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This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' LuaDist: Installation · LuaDist/Repository Wiki · GitHub
Skip to content
This repository was archived by the owner on Nov 20, 2020. It is now read-only.

LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); LuaDist: Installation · LuaDist/Repository Wiki · GitHub
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LuaDist: Installation

Thijs Schreijer edited this page Apr 11, 2014 · 35 revisions

Prerequisites

Luadist requires the presence of C compiler, Git and CMake on the system. See Installation of System Dependencies for instructions and help with this.

Unix/Linux/OSX One Liner

For the lazy. Takes a while .. you can get a coffee. Oh, and you need XCode/Build Tools and CMake.

echo"$(curl -fksSL https://tinyurl.com/luadist)"| bash

If you rather do this by hand then read on.

Clone the Bootstrap repository to obtain the sources

To get LuaDist running we need to bootstrap a simple LuaDist environment that can build itself. For that we need to get LuaDist sources from git.

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap

Building on Unix, OSX, Linux, Cygwin ...

On most Unix based systems a C compiler, make and CMake 2.8.4+ need to be installed. For Debian based Linux distribution this means to install gcc, make and cmake packages.

Building LuaDist is simple using the provided build script. Simply extract the sources and run:

./bootstrap

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment on the Desktop.

cd _install/bin
./luadist ~/Desktop/my_lua install lua luasocket md5
cd~/Desktop/my_lua/bin
./lua -e "require 'socket'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the directory into your home directory.

Building on Windows MinGW (Recommended)

For building LuaDist on systems running Windows we recommend using the MinGW compiler. However most users will find it easier to install MinGW using a installer available from TDM. Next, CMake and Git need to be installed. Make sure you include both in your environment when the installer asks. See Installation of System Dependencies for instructions and help with this.

Building LuaDist can be started using the batch script that can be found in the root of the checked out git repository. To clone and build simply run:

git clone --recursive git://github.com/LuaDist/bootstrap.git _bootstrap
cd _bootstrap
bootstrap.bat

Once LuaDist is built it will be installed into _install subdirectory. To test the result we try to build a new deployment.

cd _install\bin
luadist C:\my_lua install lua luasocket md5
cd C:\my_lua\bin
lua -e "require 'md5'"

LuaDist deployment directories are self contained and can be moved around without the need to install components into the host operating system. To install LuaDist simply copy the _install directory into your home directory and rename it to whatever you want (the _bootstrap directory can then safely be deleted).

What Now ?

For advanced use please see LuaDist: Configuration and LuaDist: Use. To install most commonly used modules you can try installing the batteries meta-package:

cd _install\bin
luadist C:\batteries install batteries
cd C:\batteries\bin
wxlua

Manual Installation (without the luadist tool)

Please see LuaDist:-Manual-Installation.

Uninstall

Simply delete the deployment directory LuaDist is installed in. There are no components installed into the host operating system nor are any settings stored in the registry or /etc folder.

Clone this wiki locally