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Copy pathInsertion.cpp
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81 lines (76 loc) · 1.74 KB
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#include <bits/stdc++.h>
using namespace std ;
// creating Node class for node data type
class Node
{
public:
int data;
Node *right;
Node *left;
Node(int a)
{
data = a;
right = NULL;
left = NULL;
}
void insertElimentInBST(int val){
Node *prev = NULL;
Node *curr = this;
while (curr != NULL)
{
if (val == curr->data)
{
cout << "already " << val << " is in this BST" << endl;
return;
}
else if (val < curr->data)
{
prev = curr;
curr = curr->left;
}
else if (val > curr->data)
{
prev = curr;
curr = curr->right;
}
}
if (curr == NULL)
{
if (val < prev->data)
{
prev->left = new Node(val);
}
else if (val > prev->data)
{
prev->right = new Node(val);
}
}
}
void InOrderTraversal(){
if(this != NULL){
this->left->InOrderTraversal();
cout << this->data << " ";
this->right->InOrderTraversal();
}
}
};
int main()
{
Node *a1 = new Node(15);
/* 15
/ \
9 18
/ \ / \
5 10 17 20 */
// linking nodes of BST
a1->InOrderTraversal();
cout << endl ;
a1->insertElimentInBST(9);
a1->insertElimentInBST(10);
a1->insertElimentInBST(20);
a1->insertElimentInBST(17);
a1->insertElimentInBST(5);
a1->insertElimentInBST(18);
a1->InOrderTraversal();
return 0 ;
}