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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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// model.Counter.java /*

  • Source: Smalltalk 'Counter' class - Chapter 1: Core Counter Logic (Model)
  • Purpose: Defines the fundamental data model and business logic for a simple numeric counter. */ package model;

public class Counter { // Instance variable: Stores the current integer value of the counter. private int count;

/*
* Method: initialize
* Purpose: Initializes the count instance variable to 0 when a new Counter object is created.
*/
public Counter() {
// Calls super() implicitly, equivalent to Smalltalk's 'super initialize'.
// 'Object's 'initialize' in Smalltalk is a no-op, so 'super()' is functionally equivalent here.
this.count = 0;
}
/*
* Method: increment
* Purpose: Increases the count by 1.
* Workflow: count := count + 1.
*/
public void increment() {
count++; // Smalltalk: count := count + 1.
}
/*
* Method: decrement
* Purpose: Decreases the count by 1.
* Workflow: count := count - 1.
*/
public void decrement() {
count--; // Smalltalk: count := count - 1.
}
/*
* Method: reset
* Purpose: Resets the count to 0.
* Workflow: count := 0.
*/
public void reset() {
count = 0; // Smalltalk: count := 0.
}
/*
* Method: value
* Purpose: Returns the current value of count.
* Workflow: ^ count.
*/
public int getValue() {
return count; // Smalltalk: ^ count.
}

}

// ui.CounterUI.java /*

  • Source: Smalltalk 'Counter openUI' method - Chapter 2: User Interface (UI) Module
  • Purpose: Constructs, lays out, and displays the interactive counter UI window.
  • Design Improvement: Replaced Smalltalk's direct positioning (null layout) with Java Swing's BoxLayout
  •  for better maintainability, responsiveness, and adaptability.
    

*/ package ui;

import model.Counter;

import javax.swing.; import java.awt.; import java.awt.event.ActionListener;

public class CounterUI { private Counter counterModel; // The Counter model instance. private JLabel counterLabel; // Displays the current numeric value of the counter. private JFrame frame; // The main application window.

/*
* Constructor for CounterUI.
* Initializes the UI components and links them to the Counter model.
*/
public CounterUI(Counter model) {
this.counterModel = model;
initializeUI();
}
private void initializeUI() {
// Smalltalk: window := Morph new extent: 200 @ 150; color: Color white; borderWidth: 1; borderColor: Color black.
frame = new JFrame("My Counter App");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200); // Set initial window size similar to Smalltalk's 'extent'
// Setting background color. Border will be handled by a JPanel.
frame.getContentPane().setBackground(Color.WHITE);
// Use a JPanel with BoxLayout for content organization
// This replaces the explicit positioning (null layout) in Smalltalk.
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); // Vertical stacking
mainPanel.setBorder(BorderFactory.createLineBorder(Color.BLACK)); // Mimic 'borderWidth' and 'borderColor'
mainPanel.setBackground(Color.WHITE); // Ensure panel background is white
// Smalltalk: counterLabel := StringMorph new contents: '0'; color: Color black; position: 100 @ 50.
counterLabel = new JLabel(String.valueOf(counterModel.getValue()));
counterLabel.setForeground(Color.BLACK);
// Align label in the center horizontally
counterLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
counterLabel.setFont(new Font("SansSerif", Font.BOLD, 24)); // Make it more prominent
// Add some spacing before the label
mainPanel.add(Box.createVerticalStrut(20));
mainPanel.add(counterLabel);
mainPanel.add(Box.createVerticalStrut(20));
// --- Buttons --- //
// Smalltalk: incrementButton := PluggableButtonMorph new label: 'Increment'; ...
JButton incrementButton = createButton("Increment", e -> {
counterModel.increment();
updateCounterLabel();
});
mainPanel.add(incrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: decrementButton := PluggableButtonMorph new label: 'Decrement'; ...
JButton decrementButton = createButton("Decrement", e -> {
counterModel.decrement();
updateCounterLabel();
});
mainPanel.add(decrementButton);
mainPanel.add(Box.createVerticalStrut(10)); // Spacing between buttons
// Smalltalk: resetButton := PluggableButtonMorph new label: 'Reset'; ...
JButton resetButton = createButton("Reset", e -> {
counterModel.reset();
updateCounterLabel();
});
mainPanel.add(resetButton);
// Add the main panel to the frame
frame.getContentPane().add(mainPanel);
// Pack the frame to fit components and center it
frame.pack();
frame.setLocationRelativeTo(null); // Center on screen
}
/*
* Helper method to create JButtons with common styling and an ActionListener.
* Replaces repetitive button creation and action block setup in Smalltalk.
*/
private JButton createButton(String label, ActionListener actionListener) {
JButton button = new JButton(label);
button.addActionListener(actionListener);
button.setPreferredSize(new Dimension(100, 30)); // Set preferred size, similar to Smalltalk's 'extent'
button.setMaximumSize(new Dimension(100, 30)); // Prevent expansion with BoxLayout
button.setAlignmentX(Component.CENTER_ALIGNMENT); // Center button horizontally
return button;
}
/*
* Updates the text of the counterLabel to reflect the current value from the model.
* Smalltalk: counterLabel contents: self value asString.
*/
private void updateCounterLabel() {
counterLabel.setText(String.valueOf(counterModel.getValue()));
}
/*
* Method: openUI equivalent (in the context of a separate UI class)
* Purpose: Makes the UI window visible.
* Smalltalk: window openInWorld.
*/
public void show() {
frame.setVisible(true);
}

}

// Main.java /*

  • Source: Smalltalk 'Test code' and 'System Integration' (implied) - Chapter 3
  • Purpose: Entry point for the Java application. Initializes the Counter model and opens its UI.
  •  The Smalltalk package cleanup mechanism has no direct Java equivalent in this context.
    

*/

import model.Counter; import ui.CounterUI;

import javax.swing.SwingUtilities;

public class Main {

public static void main(String[] args) {
// Smalltalk: Counter new openUI
// Create the Counter model instance
Counter counter = new Counter();
// Create the UI instance, passing the model
CounterUI counterUI = new CounterUI(counter);
// Display the UI window
// This is done on the Event Dispatch Thread (EDT) for Swing applications
SwingUtilities.invokeLater(() -> {
counterUI.show();
});
// Smalltalk: Smalltalk at: #MyCounterApp ifPresent: [:p | p removeFromSystem].
// This Smalltalk code snippet handles dynamic package removal and system cleanup.
// There is no direct, equivalent translation needed or applicable in a typical Java standalone application's lifecycle.
// Java applications are usually compiled and run from a main method, and package management is handled by the build system (e.g., Maven, Gradle).
}

}