.equals("UP"))
{
res = newLocation(row-spaces, col);
}
returnres;
}
/**
* Runs the game
*/
publicvoidplay()
{
spawnFoodStuff();
while(playay)
{
try
{
Thread.sleep(getWaitTime());
change();
if(snake.determineDirection()) //we need a new method to get the direction of the snake.
{
display.showBlocks();
}
else
{
//snake dies here.
gameOver(false);
}
}
catch(InterruptedExceptione)
{
//ignore
}
}
}
/*
public int disLeftWall()
{
return snakeHead.getCol();
}
public int disRightWall()
{
return aiGrid.getNumCols() - snakeHead.getCol();
}
public int disDownWall()
{
return aiGrid.getNumRows() - snakeHead.getRow();
}
public int disUpWall()
{
return snakeHead.getRow();
}
*/
/**
* Gets the Location of the Food
*/
publicLocationfoodLocator()
{
returngetFoodStuffSpawningLocation();
}
}