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/*
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#definelmem_c
#defineLUA_CORE
#include"lprefix.h"
#include<stddef.h>
#include"lua.h"
#include"ldebug.h"
#include"ldo.h"
#include"lgc.h"
#include"lmem.h"
#include"lobject.h"
#include"lstate.h"
/*
** About the realloc function:
** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
** which is equivalent to free(NULL) in ISO C.
**
** - frealloc(ud, NULL, x, s) creates a new block of size 's'
** (no matter 'x'). Returns NULL if it cannot create the new block.
**
** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
** block to the new size.
*/
/*
** Macro to call the allocation function.
*/
#definecallfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
/*
** When an allocation fails, it will try again after an emergency
** collection, except when it cannot run a collection. The GC should
** not be called while the state is not fully built, as the collector
** is not yet fully initialized. Also, it should not be called when
** 'gcstopem' is true, because then the interpreter is in the middle of
** a collection step.
*/
#definecantryagain(g) (completestate(g) && !g->gcstopem)
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail except when freeing a block (frees never
** fail) and when it cannot try again; this fail will trigger 'tryagain'
** and a full GC cycle at every allocation.
*/
staticvoid*firsttry (global_State*g, void*block, size_tos, size_tns) {
if (ns>0&&cantryagain(g))
returnNULL; /* fail */
else/* normal allocation */
returncallfrealloc(g, block, os, ns);
}
#else
#definefirsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
#endif
/*
** {==================================================================
** Functions to allocate/deallocate arrays for the Parser
** ===================================================================
*/
/*
** Minimum size for arrays during parsing, to avoid overhead of
** reallocating to size 1, then 2, and then 4. All these arrays
** will be reallocated to exact sizes or erased when parsing ends.
*/
#defineMINSIZEARRAY 4
void*luaM_growaux_ (lua_State*L, void*block, intnelems, int*psize,
intsize_elems, intlimit, constchar*what) {
void*newblock;
intsize=*psize;
if (nelems+1 <= size) /* does one extra element still fit? */
returnblock; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (l_unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
size=limit; /* still have at least one free place */
}
else {
size *= 2;
if (size<MINSIZEARRAY)
size=MINSIZEARRAY; /* minimum size */
}
lua_assert(nelems+1 <= size&&size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock=luaM_saferealloc_(L, block, cast_sizet(*psize) *size_elems,
cast_sizet(size) *size_elems);
*psize=size; /* update only when everything else is OK */
returnnewblock;
}
/*
** In prototypes, the size of the array is also its number of
** elements (to save memory). So, if it cannot shrink an array
** to its number of elements, the only option is to raise an
** error.
*/
void*luaM_shrinkvector_ (lua_State*L, void*block, int*size,
intfinal_n, intsize_elem) {
void*newblock;
size_toldsize=cast_sizet((*size) *size_elem);
size_tnewsize=cast_sizet(final_n*size_elem);
lua_assert(newsize <= oldsize);
newblock=luaM_saferealloc_(L, block, oldsize, newsize);
*size=final_n;
returnnewblock;
}
/* }================================================================== */
l_noretluaM_toobig (lua_State*L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
voidluaM_free_ (lua_State*L, void*block, size_tosize) {
global_State*g=G(L);
lua_assert((osize==0) == (block==NULL));
callfrealloc(g, block, osize, 0);
g->GCdebt-=osize;
}
/*
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
*/
staticvoid*tryagain (lua_State*L, void*block,
size_tosize, size_tnsize) {
global_State*g=G(L);
if (cantryagain(g)) {
luaC_fullgc(L, 1); /* try to free some memory... */
returncallfrealloc(g, block, osize, nsize); /* try again */
}
elsereturnNULL; /* cannot run an emergency collection */
}
/*
** Generic allocation routine.
*/
void*luaM_realloc_ (lua_State*L, void*block, size_tosize, size_tnsize) {
void*newblock;
global_State*g=G(L);
lua_assert((osize==0) == (block==NULL));
newblock=firsttry(g, block, osize, nsize);
if (l_unlikely(newblock==NULL&&nsize>0)) {
newblock=tryagain(L, block, osize, nsize);
if (newblock==NULL) /* still no memory? */
returnNULL; /* do not update 'GCdebt' */
}
lua_assert((nsize==0) == (newblock==NULL));
g->GCdebt= (g->GCdebt+nsize) -osize;
returnnewblock;
}
void*luaM_saferealloc_ (lua_State*L, void*block, size_tosize,
size_tnsize) {
void*newblock=luaM_realloc_(L, block, osize, nsize);
if (l_unlikely(newblock==NULL&&nsize>0)) /* allocation failed? */
luaM_error(L);
returnnewblock;
}
void*luaM_malloc_ (lua_State*L, size_tsize, inttag) {
if (size==0)
returnNULL; /* that's all */
else {
global_State*g=G(L);
void*newblock=firsttry(g, NULL, tag, size);
if (l_unlikely(newblock==NULL)) {
newblock=tryagain(L, NULL, tag, size);
if (newblock==NULL)
luaM_error(L);
}
g->GCdebt+=size;
returnnewblock;
}
}