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Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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51 lines (37 loc) · 2.04 KB

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Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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51 lines (37 loc) · 2.04 KB

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51 lines (37 loc) · 2.04 KB

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Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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51 lines (37 loc) · 2.04 KB

File metadata and controls

51 lines (37 loc) · 2.04 KB

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Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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51 lines (37 loc) · 2.04 KB

File metadata and controls

51 lines (37 loc) · 2.04 KB

bannerbanner

Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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51 lines (37 loc) · 2.04 KB

File metadata and controls

51 lines (37 loc) · 2.04 KB

bannerbanner

Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

History
51 lines (37 loc) · 2.04 KB

File metadata and controls

51 lines (37 loc) · 2.04 KB

bannerbanner

Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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51 lines (37 loc) · 2.04 KB

File metadata and controls

51 lines (37 loc) · 2.04 KB

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Machine

license

Machine is a fast and lightweight Minecraft Server implementation that is completely free and open source. It was created from scratch with modern API that allows you to easily create anything you desire.

[!] Right now Machine is heavily in development and is not ready to use in a production environment.

Table of contents

Why Machine

Machine does not come with any default features, but instead offers a complete API that allows users to easily create their own custom features and modifications. This flexibility is beneficial for users who require high performance and greater control over their Minecraft servers.

Machine is a free and open source Minecraft Server software, which means that anyone can download, use, modify, and distribute its code without any cost or restriction.

Machine's codebase is clean and straightforward, making it easier for users to understand how the server works and to modify it as needed.

Building

  • Configure ITJ Gradle to use JDK 17.
  • Reload all gradle projects & run newly created task buildAll in group build of the root Machine project.

Credits

Contributing

See CONTRIBUTING.md file fore more information about contributing and project guidelines.

License

Machine is free software licensed under the GPLv3 license.

bottom