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Copy pathTileMapPlus.uplugin
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55 lines (55 loc) · 1.28 KB
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{
"FileVersion": 3,
"Version": 5,
"VersionName": "4.1.0",
"FriendlyName": "TileMap Plus",
"Description": "2D tile map editor and runtime with rule/bitmask auto-tiling, stamps, and parallax/depth layers, backed by native Box2D tile collision for Paper2D. Windows (Win64); Linux library vendored.",
"Category": "2D",
"CreatedBy": "Infinite Gameworks",
"CreatedByURL": "https://github.com/Infinitegameworks",
"DocsURL": "https://github.com/Infinitegameworks/TileMapPlus#readme",
"MarketplaceURL": "",
"SupportURL": "https://github.com/Infinitegameworks/TileMapPlus/issues",
"EngineVersion": "5.8.0",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": true,
"Plugins": [
{
"Name": "Paper2D",
"Enabled": true
},
{
"Name": "ProceduralMeshComponent",
"Enabled": true
}
],
"Modules": [
{
"Name": "TileMapPlus",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "Box2DRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "TileMapPlusBox2D",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "TileMapPlusEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "Box2DEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}