From 22558994d10764fbf053a3a1fa93b453ad85edc3 Mon Sep 17 00:00:00 2001 From: JRoy <10731363+JRoy@users.noreply.github.com> Date: Sat, 26 Jul 2025 22:28:21 -0700 Subject: [PATCH] Move PlayerDeathEvent to LOW priority --- .../java/com/earth2me/essentials/EssentialsEntityListener.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Essentials/src/main/java/com/earth2me/essentials/EssentialsEntityListener.java b/Essentials/src/main/java/com/earth2me/essentials/EssentialsEntityListener.java index ee0d998e253..d1849a7cbfb 100644 --- a/Essentials/src/main/java/com/earth2me/essentials/EssentialsEntityListener.java +++ b/Essentials/src/main/java/com/earth2me/essentials/EssentialsEntityListener.java @@ -156,7 +156,7 @@ public void onEntityCombustByEntity(final EntityCombustByEntityEvent event) { } } - @EventHandler(priority = EventPriority.LOWEST) + @EventHandler(priority = EventPriority.LOW) public void onPlayerDeathEvent(final PlayerDeathEvent event) { final Entity entity = event.getEntity(); if (entity.hasMetadata("NPC")) {