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3030 lines (2597 loc) · 160 KB
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---@diagnosticdisable:unused-local,missing-return,cast-local-type,return-type-mismatch
---@meta
---[[
---@classentity_id
---@classcomponent_id
---@classunsigned_integer:integer
---@classphysics_body_id
---@classgui
--]]
--[[
---@aliasentity_idinteger
---@aliascomponent_idinteger
---@aliasunsigned_integerinteger
---@aliasphysics_body_idinteger
---@aliasguiuserdata
]]
--Hybrid mode types
--[[
---@class_entity_id
---@class_component_id
---@classunsigned_integer:integer
---@class_physics_body_id
---@classgui
---@aliasentity_id_entity_id | 0
---@aliascomponent_id_component_id | 0
---@aliasphysics_body_id_physics_body_id | 0
]]
---Use `bit` table to compare with these constants, damage type is a bit field.
---@aliasdamage_type_bit_field
---|> 0 NONE 0x0
---| 1 DAMAGE_MELEE 0x1
---| 2 DAMAGE_PROJECTILE 0x2
---| 4 DAMAGE_EXPLOSION 0x4
---| 8 DAMAGE_BITE 0x8
---| 16 DAMAGE_FIRE 0x10
---| 32 DAMAGE_MATERIAL 0x20
---| 64 DAMAGE_FALL 0x40
---| 128 DAMAGE_ELECTRICITY 0x80
---| 256 DAMAGE_DROWNING 0x100
---| 512 DAMAGE_PHYSICS_BODY_DAMAGED 0x200
---| 1024 DAMAGE_DRILL 0x400
---| 2048 DAMAGE_SLICE 0x800
---| 4096 DAMAGE_ICE 0x1000
---| 8192 DAMAGE_HEALING 0x2000
---| 16384 DAMAGE_PHYSIICS_HIT 0x4000
---| 32768 DAMAGE_RADIOACTIVE 0x8000
---| 65536 DAMAGE_POISON 0x10000
---| 131072 DAMAGE_MATERIAL_WITH_FLASH 0x20000
---| 262144 DAMAGE_OVEREATING 0x40000
---| 524288 DAMAGE_CURSE 0x80000
---| 1048576 DAMAGE_HOLY 0x100000
---@aliasdamage_message
---|> string
---| "$damage_projectile"
---| "$damage_electricity"
---| "$damage_explosion"
---| "$damage_fire"
---| "$damage_melee"
---| "$damage_drill"
---| "$damage_slice"
---| "$damage_ice"
---| "$damage_healing"
---| "$damage_physicshit"
---| "$damage_radioactive"
---| "$damage_poison"
---| "$damage_water"
---| "$damage_fall"
---| "$damage_drowning"
---| "$damage_frommaterial"
---| "$damage_kick"
---| "$damage_holy_mountains_curse"
---@aliasSessionNumber
---| "is_biome_map_initialized" `bool = false`
---| "BIOME_MAP" `string = "data/biome_impl/biome_map.png"`
---| "BIOME_MAP_PIXEL_SCENES" `string = "data/biome/_pixel_scenes.xml"`
---| "NEW_GAME_PLUS_COUNT" `int = 0 [0, 30]` // Increases by one every time you enter New Game Plus.
---| "DESIGN_SCALE_ENEMIES" `bool = false` // Set to true the first time you enter New Game Plus.
---| "DESIGN_NEW_GAME_PLUS_HP_SCALE_MIN" `float = 1 [0, 20]` // Increases when you enter New Game Plus.
---| "DESIGN_NEW_GAME_PLUS_HP_SCALE_MAX" `float = 1 [0, 50]` // Increases when you enter New Game Plus.
---| "DESIGN_NEW_GAME_PLUS_ATTACK_SPEED" `float = 1 [0.125, 1]` // Halves every time you enter New Game Plus.
---@aliasOnPlayerSpawnedfun(player_entity: entity_id)
---@aliasOnPlayerDiedfun(player_entity: entity_id)
---@aliasOnMagicNumbersAndWorldSeedInitializedfun()
---@aliasOnBiomeConfigLoadedfun()
---@aliasOnWorldInitializedfun()
---@aliasOnWorldPreUpdatefun()
---@aliasOnWorldPostUpdatefun()
---@aliasOnPausedChangedfun(is_paused: boolean, is_inventory_pause: boolean)
---@aliasOnModPreInitfun()
---@aliasOnModInitfun()
---@aliasOnModPostInitfun()
---@aliasOnModSettingsChangedfun()
---@aliasOnPausePreUpdatefun()
---@aliasOnCountSecretsfun(): total: integer, found: integer
---@typeOnPlayerSpawned
functionOnPlayerSpawned(player_entity) end
---@typeOnPlayerDied
functionOnPlayerDied(player_entity) end
---@typeOnMagicNumbersAndWorldSeedInitialized
functionOnMagicNumbersAndWorldSeedInitialized() end
---@typeOnBiomeConfigLoaded
functionOnBiomeConfigLoaded() end
---@typeOnWorldInitialized
functionOnWorldInitialized() end
---@typeOnWorldPreUpdate
functionOnWorldPreUpdate() end
---@typeOnWorldPostUpdate
functionOnWorldPostUpdate() end
---@typeOnPausedChanged
functionOnPausedChanged(is_paused, is_inventory_pause) end
---@typeOnModPreInit
functionOnModPreInit() end
---@typeOnModInit
functionOnModInit() end
---@typeOnModPostInit
functionOnModPostInit() end
---@typeOnModSettingsChanged
functionOnModSettingsChanged() end
---@typeOnPausePreUpdate
functionOnPausePreUpdate() end
---@typeOnCountSecrets
functionOnCountSecrets() end
---@aliasachievement_id"BEAT_THE_GAME" | "BIOME_EXCAVATION_SITE" | "BIOME_SNOWCAVE" | "BIOME_SNOWCASTLE" | "BIOME_RAINFOREST" | "BIOME_VAULT" | "BIOME_CRYPT" | "GODS_AFRAID" | "GODS_IMPRESSED" | "GODS_ENRAGED" | "PROGRESS_PERKS" | "PROGRESS_SPELLS" | "PROGRESS_ENEMIES" | "ALL_ORBS"
---@aliasscript_damage_receivedfun(damage: number, message: damage_message, entity_thats_responsible: entity_id, is_fatal: boolean, projectile_thats_responsible: entity_id)
---@aliasscript_damage_about_to_be_receivedfun(damage: number, x: number, y: number, entity_thats_responsible: entity_id, critical_hit_chance: integer): new_damage: number, new_critical_hit_chance: integer
---@aliasscript_item_pickupfun(entity_item: entity_id, entity_pickupper: entity_id, item_name: string)
---@aliasscript_shotfun(projectile_entity_id: entity_id)
---@aliasscript_collision_triggerfun(colliding_entity_id: entity_id)
---@aliasscript_collision_trigger_timer_finishedfun()
---@aliasscript_physics_body_modifiedfun(is_destroyed: boolean)
---@aliasscript_pressure_plate_changefun(new_state: boolean)
---@aliasscript_inhaled_materialfun(material_name: string, count: integer)
---@aliasscript_deathfun(damage_type_bit_field: damage_type_bit_field, damage_message: damage_message, entity_thats_responsible: entity_id, drop_items: boolean)
---@aliasscript_throw_itemfun(from_x: number, from_y: number, to_x: number, to_y: number)
---@aliasscript_material_area_checker_failedfun(pos_x: integer, pos_y: integer)
---@aliasscript_material_area_checker_successfun(pos_x: integer, pos_y: integer)
---@aliasscript_electricity_receiver_switchedfun(is_electrified: boolean)
---@aliasscript_electricity_receiver_electrifiedfun()
---@aliasscript_kickfun(entity_who_kicked: entity_id)
---@aliasscript_interactingfun(entity_who_interacted: entity_id, entity_interacted: entity_id, interactable_name: string)
---@aliasscript_audio_event_deadfun(bank_file: string, event_root: string)
---@aliasscript_wand_firedfun(gun_entity_id: entity_id)
---@aliasscript_teleportedfun(from_x: number, from_y: number, to_x: number, to_y: number, portal_teleport: boolean)
---@aliasscript_portal_teleport_usedfun(entity_that_was_teleported: entity_id, from_x: number, from_y: number, to_x: number, to_y: number)
---@aliasscript_polymorphing_tofun(target_polymorph_path: string)
---@aliasscript_biome_enteredfun(biome_name: string, biome_old_name: string)
---@typescript_damage_received
functiondamage_received(damage, message, entity_thats_responsible, is_fatal, projectile_thats_responsible) end
---@typescript_damage_about_to_be_received
functiondamage_about_to_be_received(damage, x, y, entity_thats_responsible, critical_hit_chance) end
---@typescript_item_pickup
functionitem_pickup(entity_item, entity_pickupper, item_name) end
---@typescript_shot
functionshot(projectile_entity_id) end
---@typescript_collision_trigger
functioncollision_trigger(colliding_entity_id) end
---@typescript_collision_trigger_timer_finished
functioncollision_trigger_timer_finished() end
---@typescript_physics_body_modified
functionphysics_body_modified(is_destroyed) end
---@typescript_pressure_plate_change
functionpressure_plate_change(new_state) end
---@typescript_inhaled_material
functioninhaled_material(material_name, count) end
---@typescript_death
functiondeath(damage_type_bit_field, damage_message, entity_thats_responsible, drop_items) end
---@typescript_throw_item
functionthrow_item(from_x, from_y, to_x, to_y) end
---@typescript_material_area_checker_failed
functionmaterial_area_checker_failed(pos_x, pos_y) end
---@typescript_material_area_checker_success
functionmaterial_area_checker_success(pos_x, pos_y) end
---@typescript_electricity_receiver_switched
functionelectricity_receiver_switched(is_electrified) end
---@typescript_electricity_receiver_electrified
functionelectricity_receiver_electrified() end
---@typescript_kick
functionkick(entity_who_kicked) end
---@typescript_interacting
functioninteracting(entity_who_interacted, entity_interacted, interactable_name) end
---@typescript_audio_event_dead
functionaudio_event_dead(bank_file, event_root) end
---@typescript_wand_fired
functionwand_fired(gun_entity_id) end
---@typescript_teleported
functionteleported(from_x, from_y, to_x, to_y, portal_teleport) end
---@typescript_portal_teleport_used
functionportal_teleport_used(entity_that_was_teleported, from_x, from_y, to_x, to_y) end
---@typescript_polymorphing_to
functionpolymorphing_to(target_polymorph_path) end
---@typescript_biome_entered
functionbiome_entered(biome_name, biome_old_name) end
---@aliascalculate_force_for_body_fn_typefun(body_entity: physics_body_id, body_mass: number, body_x: number, body_y: number, body_vel_x: number, body_vel_y: number, body_vel_angular: number): (force_world_pos_x: number, force_world_pos_y: number, force_x:number, force_y:number, force_angular:number)
---@alias component_type "AIAttackComponent" | "AIComponent" | "AbilityComponent" | "AdvancedFishAIComponent" | "AltarComponent" | "AnimalAIComponent" | "ArcComponent" | "AreaDamageComponent" | "AttachToEntityComponent" | "AudioComponent" | "AudioListenerComponent" | "AudioLoopComponent" | "BiomeTrackerComponent" | "BlackHoleComponent" | "BookComponent" | "BossDragonComponent" | "BossHealthBarComponent" | "CameraBoundComponent" | "CardinalMovementComponent" | "CellEaterComponent" | "CharacterCollisionComponent" | "CharacterDataComponent" | "CharacterPlatformingComponent" | "CharacterStatsComponent" | "CollisionTriggerComponent" | "ConsumableTeleportComponent" | "ControllerGoombaAIComponent" | "ControlsComponent" | "CrawlerAnimalComponent" | "CutThroughWorldDoneHereComponent" | "DamageModelComponent" | "DamageNearbyEntitiesComponent" | "DebugFollowMouseComponent" | "DebugLogMessagesComponent" | "DebugSpatialVisualizerComponent" | "DieIfSpeedBelowComponent" | "DroneLauncherComponent" | "DrugEffectComponent" | "DrugEffectModifierComponent" | "ElectricChargeComponent" | "ElectricityComponent" | "ElectricityReceiverComponent" | "ElectricitySourceComponent" | "EndingMcGuffinComponent" | "EnergyShieldComponent" | "ExplodeOnDamageComponent" | "ExplosionComponent" | "FishAIComponent" | "FlyingComponent" | "FogOfWarRadiusComponent" | "FogOfWarRemoverComponent" | "GameAreaEffectComponent" | "GameEffectComponent" | "GameLogComponent" | "GameStatsComponent" | "GasBubbleComponent" | "GenomeDataComponent" | "GhostComponent" | "GodInfoComponent" | "GunComponent" | "HealthBarComponent" | "HitEffectComponent" | "HitboxComponent" | "HomingComponent" | "HotspotComponent" | "IKLimbAttackerComponent" | "IKLimbComponent" | "IKLimbWalkerComponent" | "IKLimbsAnimatorComponent" | "IngestionComponent" | "InheritTransformComponent" | "InteractableComponent" | "Inventory2Component" | "InventoryComponent" | "InventoryGuiComponent" | "ItemAIKnowledgeComponent" | "ItemActionComponent" | "ItemAlchemyComponent" | "ItemChestComponent" | "ItemComponent" | "ItemCostComponent" | "ItemPickUpperComponent" | "ItemRechargeNearGroundComponent" | "ItemStashComponent" | "KickComponent" | "LaserEmitterComponent" | "LevitationComponent" | "LifetimeComponent" | "LightComponent" | "LightningComponent" | "LimbBossComponent" | "LiquidDisplacerComponent" | "LoadEntitiesComponent" | "LocationMarkerComponent" | "LooseGroundComponent" | "LuaComponent" | "MagicConvertMaterialComponent" | "MagicXRayComponent" | "ManaReloaderComponent" | "MaterialAreaCheckerComponent" | "MaterialInventoryComponent" | "MaterialSeaSpawnerComponent" | "MaterialSuckerComponent" | "MoveToSurfaceOnCreateComponent" | "MusicEnergyAffectorComponent" | "NinjaRopeComponent" | "NullDamageComponent" | "OrbComponent" | "ParticleEmitterComponent" | "PathFindingComponent" | "PathFindingGridMarkerComponent" | "PhysicsAIComponent" | "PhysicsBody2Component" | "PhysicsBodyCollisionDamageComponent" | "PhysicsBodyComponent" | "PhysicsImageShapeComponent" | "PhysicsJoint2Component" | "PhysicsJoint2MutatorComponent" | "PhysicsJointComponent" | "PhysicsKeepInWorldComponent" | "PhysicsPickUpComponent" | "PhysicsRagdollComponent" | "PhysicsShapeComponent" | "PhysicsThrowableComponent" | "PixelSceneComponent" | "PixelSpriteComponent" | "PlatformShooterPlayerComponent" | "PlayerCollisionComponent" | "PlayerStatsComponent" | "PositionSeedComponent" | "PotionComponent" | "PressurePlateComponent" | "ProjectileComponent" | "RotateTowardsComponent" | "SetLightAlphaFromVelocityComponent" | "SetStartVelocityComponent" | "ShotEffectComponent" | "SimplePhysicsComponent" | "SineWaveComponent" | "SpriteAnimatorComponent" | "SpriteComponent" | "SpriteOffsetAnimatorComponent" | "SpriteParticleEmitterComponent" | "SpriteStainsComponent" | "StatusEffectDataComponent" | "StreamingKeepAliveComponent" | "TelekinesisComponent" | "TeleportComponent" | "TeleportProjectileComponent" | "TextLogComponent" | "TorchComponent" | "UIIconComponent" | "UIInfoComponent" | "VariableStorageComponent" | "VelocityComponent" | "VerletPhysicsComponent" | "VerletWeaponComponent" | "VerletWorldJointComponent" | "WalletComponent" | "WalletValuableComponent" | "WorldStateComponent" | "WormAIComponent" | "WormAttractorComponent" | "WormComponent" | "WormPlayerComponent"
---lua_ls doesn't support dependent types properly so this includes the field types for *all* components
---@alias field_type "use_probability" | "min_distance" | "max_distance" | "angular_range_deg" | "state_duration_frames" | "frames_between" | "frames_between_global" | "animation_name" | "attack_landing_ranged_enabled" | "attack_ranged_action_frame" | "attack_ranged_offset_x" | "attack_ranged_offset_y" | "attack_ranged_root_offset_x" | "attack_ranged_root_offset_y" | "attack_ranged_use_message" | "attack_ranged_predict" | "attack_ranged_entity_file" | "attack_ranged_entity_count_min" | "attack_ranged_entity_count_max" | "attack_ranged_use_laser_sight" | "attack_ranged_aim_rotation_enabled" | "attack_ranged_aim_rotation_speed" | "attack_ranged_aim_rotation_shooting_ok_angle_deg" | "mRangedAttackCurrentAimAngle" | "mNextFrameUsable" | "TEMP_TEMP_TEMP" | "data" | "cooldown_frames" | "entity_file" | "sprite_file" | "entity_count" | "never_reload" | "reload_time_frames" | "mana" | "mana_max" | "mana_charge_speed" | "rotate_in_hand" | "rotate_in_hand_amount" | "rotate_hand_amount" | "fast_projectile" | "swim_propel_amount" | "max_charged_actions" | "charge_wait_frames" | "item_recoil_recovery_speed" | "item_recoil_max" | "item_recoil_offset_coeff" | "item_recoil_rotation_coeff" | "base_item_file" | "use_entity_file_as_projectile_info_proxy" | "click_to_use" | "stat_times_player_has_shot" | "stat_times_player_has_edited" | "shooting_reduces_amount_in_inventory" | "throw_as_item" | "simulate_throw_as_item" | "max_amount_in_inventory" | "amount_in_inventory" | "drop_as_item_on_death" | "ui_name" | "use_gun_script" | "is_petris_gun" | "gun_level" | "add_these_child_actions" | "current_slot_durability" | "slot_consumption_function" | "mNextFrameUsable" | "mCastDelayStartFrame" | "mReloadFramesLeft" | "mReloadNextFrameUsable" | "mChargeCount" | "mIsInitialized" | "mAmmoLeft" | "mNextChargeFrame" | "mItemRecoil" | "move_check_range_min" | "move_check_range_max" | "flock" | "avoid_predators" | "mHasTargetDirection" | "mTargetPos" | "mTargetVec" | "mLastFramesMovementAreaMin" | "mLastFramesMovementAreaMax" | "mNumFailedTargetSearches" | "mNextFrameCheckAreWeStuck" | "mNextFrameCheckFlockWants" | "mNextFramePredatorAvoidance" | "mScared" | "mWantsToBeInFlock" | "recognized_entity_tags" | "uses_remaining" | "good_fx_material" | "neutral_fx_material" | "evil_fx_material" | "m_recognized_entity_tags" | "m_recognized_entity_tags_count" | "m_current_entity_tags" | "ai_state" | "ai_state_timer" | "keep_state_alive_when_enabled" | "preferred_job" | "escape_if_damaged_probability" | "attack_if_damaged_probability" | "eye_offset_x" | "eye_offset_y" | "attack_only_if_attacked" | "dont_counter_attack_own_herd" | "creature_detection_range_x" | "creature_detection_range_y" | "creature_detection_angular_range_deg" | "creature_detection_check_every_x_frames" | "max_distance_to_cam_to_start_hunting" | "pathfinding_max_depth_no_target" | "pathfinding_max_depth_has_target" | "aggressiveness_min" | "aggressiveness_max" | "tries_to_ranged_attack_friends" | "attack_melee_enabled" | "attack_dash_enabled" | "attack_landing_ranged_enabled" | "attack_ranged_enabled" | "attack_knockback_multiplier" | "is_static_turret" | "attack_melee_max_distance" | "attack_melee_action_frame" | "attack_melee_frames_between" | "attack_melee_damage_min" | "attack_melee_damage_max" | "attack_melee_impulse_vector_x" | "attack_melee_impulse_vector_y" | "attack_melee_impulse_multiplier" | "attack_melee_offset_x" | "attack_melee_offset_y" | "attack_melee_finish_enabled" | "attack_melee_finish_action_frame" | "attack_dash_distance" | "attack_dash_frames_between" | "attack_dash_damage" | "attack_dash_speed" | "attack_dash_lob" | "attack_ranged_min_distance" | "attack_ranged_max_distance" | "attack_ranged_action_frame" | "attack_ranged_offset_x" | "attack_ranged_offset_y" | "attack_ranged_use_message" | "attack_ranged_predict" | "attack_ranged_entity_file" | "attack_ranged_entity_count_min" | "attack_ranged_entity_count_max" | "attack_ranged_use_laser_sight" | "attack_ranged_laser_sight_beam_kind" | "attack_ranged_aim_rotation_enabled" | "attack_ranged_aim_rotation_speed" | "attack_ranged_aim_rotation_shooting_ok_angle_deg" | "attack_ranged_state_duration_frames" | "hide_from_prey" | "hide_from_prey_target_distance" | "hide_from_prey_time" | "food_eating_create_particles" | "eating_area_radius_x" | "eating_area_radius_y" | "mouth_offset_x" | "mouth_offset_y" | "defecates_and_pees" | "butt_offset_x" | "butt_offset_y" | "pee_velocity_x" | "pee_velocity_y" | "needs_food" | "sense_creatures" | "sense_creatures_through_walls" | "can_fly" | "can_walk" | "path_distance_to_target_node_to_turn_around" | "path_cleanup_explosion_radius" | "max_distance_to_move_from_home" | "attack_ranged_frames_between" | "food_material" | "food_particle_effect_material" | "mAggression" | "mAiStateStack" | "mAiStateLastSwitchFrame" | "mAiStatePrev" | "mCreatureDetectionNextCheck" | "mGreatestThreat" | "mGreatestPrey" | "mSelectedMultiAttack" | "mHasFoundPrey" | "mHasBeenAttackedByPlayer" | "mHasStartedAttacking" | "mNearbyFoodCount" | "mEatNextFrame" | "mEatTime" | "mFrameNextGiveUp" | "mLastFramesMovementAreaMin" | "mLastFramesMovementAreaMax" | "mFoodMaterialId" | "mFoodParticleEffectMaterialId" | "mNextJumpLob" | "mNextJumpTarget" | "mNextJumpHasVelocity" | "mLastFrameJumped" | "mFramesWithoutTarget" | "mLastFrameCanDamageOwnHerd" | "mHomePosition" | "mLastFrameAttackWasDone" | "mNextFrameCanCallFriend" | "mNextFrameRespondFriend" | "mHasNoticedPlayer" | "mRangedAttackCurrentAimAngle" | "mRangedAttackNextFrame" | "mMeleeAttackNextFrame" | "mNextMeleeAttackDamage" | "mMeleeAttacking" | "mMeleeAttackDashNextFrame" | "mCurrentJob" | "lifetime" | "type" | "material" | "mArcTarget" | "circle_radius" | "damage_per_frame" | "update_every_n_frame" | "entity_responsible" | "death_cause" | "entities_with_tag" | "aabb_min" | "aabb_max" | "damage_type" | "only_position" | "target_hotspot_tag" | "target_sprite_id" | "rotate_based_on_x_scale" | "destroy_component_when_target_is_gone" | "Transform" | "target" | "mUpdateFrame" | "file" | "event_root" | "audio_physics_material" | "set_latest_event_position" | "remove_latest_event_on_destroyed" | "send_message_on_event_dead" | "play_only_if_visible" | "m_audio_physics_material" | "m_latest_source" | "z" | "file" | "event_name" | "auto_play" | "auto_play_if_enabled" | "play_on_component_enable" | "calculate_material_lowpass" | "set_speed_parameter" | "set_speed_parameter_only_based_on_x_movement" | "set_speed_parameter_only_based_on_y_movement" | "volume_autofade_speed" | "m_volume" | "m_intensity" | "m_intensity2" | "m_source" | "m_frame_created" | "limit_to_every_n_frame" | "unsafe_current_biome" | "current_biome_name" | "radius" | "particle_attractor_force" | "damage_probability" | "damage_amount" | "m_particle_attractor_id" | "TEMP_TEMPY" | "TEMP_TEMP_TEMP" | "speed" | "speed_hunt" | "acceleration" | "direction_adjust_speed" | "direction_adjust_speed_hunt" | "gravity" | "tail_gravity" | "part_distance" | "ground_check_offset" | "eat_ground_radius" | "eat_ground" | "hitbox_radius" | "bite_damage" | "target_kill_radius" | "target_kill_ragdoll_force" | "hunt_box_radius" | "random_target_box_radius" | "new_hunt_target_check_every" | "new_random_target_check_every" | "jump_cam_shake" | "jump_cam_shake_distance" | "eat_anim_wait_mult" | "projectile_1" | "projectile_1_count" | "projectile_2" | "projectile_2_count" | "ragdoll_filename" | "mTargetEntityId" | "mTargetVec" | "mGravVelocity" | "mSpeed" | "mRandomTarget" | "mLastLivingTargetPos" | "mNextTargetCheckFrame" | "mNextHuntTargetCheckFrame" | "mOnGroundPrev" | "mMaterialIdPrev" | "mPhase" | "mNextPhaseSwitchTime" | "mPartDistance" | "mIsInitialized" | "gui" | "gui_special_final_boss" | "in_world" | "gui_max_distance_visible" | "mOldSpritesDestroyed" | "enabled" | "distance" | "distance_border" | "max_count" | "freeze_on_distance_kill" | "freeze_on_max_count_kill" | "horizontal_movement" | "vertical_movement" | "intercardinal_movement" | "mPrevPos" | "radius" | "eat_probability" | "only_stain" | "eat_dynamic_physics_bodies" | "limited_materials" | "ignored_material_tag" | "ignored_material" | "materials" | "getting_crushed_threshold" | "moving_up_before_getting_crushed_threshold" | "getting_crushed_counter" | "stuck_in_ground_counter" | "mCollidedHorizontally" | "platforming_type" | "mass" | "buoyancy_check_offset_y" | "liquid_velocity_coeff" | "gravity" | "fly_recharge_spd" | "fly_recharge_spd_ground" | "flying_needs_recharge" | "flying_in_air_wait_frames" | "flying_recharge_removal_frames" | "climb_over_y" | "check_collision_max_size_x" | "check_collision_max_size_y" | "is_on_ground" | "is_on_slippery_ground" | "ground_stickyness" | "effect_hit_ground" | "eff_hg_damage_min" | "eff_hg_damage_max" | "eff_hg_position_x" | "eff_hg_position_y" | "eff_hg_size_x" | "eff_hg_size_y" | "eff_hg_velocity_min_x" | "eff_hg_velocity_max_x" | "eff_hg_velocity_min_y" | "eff_hg_velocity_max_y" | "eff_hg_offset_y" | "eff_hg_update_box2d" | "eff_hg_b2force_multiplier" | "destroy_ground" | "send_transform_update_message" | "dont_update_velocity_and_xform" | "mFlyingTimeLeft" | "collision_aabb_min_x" | "collision_aabb_max_x" | "collision_aabb_min_y" | "collision_aabb_max_y" | "fly_time_max" | "mFramesOnGround" | "mLastFrameOnGround" | "mVelocity" | "mCollidedHorizontally" | "jump_velocity_x" | "jump_velocity_y" | "jump_keydown_buffer" | "fly_speed_mult" | "fly_speed_change_spd" | "fly_model_player" | "fly_smooth_y" | "accel_x" | "accel_x_air" | "pixel_gravity" | "swim_idle_buoyancy_coeff" | "swim_down_buoyancy_coeff" | "swim_up_buoyancy_coeff" | "swim_drag" | "swim_extra_horizontal_drag" | "mouse_look" | "mouse_look_buffer" | "keyboard_look" | "turning_buffer" | "animation_to_play" | "animation_to_play_next" | "run_animation_velocity_switching_threshold" | "run_animation_velocity_switching_enabled" | "turn_animation_frames_between" | "precision_jumping_max_duration_frames" | "audio_liquid_splash_intensity" | "velocity_min_x" | "velocity_max_x" | "velocity_min_y" | "velocity_max_y" | "run_velocity" | "fly_velocity_x" | "fly_speed_max_up" | "fly_speed_max_down" | "mExAnimationPos" | "mFramesInAirCounter" | "mIsPrecisionJumping" | "mPrecisionJumpingTime" | "mPrecisionJumpingSpeedX" | "mPrecisionJumpingTimeLeft" | "mFlyThrottle" | "mSmoothedFlyingTargetY" | "mJetpackEmitting" | "mNextTurnAnimationFrame" | "mFramesNotSwimming" | "mFramesSwimming" | "mShouldCrouch" | "mShouldCrouchPrev" | "mLastPostureSwitchFrame" | "mLookOverrideLastFrame" | "mLookOverrideDirection" | "stats" | "width" | "height" | "radius" | "required_tag" | "remove_component_when_triggered" | "destroy_this_entity_when_triggered" | "timer_for_destruction" | "self_trigger" | "skip_self_frames" | "mTimer" | "create_other_end" | "is_at_home" | "collision_radius" | "target_id" | "id" | "mNextUsableFrame" | "mHasOtherEnd" | "target_location" | "auto_turn_around_enabled" | "wait_to_turn_around" | "wall_hit_wait" | "check_wall_detection" | "wall_detection_aabb_min_x" | "wall_detection_aabb_max_x" | "wall_detection_aabb_min_y" | "wall_detection_aabb_max_y" | "check_floor_detection" | "floor_detection_aabb_min_x" | "floor_detection_aabb_max_x" | "floor_detection_aabb_min_y" | "floor_detection_aabb_max_y" | "mChangingDirectionCounter" | "polymorph_hax" | "polymorph_next_attack_frame" | "enabled" | "gamepad_indirect_aiming_enabled" | "gamepad_fire_on_thumbstick_extend" | "gamepad_fire_on_thumbstick_extend_threshold" | "mButtonDownFire" | "mButtonFrameFire" | "mButtonLastFrameFire" | "mButtonDownFire2" | "mButtonFrameFire2" | "mButtonDownAction" | "mButtonFrameAction" | "mButtonDownThrow" | "mButtonFrameThrow" | "mButtonDownInteract" | "mButtonFrameInteract" | "mButtonDownLeft" | "mButtonFrameLeft" | "mButtonDownRight" | "mButtonFrameRight" | "mButtonDownUp" | "mButtonFrameUp" | "mButtonDownDown" | "mButtonFrameDown" | "mButtonDownJump" | "mButtonFrameJump" | "mButtonDownRun" | "mButtonFrameRun" | "mButtonDownFly" | "mButtonFrameFly" | "mButtonDownDig" | "mButtonFrameDig" | "mButtonDownChangeItemR" | "mButtonFrameChangeItemR" | "mButtonCountChangeItemR" | "mButtonDownChangeItemL" | "mButtonFrameChangeItemL" | "mButtonCountChangeItemL" | "mButtonDownInventory" | "mButtonFrameInventory" | "mButtonDownHolsterItem" | "mButtonFrameHolsterItem" | "mButtonDownDropItem" | "mButtonFrameDropItem" | "mButtonDownKick" | "mButtonFrameKick" | "mButtonDownEat" | "mButtonFrameEat" | "mButtonDownLeftClick" | "mButtonFrameLeftClick" | "mButtonDownRightClick" | "mButtonFrameRightClick" | "mButtonDownTransformLeft" | "mButtonFrameTransformLeft" | "mButtonDownTransformRight" | "mButtonFrameTransformRight" | "mButtonDownTransformUp" | "mButtonFrameTransformUp" | "mButtonCountTransformUp" | "mButtonDownTransformDown" | "mButtonFrameTransformDown" | "mButtonCountTransformDown" | "mFlyingTargetY" | "mAimingVector" | "mAimingVectorNormalized" | "mAimingVectorNonZeroLatest" | "mGamepadAimingVectorRaw" | "mJumpVelocity" | "mMousePosition" | "mMousePositionRaw" | "mMousePositionRawPrev" | "mMouseDelta" | "mGamepadIndirectAiming" | "mGamePadCursorInWorld" | "mButtonDownDelayLineFire" | "mButtonDownDelayLineFire2" | "mButtonDownDelayLineRight" | "mButtonDownDelayLineLeft" | "mButtonDownDelayLineUp" | "mButtonDownDelayLineDown" | "mButtonDownDelayLineKick" | "mButtonDownDelayLineThrow" | "mButtonDownDelayLineJump" | "mButtonDownDelayLineFly" | "input_latency_frames" | "ray_length" | "ray_count" | "gravity" | "terminal_velocity" | "speed" | "give_up_area_radius" | "give_up_time" | "attack_from_ceiling_check_ray_length" | "attack_from_ceiling_check_every_n_frames" | "collision_damage" | "collision_damage_radius" | "collision_damage_frames_between" | "animate" | "mDir" | "mFrameNextGiveUp" | "mFrameNextDamage" | "mFrameNextAttackFromCeilingCheck" | "mMin" | "mMax" | "mPrevNonSnappedPosition" | "mPrevCellPosition" | "mPrevCellPosition2" | "mPrevCellPosition3" | "mPrevCellPosition4" | "mPrevCellPosition5" | "mPrevCellPosition6" | "mPrevCellPosition7" | "mPrevCellPosition8" | "mLatestPosition" | "mPrevFalling" | "mIsInitialized" | "mVelocityY" | "mAngle" | "mMovementStepAccumulator" | "id_of_done_cut" | "hp" | "max_hp" | "max_hp_cap" | "max_hp_old" | "critical_damage_resistance" | "invincibility_frames" | "falling_damages" | "falling_damage_height_min" | "falling_damage_height_max" | "falling_damage_damage_min" | "falling_damage_damage_max" | "air_needed" | "air_in_lungs" | "air_in_lungs_max" | "air_lack_of_damage" | "minimum_knockback_force" | "materials_damage" | "material_damage_min_cell_count" | "materials_that_damage" | "materials_how_much_damage" | "materials_damage_proportional_to_maxhp" | "physics_objects_damage" | "materials_create_messages" | "materials_that_create_messages" | "ragdoll_filenames_file" | "ragdoll_material" | "ragdoll_offset_x" | "ragdoll_offset_y" | "blood_material" | "blood_spray_material" | "blood_spray_create_some_cosmetic" | "blood_multiplier" | "ragdoll_blood_amount_absolute" | "blood_sprite_directional" | "blood_sprite_large" | "healing_particle_effect_entity" | "create_ragdoll" | "ragdollify_child_entity_sprites" | "ragdollify_root_angular_damping" | "ragdollify_disintegrate_nonroot" | "wait_for_kill_flag_on_death" | "kill_now" | "drop_items_on_death" | "ui_report_damage" | "ui_force_report_damage" | "in_liquid_shooting_electrify_prob" | "wet_status_effect_damage" | "is_on_fire" | "fire_probability_of_ignition" | "fire_how_much_fire_generates" | "fire_damage_ignited_amount" | "fire_damage_amount" | "mLastElectricityResistanceFrame" | "mLastFrameReportedBlock" | "mLastMaxHpChangeFrame" | "ragdoll_fx_forced" | "mIsOnFire" | "mFireProbability" | "mFireFramesLeft" | "mFireDurationFrames" | "mFireTriedIgniting" | "mLastCheckX" | "mLastCheckY" | "mLastCheckTime" | "mLastMaterialDamageFrame" | "mFallIsOnGround" | "mFallHighestY" | "mFallCount" | "mAirAreWeInWater" | "mAirFramesNotInWater" | "mAirDoWeHave" | "mTotalCells" | "mLiquidCount" | "mLiquidMaterialWeAreIn" | "mDamageMaterials" | "mDamageMaterialsHowMuch" | "mCollisionMessageMaterials" | "mCollisionMessageMaterialCountsThisFrame" | "mMaterialDamageThisFrame" | "mFallDamageThisFrame" | "mElectricityDamageThisFrame" | "mPhysicsDamageThisFrame" | "mPhysicsDamageVecThisFrame" | "mPhysicsDamageLastFrame" | "mPhysicsDamageEntity" | "mPhysicsDamageTelekinesisCasterEntity" | "mLastDamageFrame" | "mHpBeforeLastDamage" | "mFireDamageBuffered" | "mFireDamageBufferedNextDeliveryFrame" | "radius" | "damage_min" | "damage_max" | "target_vec_max_len" | "knockback_multiplier" | "time_between_damaging" | "damage_description" | "target_tag" | "damage_type" | "ragdoll_fx" | "mVelocity" | "mNextDamageFrame" | "TEMP_TEMPY" | "TEMP_TEMP_TEMP" | "min_x" | "min_y" | "max_x" | "max_y" | "color" | "min_speed" | "mMinSpeedSquared" | "drone_entity_file" | "charge_time_frames" | "fx_velocity_max" | "electricity_emission_interval_frames" | "fx_emission_interval_min" | "fx_emission_interval_max" | "charge" | "energy" | "probability_to_heat" | "speed" | "splittings_min" | "splittings_max" | "splitting_energy_min" | "splitting_energy_max" | "hack_is_material_crack" | "hack_crack_ice" | "hack_is_set_fire" | "mSplittingsLeft" | "mSplittingEnergy" | "mAvgDir" | "mPrevPos" | "mPrevMaterial" | "mShouldPlaySound" | "offset_x" | "offset_y" | "radius" | "active_time_frames" | "switch_on_msg_interval_frames" | "electrified_msg_interval_frames" | "mLastFrameElectrified" | "mNextElectrifiedMsgFrame" | "mNextSwitchOnMsgFrame" | "radius" | "emission_interval_frames" | "mNextFrameEmitElectricity" | "TEMP_TEMPY" | "TEMP_TEMP_TEMP" | "radius" | "damage_multiplier" | "max_energy" | "energy_required_to_shield" | "recharge_speed" | "sector_degrees" | "energy" | "mPrevPosition" | "explode_on_death_percent" | "explode_on_damage_percent" | "physics_body_modified_death_probability" | "physics_body_destruction_required" | "mDone" | "timeout_frames" | "timeout_frames_random" | "kill_entity" | "mTimerTriggerFrame" | "trigger" | "direction" | "speed" | "aabb_min" | "aabb_max" | "velocity" | "stuck_counter" | "mLastCheckPos" | "type" | "perlin_freq" | "perlin_time_freq" | "perlin_wind_x" | "perlin_wind_y" | "radius" | "radius" | "radius" | "collide_with_tag" | "frame_length" | "game_effect_entitities" | "mEntitiesAppliedOutTo" | "mEntitiesAppliedFrame" | "custom_effect_id" | "frames" | "exclusivity_group" | "report_block_msg" | "disable_movement" | "ragdoll_effect_custom_entity_file" | "ragdoll_fx_custom_entity_apply_only_to_largest_body" | "polymorph_target" | "mSerializedData" | "mCaster" | "mCasterHerdId" | "teleportation_probability" | "teleportation_delay_min_frames" | "teleportation_radius_min" | "teleportation_radius_max" | "teleportations_num" | "no_heal_max_hp_cap" | "caused_by_ingestion_status_effect" | "caused_by_stains" | "mCharmDisabledCameraBound" | "mCharmEnabledTeleporting" | "mInvisible" | "mCounter" | "mCooldown" | "mIsExtension" | "mIsSpent" | "effect" | "ragdoll_effect" | "ragdoll_material" | "causing_status_effect" | "report_death" | "report_damage" | "report_new_biomes" | "mVisitiedBiomes" | "mNewBiomeCheckFrame" | "name" | "stats_filename" | "is_player" | "extra_death_msg" | "dont_do_logplayerkill" | "player_polymorph_count" | "acceleration" | "max_speed" | "mVelocity" | "is_predator" | "food_chain_rank" | "berserk_dont_attack_friends" | "herd_id" | "friend_thundermage" | "friend_firemage" | "speed" | "new_hunt_target_check_every" | "hunt_box_radius" | "aggressiveness" | "max_distance_from_home" | "die_if_no_home" | "target_tag" | "velocity" | "mEntityHome" | "mFramesWithoutHome" | "mTargetPosition" | "mTargetEntityId" | "mRandomTarget" | "mNextTargetCheckFrame" | "mana_current" | "mana_max" | "gold" | "god_entity" | "mLuaManager" | "value" | "value_string" | "condition_effect" | "condition_status" | "effect_hit" | "is_player" | "is_enemy" | "is_item" | "aabb_min_x" | "aabb_max_x" | "aabb_min_y" | "aabb_max_y" | "damage_multiplier" | "offset" | "dead" | "target_tag" | "target_who_shot" | "detect_distance" | "homing_velocity_multiplier" | "homing_targeting_coeff" | "just_rotate_towards_target" | "max_turn_rate" | "predefined_target" | "look_for_root_entities_only" | "transform_with_scale" | "sprite_hotspot_name" | "offset" | "radius" | "leg_velocity_coeff" | "targeting_radius" | "targeting_raytrace" | "target_entities_with_tag" | "mTarget" | "mTargetEntity" | "mState" | "mStateTimer" | "length" | "thigh_extra_lenght" | "mJointSideInterpolation" | "end_position" | "mJointWorldPos" | "mEndPrevPos" | "mPart0PrevPos" | "mPart0PrevRotation" | "mPart1PrevPos" | "mPart1PrevRotation" | "ground_attachment_min_spread" | "ground_attachment_max_tries" | "ground_attachment_max_angle" | "ground_attachment_ray_length_coeff" | "leg_velocity_coeff" | "affect_flying" | "mState" | "ray_skip_material" | "mTarget" | "mPrevTarget" | "mPrevCenterPosition" | "future_state_samples" | "ground_attachment_ray_length_coeff" | "leg_velocity_coeff" | "affect_flying" | "large_movement_penalty_coeff" | "no_ground_attachment_penalty_coeff" | "is_limp" | "ray_skip_material" | "mPrevBodyPosition" | "mLimbStates" | "mHasGroundAttachmentOnAnyLeg" | "ingestion_size" | "ingestion_capacity" | "ingestion_cooldown_delay_frames" | "ingestion_reduce_every_n_frame" | "overingestion_damage" | "blood_healing_speed" | "ingestion_satiation_material_tag" | "m_ingestion_cooldown_frames" | "m_next_overeating_msg_frame" | "m_ingestion_satiation_material_tag_cached" | "m_ingestion_satiation_material_cache" | "m_damage_effect_lifetime" | "use_root_parent" | "only_position" | "parent_hotspot_tag" | "parent_sprite_id" | "always_use_immediate_parent_rotation" | "rotate_based_on_x_scale" | "Transform" | "mUpdateFrame" | "radius" | "ui_text" | "name" | "exclusivity_group" | "quick_inventory_slots" | "full_inventory_slots_x" | "full_inventory_slots_y" | "mSavedActiveItemIndex" | "mActiveItem" | "mActualActiveItem" | "mActiveStash" | "mThrowItem" | "mItemHolstered" | "mInitialized" | "mForceRefresh" | "mDontLogNextItemEquip" | "mSmoothedItemXOffset" | "mLastItemSwitchFrame" | "mIntroEquipItemLerp" | "mSmoothedItemAngleVec" | "ui_container_type" | "ui_element_sprite" | "actions" | "ui_container_size" | "ui_element_size" | "ui_position_on_screen" | "update_listener" | "items" | "has_opened_inventory_edit" | "wallet_money_target" | "mDisplayFireRateWaitBar" | "imgui" | "mLastFrameInteracted" | "mLastFrameActionsVisible" | "mLastPurchasedAction" | "mActive" | "mAlpha" | "mBackgroundOverlayAlpha" | "mFrameShake_ReloadBar" | "mFrameShake_ManaBar" | "mFrameShake_FlyBar" | "mFrameShake_FireRateWaitBar" | "is_ranged_weapon" | "is_throwable_weapon" | "is_melee_weapon" | "is_self_healing" | "is_other_healing" | "is_self_buffing" | "is_other_buffing" | "is_weapon" | "is_known" | "is_safe" | "is_consumed" | "never_use" | "ranged_min_distance" | "action_id" | "material_make_always_cast" | "material_remove_shuffle" | "material_animate_wand" | "material_animate_wand_alt" | "material_increase_uses_remaining" | "material_sacrifice" | "item_count_min" | "item_count_max" | "level" | "enemy_drop" | "actions" | "action_uses_remaining" | "other_entities_to_spawn" | "mSeed" | "item_name" | "is_stackable" | "is_consumable" | "stats_count_as_item_pick_up" | "auto_pickup" | "permanently_attached" | "uses_remaining" | "is_identified" | "is_frozen" | "collect_nondefault_actions" | "remove_on_death" | "remove_on_death_if_empty" | "remove_default_child_actions_on_death" | "play_hover_animation" | "play_spinning_animation" | "is_equipable_forced" | "play_pick_sound" | "drinkable" | "max_child_items" | "ui_sprite" | "ui_description" | "enable_orb_hacks" | "is_all_spells_book" | "always_use_item_name_in_ui" | "custom_pickup_string" | "ui_display_description_on_pick_up_hint" | "next_frame_pickable" | "npc_next_frame_pickable" | "is_pickable" | "is_hittable_always" | "item_pickup_radius" | "camera_max_distance" | "camera_smooth_speed_multiplier" | "has_been_picked_by_player" | "mFramePickedUp" | "spawn_pos" | "preferred_inventory" | "inventory_slot" | "mItemUid" | "mIsIdentified" | "cost" | "stealable" | "mExCost" | "is_in_npc" | "pick_up_any_item_buggy" | "is_immune_to_kicks" | "only_pick_this_entity" | "drop_items_on_death" | "mLatestItemOverlapInfoBoxPosition" | "TEMP_TEMPY" | "TEMP_TEMP_TEMP" | "throw_openable_cooldown_frames" | "init_children" | "mNextFrameOpenable" | "mFrameOpened" | "can_kick" | "kick_radius" | "telekinesis_throw_speed" | "kick_entities" | "max_force" | "player_kickforce" | "kick_damage" | "kick_knockback" | "is_emitting" | "emit_until_frame" | "laser_angle_add_rad" | "radius" | "entity_force" | "box2d_force" | "effect_lifetime_frames" | "lifetime" | "fade_sprites" | "kill_parent" | "kill_all_parents" | "serialize_duration" | "kill_frame_serialized" | "creation_frame_serialized" | "randomize_lifetime" | "creation_frame" | "kill_frame" | "update_properties" | "radius" | "r" | "g" | "b" | "offset_x" | "offset_y" | "fade_out_time" | "blinking_freq" | "mAlpha" | "mSprite" | "sprite_lightning_file" | "is_projectile" | "explosion_type" | "arc_lifetime" | "mExPosition" | "mArcTarget" | "state" | "mStatePrev" | "mMoveToPositionX" | "mMoveToPositionY" | "radius" | "velocity_x" | "velocity_y" | "mPrevX" | "mPrevY" | "entity_file" | "kill_entity" | "timeout_frames" | "mTimerTriggerFrame" | "count" | "id" | "probability" | "max_durability" | "max_distance" | "max_angle" | "min_radius" | "max_radius" | "chunk_probability" | "chunk_max_angle" | "chunk_count" | "collapse_images" | "chunk_material" | "mChunkCount" | "script_source_file" | "execute_on_added" | "execute_on_removed" | "execute_every_n_frame" | "execute_times" | "limit_how_many_times_per_frame" | "limit_to_every_n_frame" | "limit_all_callbacks" | "remove_after_executed" | "enable_coroutines" | "call_init_function" | "script_enabled_changed" | "script_damage_received" | "script_damage_about_to_be_received" | "script_item_picked_up" | "script_shot" | "script_collision_trigger_hit" | "script_collision_trigger_timer_finished" | "script_physics_body_modified" | "script_pressure_plate_change" | "script_inhaled_material" | "script_death" | "script_throw_item" | "script_material_area_checker_failed" | "script_material_area_checker_success" | "script_electricity_receiver_switched" | "script_electricity_receiver_electrified" | "script_kick" | "script_interacting" | "script_audio_event_dead" | "script_wand_fired" | "script_teleported" | "script_portal_teleport_used" | "script_polymorphing_to" | "script_biome_entered" | "mLastExecutionFrame" | "mTimesExecutedThisFrame" | "mModAppendsDone" | "vm_type" | "mNextExecutionTime" | "mTimesExecuted" | "mLuaManager" | "mPersistentValues" | "radius" | "min_radius" | "is_circle" | "steps_per_frame" | "from_material_tag" | "from_any_material" | "clean_stains" | "extinguish_fire" | "fan_the_flames" | "temperature_reaction_temp" | "ignite_materials" | "loop" | "kill_when_finished" | "convert_entities" | "stain_frozen" | "reaction_audio_amount" | "convert_same_material" | "from_material_array" | "to_material_array" | "mRadius" | "from_material" | "to_material" | "mUseArrays" | "mFromMaterialArray" | "mToMaterialArray" | "radius" | "steps_per_frame" | "mStep" | "mRadius" | "update_every_x_frame" | "look_for_failure" | "count_min" | "always_check_fullness" | "kill_after_message" | "area_aabb" | "material" | "material2" | "mPosition" | "mLastFrameChecked" | "drop_as_item" | "on_death_spill" | "leak_gently" | "leak_on_damage_percent" | "leak_pressure_min" | "leak_pressure_max" | "min_damage_to_leak" | "b2_force_on_leak" | "death_throw_particle_velocity_coeff" | "kill_when_empty" | "halftime_materials" | "do_reactions" | "do_reactions_explosions" | "do_reactions_entities" | "reaction_speed" | "reactions_shaking_speeds_up" | "max_capacity" | "audio_collision_size_modifier_amount" | "last_frame_drank" | "count_per_material_type" | "is_death_handled" | "ex_position" | "ex_angle" | "speed" | "sine_wavelength" | "sine_amplitude" | "noise_scale" | "noise_threshold" | "m_position" | "frames_run" | "material" | "size" | "offset" | "material_type" | "barrel_size" | "num_cells_sucked_per_frame" | "set_projectile_to_liquid" | "last_material_id" | "suck_gold" | "suck_health" | "suck_static_materials" | "suck_tag" | "mAmountUsed" | "randomized_position" | "mGoldAccumulator" | "mLastFramePickedGold" | "lookup_radius" | "offset_from_surface" | "ray_count" | "verlet_min_joint_distance" | "type" | "energy_target" | "fade_range" | "trigger_danger_music" | "fog_of_war_threshold" | "is_enemy" | "energy_lerp_up_speed_multiplier" | "max_length" | "mLength" | "mSegments" | "null_chance" | "orb_id" | "emitted_material_name" | "create_real_particles" | "emit_real_particles" | "emit_cosmetic_particles" | "cosmetic_force_create" | "render_back" | "render_ultrabright" | "collide_with_grid" | "collide_with_gas_and_fire" | "particle_single_width" | "emit_only_if_there_is_space" | "emitter_lifetime_frames" | "fire_cells_dont_ignite_damagemodel" | "color_is_based_on_pos" | "custom_alpha" | "x_pos_offset_min" | "y_pos_offset_min" | "x_pos_offset_max" | "y_pos_offset_max" | "area_circle_sector_degrees" | "x_vel_min" | "x_vel_max" | "y_vel_min" | "y_vel_max" | "direction_random_deg" | "velocity_always_away_from_center" | "lifetime_min" | "lifetime_max" | "airflow_force" | "airflow_time" | "airflow_scale" | "friction" | "attractor_force" | "emission_interval_min_frames" | "emission_interval_max_frames" | "emission_chance" | "delay_frames" | "is_emitting" | "use_material_inventory" | "is_trail" | "trail_gap" | "render_on_grid" | "fade_based_on_lifetime" | "draw_as_long" | "b2_force" | "set_magic_creation" | "image_animation_file" | "image_animation_colors_file" | "image_animation_speed" | "image_animation_loop" | "image_animation_phase" | "image_animation_emission_probability" | "image_animation_raytrace_from_center" | "image_animation_use_entity_rotation" | "ignore_transform_updated_msg" | "color" | "offset" | "area_circle_radius" | "gravity" | "count_min" | "count_max" | "custom_style" | "mExPosition" | "mMaterialInventoryMax" | "m_material_id" | "m_next_emit_frame" | "m_has_emitted" | "m_last_emit_position" | "m_cached_image_animation" | "m_image_based_animation_time" | "m_collision_angles" | "m_particle_attractor_id" | "search_depth_max_no_goal" | "iterations_max_no_goal" | "search_depth_max_with_goal" | "iterations_max_with_goal" | "cost_of_flying" | "distance_to_reach_node_x" | "distance_to_reach_node_y" | "frames_to_get_stuck" | "frames_between_searches" | "y_walking_compensation" | "can_fly" | "can_walk" | "can_jump" | "can_dive" | "can_swim_on_surface" | "never_consider_line_of_sight" | "space_required" | "max_jump_distance_from_camera" | "jump_speed" | "initial_jump_lob" | "initial_jump_max_distance_x" | "initial_jump_max_distance_y" | "read_state" | "jump_trajectories" | "input" | "job_result_receiver" | "waiting_for" | "next_search_frame" | "path" | "path_next_node" | "path_next_node_vector_to" | "path_next_node_distance_to" | "path_previous_node" | "path_frames_stuck" | "path_is_stuck" | "path_last_frame_with_job" | "mLogic" | "mFallbackLogic" | "mSelectedLogic" | "mEnabled" | "mState" | "mTimesStuck" | "mNextClearDontApproachListFrame" | "mNodeProximityCheckCorrectionY" | "debug_path" | "jump_velocity_multiplier" | "marker_work_flag" | "marker_offset_x" | "marker_offset_y" | "player_marker_radius" | "mNode" | "target_vec_max_len" | "force_coeff" | "force_balancing_coeff" | "force_max" | "torque_coeff" | "torque_balancing_coeff" | "torque_max" | "torque_damaged_max" | "torque_jump_random" | "damage_deactivation_probability" | "damage_deactivation_time_min" | "damage_deactivation_time_max" | "die_on_remaining_mass_percentage" | "levitate" | "v0_jump_logic" | "v0_swim_logic" | "v0_body_id_logic" | "swim_check_y_min" | "swim_check_y_max" | "swim_check_side_x" | "swim_check_side_y" | "keep_inside_world" | "free_if_static" | "rotation_speed" | "mStartingMass" | "mMainBodyFound" | "mNextFrameActive" | "mRotationTarget" | "mLastPositionWhenHadPath" | "mHasLastPosition" | "mBodyId" | "linear_damping" | "angular_damping" | "allow_sleep" | "fixed_rotation" | "is_bullet" | "is_static" | "buoyancy" | "hax_fix_going_through_ground" | "hax_fix_going_through_sand" | "hax_wait_till_pixel_scenes_loaded" | "go_through_sand" | "auto_clean" | "force_add_update_areas" | "update_entity_transform" | "kill_entity_if_body_destroyed" | "kill_entity_after_initialized" | "manual_init" | "destroy_body_if_entity_destroyed" | "root_offset_x" | "root_offset_y" | "init_offset_x" | "init_offset_y" | "mActiveState" | "mPixelCountOrig" | "mLocalPosition" | "mBody" | "mInitialized" | "mPixelCount" | "mRefreshed" | "speed_threshold" | "damage_multiplier" | "is_external" | "hax_fix_going_through_ground" | "hax_fix_going_through_sand" | "hax_wait_till_pixel_scenes_loaded" | "uid" | "is_enabled" | "linear_damping" | "angular_damping" | "allow_sleep" | "fixed_rotation" | "buoyancy" | "gravity_scale_if_has_no_image_shapes" | "is_bullet" | "is_static" | "is_kinematic" | "is_character" | "go_through_sand" | "gridworld_box2d" | "auto_clean" | "on_death_leave_physics_body" | "on_death_really_leave_body" | "update_entity_transform" | "force_add_update_areas" | "kills_entity" | "projectiles_rotate_toward_velocity" | "randomize_init_velocity" | "mActiveState" | "initial_velocity" | "mBody" | "mBodyId" | "mPixelCount" | "mLocalPosition" | "mRefreshed" | "is_root" | "body_id" | "use_sprite" | "is_circle" | "centered" | "offset_x" | "offset_y" | "z" | "image_file" | "material" | "mBody" | "joint_id" | "break_force" | "break_distance" | "break_on_body_modified" | "break_on_shear_angle_deg" | "body1_id" | "body2_id" | "offset_x" | "offset_y" | "ray_x" | "ray_y" | "surface_attachment_offset_x" | "surface_attachment_offset_y" | "type" | "joint_id" | "destroy" | "motor_speed" | "motor_max_torque" | "mBox2DJointId" | "mPreviousMotorSpeed" | "mPreviousMotorMaxTorque" | "nail_to_wall" | "grid_joint" | "breakable" | "body1_id" | "body2_id" | "pos_x" | "pos_y" | "delta_x" | "delta_y" | "mMotorEnabled" | "mMotorSpeed" | "mMaxMotorTorque" | "type" | "mJoint" | "check_whole_aabb" | "predict_aabb" | "keep_at_last_valid_pos" | "mExPosition" | "mExRotation" | "pick_up_strength" | "transform" | "original_left_joint_pos" | "original_right_joint_pos" | "isBroken" | "leftJointPos" | "rightJointPos" | "leftJoint" | "rightJoint" | "filename" | "filenames" | "offset_x" | "offset_y" | "bodies" | "recreate" | "is_circle" | "is_box" | "is_capsule" | "is_based_on_sprite" | "friction" | "restitution" | "density" | "local_position_x" | "local_position_y" | "radius_x" | "radius_y" | "capsule_x_percent" | "capsule_y_percent" | "material" | "throw_force_coeff" | "max_throw_speed" | "min_torque" | "max_torque" | "tip_check_offset_min" | "tip_check_offset_max" | "tip_check_random_rotation_deg" | "attach_min_speed" | "attach_to_surfaces_knife_style" | "hp" | "mHasJoint" | "pixel_scene" | "pixel_scene_visual" | "pixel_scene_background" | "background_z_index" | "offset_x" | "offset_y" | "skip_biome_checks" | "skip_edge_textures" | "image_file" | "anchor_x" | "anchor_y" | "material" | "diggable" | "clean_overlapping_pixels" | "kill_when_sprite_dies" | "create_box2d_bodies" | "mPixelSprite" | "aiming_reticle_distance_from_character" | "camera_max_distance_from_character" | "alcohol_drunken_speed" | "blood_fungi_drunken_speed" | "blood_worm_drunken_speed" | "eating_cells_per_frame" | "eating_probability" | "eating_delay_frames" | "stoned_speed" | "center_camera_on_this_entity" | "move_camera_with_aim" | "eating_area_min" | "eating_area_max" | "mSmoothedCameraPosition" | "mSmoothedAimingVector" | "mCameraRecoil" | "mCameraRecoilTarget" | "mCrouching" | "mCameraDistanceLerped" | "mRequireTriggerPull" | "mWarpDelay" | "mItemTemporarilyHidden" | "mDesiredCameraPos" | "mHasGamepadControlsPrev" | "mForceFireOnNextUpdate" | "mFastMovementParticlesAlphaSmoothed" | "mTeleBoltFramesDuringLastSecond" | "mCamCorrectionTeleSmoothed" | "mCamCorrectionGainSmoothed" | "mCameraErrorPrev" | "mCamErrorAveraged" | "mCamMovingFastPrev" | "mCamFrameStartedMovingFast" | "mCamFrameLastMovingFastExplosion" | "mCessationDo" | "mCessationLifetime" | "getting_crushed_threshold" | "moving_up_before_getting_crushed_threshold" | "getting_crushed_counter" | "stuck_in_ground_counter" | "DEBUG_stuck_in_static_ground" | "mCollidedHorizontally" | "mPhysicsCollisionHax" | "lives" | "max_hp" | "speed" | "pos_x" | "pos_y" | "spray_velocity_coeff" | "spray_velocity_normalized_min" | "body_colored" | "throw_bunch" | "throw_how_many" | "dont_spray_static_materials" | "dont_spray_just_leak_gas_materials" | "never_color" | "custom_color_material" | "check_every_x_frames" | "state" | "material_percent" | "aabb_min" | "aabb_max" | "mNextFrame" | "lifetime" | "lifetime_randomness" | "on_lifetime_out_explode" | "collide_with_world" | "speed_min" | "speed_max" | "friction" | "direction_random_rad" | "direction_nonrandom_rad" | "lob_min" | "lob_max" | "camera_shake_when_shot" | "shoot_light_flash_radius" | "shoot_light_flash_r" | "shoot_light_flash_g" | "shoot_light_flash_b" | "create_shell_casing" | "shell_casing_material" | "muzzle_flash_file" | "bounces_left" | "bounce_energy" | "bounce_always" | "bounce_at_any_angle" | "attach_to_parent_trigger" | "bounce_fx_file" | "angular_velocity" | "velocity_sets_rotation" | "velocity_sets_scale" | "velocity_sets_scale_coeff" | "velocity_sets_y_flip" | "velocity_updates_animation" | "ground_penetration_coeff" | "ground_penetration_max_durability_to_destroy" | "go_through_this_material" | "do_moveto_update" | "on_death_duplicate_remaining" | "on_death_gfx_leave_sprite" | "on_death_explode" | "on_death_emit_particle" | "on_death_emit_particle_count" | "die_on_liquid_collision" | "die_on_low_velocity" | "die_on_low_velocity_limit" | "on_death_emit_particle_type" | "on_death_particle_check_concrete" | "ground_collision_fx" | "explosion_dont_damage_shooter" | "on_death_item_pickable_radius" | "penetrate_world" | "penetrate_world_velocity_coeff" | "penetrate_entities" | "on_collision_die" | "on_collision_remove_projectile" | "on_collision_spawn_entity" | "spawn_entity" | "spawn_entity_is_projectile" | "physics_impulse_coeff" | "damage_every_x_frames" | "damage_scaled_by_speed" | "damage_scale_max_speed" | "collide_with_entities" | "collide_with_tag" | "dont_collide_with_tag" | "collide_with_shooter_frames" | "friendly_fire" | "damage" | "knockback_force" | "ragdoll_force_multiplier" | "hit_particle_force_multiplier" | "blood_count_multiplier" | "damage_game_effect_entities" | "never_hit_player" | "collect_materials_to_shooter" | "play_damage_sounds" | "mLastFrameDamaged" | "projectile_type" | "shell_casing_offset" | "ragdoll_fx_on_collision" | "mWhoShot" | "mWhoShotEntityTypeID" | "mShooterHerdId" | "mStartingLifetime" | "mEntityThatShot" | "mTriggers" | "mDamagedEntities" | "mInitialSpeed" | "entity_with_tag" | "max_velocity" | "mPrevPosition" | "velocity" | "randomize_angle" | "randomize_speed" | "extra_modifier" | "condition_effect" | "condition_status" | "can_go_up" | "mOldPosition" | "sinewave_freq" | "sinewave_m" | "lifetime" | "target_sprite_comp_name" | "rotate_to_surface_normal" | "mStates" | "mCachedTargetSpriteTag" | "mSendOnFinishedMessageName" | "image_file" | "ui_is_parent" | "is_text_sprite" | "offset_x" | "offset_y" | "alpha" | "visible" | "emissive" | "additive" | "fog_of_war_hole" | "smooth_filtering" | "rect_animation" | "next_rect_animation" | "text" | "z_index" | "update_transform" | "update_transform_rotation" | "kill_entity_after_finished" | "has_special_scale" | "special_scale_x" | "special_scale_y" | "never_ragdollify_on_death" | "transform_offset" | "offset_animator_offset" | "mSprite" | "mRenderList" | "mRenderListHandle" | "x_amount" | "x_speed" | "y_amount" | "y_speed" | "sprite_id" | "x_phase" | "x_phase_offset" | "sprite_file" | "sprite_centered" | "sprite_random_rotation" | "render_back" | "delay" | "lifetime" | "additive" | "emissive" | "velocity_slowdown" | "rotation" | "angular_velocity" | "use_velocity_as_rotation" | "use_rotation_from_velocity_component" | "use_rotation_from_entity" | "entity_velocity_multiplier" | "z_index" | "randomize_position_inside_hitbox" | "velocity_always_away_from_center" | "camera_bound" | "camera_distance" | "is_emitting" | "count_min" | "count_max" | "emission_interval_min_frames" | "emission_interval_max_frames" | "entity_file" | "color" | "color_change" | "velocity" | "gravity" | "scale" | "scale_velocity" | "randomize_lifetime" | "randomize_position" | "randomize_velocity" | "randomize_scale" | "randomize_rotation" | "randomize_angular_velocity" | "randomize_alpha" | "randomize_animation_speed_coeff" | "expand_randomize_position" | "mNextEmitFrame" | "sprite_id" | "fade_stains_towards_srite_top" | "stain_shaken_drop_chance_multiplier" | "mData" | "mTextureHandle" | "mState" | "stain_effects" | "stain_effect_cooldowns" | "effects_previous" | "ingestion_effects" | "ingestion_effect_causes" | "ingestion_effect_causes_many" | "mLastAttackingPlayerFrame" | "mStainEffectsSmoothedForUI" | "mHasChildIconsCached" | "TEMP_TEMPY" | "TEMP_TEMP_TEMP" | "min_size" | "max_size" | "radius" | "throw_speed" | "target_distance" | "kick_to_use" | "mState" | "mBodyID" | "mStartBodyMaxExtent" | "mStartAimAngle" | "mStartBodyAngle" | "mStartBodyDistance" | "mStartTime" | "mMinBodyDistance" | "mInteract" | "target_x_is_absolute_position" | "target_y_is_absolute_position" | "source_particle_fx_file" | "target_particle_fx_file" | "load_collapse_entity" | "target" | "safety_counter" | "state" | "teleported_entities" | "source_location_camera_aabb" | "min_distance_from_wall" | "actionable_lifetime" | "reset_shooter_y_vel" | "mWhoShot" | "key" | "image_filename" | "mCachedName" | "probability_of_ignition_attempt" | "suffocation_check_offset_y" | "frames_suffocated_to_extinguish" | "extinguishable" | "fire_audio_weight" | "mFlickerOffset" | "mFramesSuffocated" | "mIsOn" | "mFireIsBurningPrev" | "icon_sprite_file" | "name" | "description" | "display_above_head" | "display_in_hud" | "is_perk" | "name" | "name" | "value_string" | "value_int" | "value_bool" | "value_float" | "gravity_x" | "gravity_y" | "mass" | "air_friction" | "terminal_velocity" | "apply_terminal_velocity" | "updates_velocity" | "displace_liquid" | "affect_physics_bodies" | "limit_to_max_velocity" | "liquid_death_threshold" | "liquid_drag" | "mVelocity" | "mPrevVelocity" | "mLatestLiquidHitCount" | "mAverageLiquidHitCount" | "mPrevPosition" | "num_points" | "num_links" | "width" | "resting_distance" | "mass_min" | "mass_max" | "stiffness" | "velocity_dampening" | "liquid_damping" | "gets_entity_velocity_coeff" | "collide_with_cells" | "simulate_gravity" | "simulate_wind" | "wind_change_speed" | "constrain_stretching" | "pixelate_sprite_transforms" | "scale_sprite_x" | "follow_entity_transform" | "animation_amount" | "animation_speed" | "animation_energy" | "cloth_sprite_z_index" | "stain_cells_probability" | "m_is_culled_previous" | "type" | "animation_target_offset" | "cloth_color_edge" | "cloth_color" | "m_position_previous" | "colors" | "materials" | "masses" | "positions" | "positions_prev" | "velocities" | "dampenings" | "freedoms" | "links" | "sprite" | "damage_radius" | "physics_force_radius" | "damage_min_step" | "damage_max" | "damage_coeff" | "impulse_coeff" | "fade_duration_frames" | "physics_impulse_coeff" | "mPlayerCooldownEnd" | "verlet_point_index" | "world_position" | "mUpdated" | "mCell" | "money" | "money_spent" | "mMoneyPrevFrame" | "mHasReachedInf" | "money_value" | "is_initialized" | "time" | "time_total" | "time_dt" | "day_count" | "rain" | "rain_target" | "fog" | "fog_target" | "intro_weather" | "wind" | "wind_speed" | "wind_speed_sin_t" | "wind_speed_sin" | "clouds_01_target" | "clouds_02_target" | "gradient_sky_alpha_target" | "sky_sunset_alpha_target" | "lightning_count" | "next_portal_id" | "session_stat_file" | "player_polymorph_count" | "player_polymorph_random_count" | "player_did_infinite_spell_count" | "player_did_damage_over_1milj" | "player_living_with_minus_hp" | "global_genome_relations_modifier" | "mods_have_been_active_during_this_run" | "twitch_has_been_active_during_this_run" | "next_cut_through_world_id" | "perk_infinite_spells" | "perk_trick_kills_blood_money" | "perk_hp_drop_chance" | "perk_gold_is_forever" | "perk_rats_player_friendly" | "EVERYTHING_TO_GOLD" | "material_everything_to_gold" | "material_everything_to_gold_static" | "INFINITE_GOLD_HAPPENING" | "ENDING_HAPPINESS_HAPPENING" | "ENDING_HAPPINESS_FRAMES" | "ENDING_HAPPINESS" | "mFlashAlpha" | "DEBUG_LOADED_FROM_AUTOSAVE" | "DEBUG_LOADED_FROM_OLD_VERSION" | "player_spawn_location" | "lua_globals" | "pending_portals" | "apparitions_per_level" | "npc_parties" | "orbs_found_thisrun" | "flags" | "changed_materials" | "cuts_through_world" | "gore_multiplier" | "trick_kill_gold_multiplier" | "damage_flash_multiplier" | "open_fog_of_war_everywhere" | "consume_actions" | "rain_target_extra" | "fog_target_extra" | "perk_rats_player_friendly_prev" | "speed" | "speed_hunt" | "direction_adjust_speed" | "direction_adjust_speed_hunt" | "random_target_box_radius" | "new_hunt_target_check_every" | "new_random_target_check_every" | "hunt_box_radius" | "cocoon_food_required" | "cocoon_entity" | "give_up_area_radius" | "give_up_time_frames" | "debug_follow_mouse" | "mRandomTarget" | "mTargetEntityId" | "mNextTargetCheckFrame" | "mNextHuntTargetCheckFrame" | "mGiveUpStarted" | "mGiveUpAreaMinX" | "mGiveUpAreaMinY" | "mGiveUpAreaMaxX" | "mGiveUpAreaMaxY" | "direction" | "radius" | "speed" | "acceleration" | "gravity" | "tail_gravity" | "part_distance" | "ground_check_offset" | "hitbox_radius" | "bite_damage" | "target_kill_radius" | "target_kill_ragdoll_force" | "jump_cam_shake" | "jump_cam_shake_distance" | "eat_anim_wait_mult" | "ragdoll_filename" | "is_water_worm" | "max_speed" | "ground_decceleration" | "mTargetVec" | "mGravVelocity" | "mSpeed" | "mTargetPosition" | "mTargetSpeed" | "mOnGroundPrev" | "mMaterialIdPrev" | "mFrameNextDamage" | "mDirectionAdjustSpeed" | "mPrevPositions" | "mPrevPosition" | "mDirection"
---lua_ls doesn't support dependent types properly so this includes the object types for *all* components
---@aliasobject_type"gun_config" | "gunaction_config" | "attack_melee_finish_config_explosion" | "damage_multipliers" | "drug_fx_target" | "m_drug_fx_current" | "fx_add" | "fx_multiply" | "config_explosion" | "config_explosion" | "laser" | "config_explosion" | "config" | "config_explosion" | "damage_by_type" | "damage_critical"
---@aliasdamage_type
---|>"NONE"
---| "DAMAGE_MELEE"
---| "DAMAGE_PROJECTILE"
---| "DAMAGE_EXPLOSION"
---| "DAMAGE_BITE"
---| "DAMAGE_FIRE"
---| "DAMAGE_MATERIAL"
---| "DAMAGE_FALL"
---| "DAMAGE_ELECTRICITY"
---| "DAMAGE_DROWNING"
---| "DAMAGE_PHYSICS_BODY_DAMAGED"
---| "DAMAGE_DRILL"
---| "DAMAGE_SLICE"
---| "DAMAGE_ICE"
---| "DAMAGE_HEALING"
---| "DAMAGE_PHYSICS_HIT"
---| "DAMAGE_RADIOACTIVE"
---| "DAMAGE_POISON"
---| "DAMAGE_MATERIAL_WITH_FLASH"
---| "DAMAGE_OVEREATING"
---| "DAMAGE_CURSE"
---| "DAMAGE_HOLY
---@aliasgame_effect
---|>"NONE"
---| "ELECTROCUTION"
---| "FROZEN"
---| "ON_FIRE"
---| "POISON"
---| "BERSERK"
---| "CHARM"
---| "POLYMORPH"
---| "POLYMORPH_RANDOM"
---| "BLINDNESS"
---| "TELEPATHY"
---| "TELEPORTATION"
---| "REGENERATION"
---| "LEVITATION"
---| "MOVEMENT_SLOWER"
---| "FARTS"
---| "DRUNK"
---| "BREATH_UNDERWATER"
---| "RADIOACTIVE"
---| "WET"
---| "OILED"
---| "BLOODY"
---| "SLIMY"
---| "CRITICAL_HIT_BOOST"
---| "CONFUSION"
---| "MELEE_COUNTER"
---| "WORM_ATTRACTOR"
---| "WORM_DETRACTOR"
---| "FOOD_POISONING"
---| "FRIEND_THUNDERMAGE"
---| "FRIEND_FIREMAGE"
---| "INTERNAL_FIRE"
---| "INTERNAL_ICE"
---| "JARATE"
---| "KNOCKBACK"
---| "KNOCKBACK_IMMUNITY"
---| "MOVEMENT_SLOWER_2X"
---| "MOVEMENT_FASTER"
---| "STAINS_DROP_FASTER"
---| "SAVING_GRACE"
---| "DAMAGE_MULTIPLIER"
---| "HEALING_BLOOD"
---| "RESPAWN"
---| "PROTECTION_FIRE"
---| "PROTECTION_RADIOACTIVITY"
---| "PROTECTION_EXPLOSION"
---| "PROTECTION_MELEE"
---| "PROTECTION_ELECTRICITY"
---| "TELEPORTITIS"
---| "STAINLESS_ARMOUR"
---| "GLOBAL_GORE"
---| "EDIT_WANDS_EVERYWHERE"
---| "EXPLODING_CORPSE_SHOTS"
---| "EXPLODING_CORPSE"
---| "EXTRA_MONEY"
---| "EXTRA_MONEY_TRICK_KILL"
---| "HOVER_BOOST"
---| "PROJECTILE_HOMING"
---| "ABILITY_ACTIONS_MATERIALIZED"
---| "NO_DAMAGE_FLASH"
---| "NO_SLIME_SLOWDOWN"
---| "MOVEMENT_FASTER_2X"
---| "NO_WAND_EDITING"
---| "LOW_HP_DAMAGE_BOOST"
---| "FASTER_LEVITATION"
---| "STUN_PROTECTION_ELECTRICITY"
---| "STUN_PROTECTION_FREEZE"
---| "IRON_STOMACH"
---| "PROTECTION_ALL"
---| "INVISIBILITY"
---| "REMOVE_FOG_OF_WAR"
---| "MANA_REGENERATION"
---| "PROTECTION_DURING_TELEPORT"
---| "PROTECTION_POLYMORPH"
---| "PROTECTION_FREEZE"
---| "FROZEN_SPEED_UP"
---| "UNSTABLE_TELEPORTATION"
---| "POLYMORPH_UNSTABLE"
---| "CUSTOM"
---| "ALLERGY_RADIOACTIVE"
---| "RAINBOW_FARTS"
---| "WEAKNESS"
---| "PROTECTION_FOOD_POISONING"
---| "NO_HEAL"
---| "PROTECTION_EDGES"
---| "PROTECTION_PROJECTILE"
---| "POLYMORPH_CESSATION"
---| "_LAST"
---@aliasragdoll_fx
---|>"NONE"
---| "NORMAL"
---| "BLOOD_EXPLOSION"
---| "BLOOD_SPRAY"
---| "FROZEN"
---| "CONVERT_TO_MATERIAL"
---| "CUSTOM_RAGDOLL_ENTITY"
---| "DISINTEGRATED"
---| "NO_RAGDOLL_FILE"
---| "PLAYER_RAGDOLL_CAMERA"
---@aliasprintable_stringstring | number
---Represents cached dofile results.
---@type{[string]: fun(): any}
__loaded= {}
---Represents cached dofile_once results, if a file is here dofile_once won't execute it again.
---@type{[string]: {[1]: any}}
__loadonce= {}
---Represents cached version of the current file. Only exists in lua component scripts.
---@returnany
function____cached_func() end
---Noita runs luajit, version is 5.1 though.
_VERSION="Lua 5.1"
---@param ... printable_string
functionprint_error(...) end
---@param ... printable_string
functionprint(...) end
---Only available in data/scripts/gun/gun.lua
---@parampathstring
functionReflection_RegisterProjectile(path) end
---Only available in data/scripts/perks/perk_reflect.lua
---@paramidstring
---@paramui_namestring
---@paramui_descriptionstring
---@paramui_iconstring
---@paramperk_iconstring
functionRegisterPerk(id, ui_name, ui_description, ui_icon, perk_icon) end
---Only available in data/scripts/status_effects/status_reflect.lua
---@paramidstring
---@paramui_namestring
---@paramui_descriptionstring
---@paramui_iconstring
---@paramprotects_from_fireboolean false
---@paramremove_cells_that_cause_when_activatedboolean false
---@parameffect_entitystring '""'
---@parammin_threshold_normalizednumber 0.0
---@paramextra_status_00string '""'
---@parameffect_permanentboolean false
---@paramis_harmfulboolean false
---@paramui_timer_offset_normalizednumber 0.0
functionGameRegisterStatusEffect(id, ui_name, ui_description, ui_icon, protects_from_fire, remove_cells_that_cause_when_activated, effect_entity, min_threshold_normalized, extra_status_00, effect_permanent, is_harmful, ui_timer_offset_normalized) end
---Only available in data/scripts/streaming_integratiion/event_list.lua
---@paramidstring
---@paramui_namestring
---@paramui_descriptionstring
---@paramui_icon_pathstring
---@paramkindinteger
---@paramweightnumber
functionRegisterStreamingEvent(id, ui_name, ui_description, ui_icon_path, kind, weight) end
---Note: works only in dev builds.
functionDEBUG_GameReset() end
---Executes the code in all of the appends to a given file.
---@paramfilenamestring
functiondo_mod_appends(filename) end
---Does something with these values, not used in vanilla. Only available in data/scripts/gun/gun.lua
---@paramaction_idstring '""'
---@paramaction_namestring '""'
---@paramaction_descriptionstring '""'
---@paramaction_sprite_filenamestring '""'
---@paramaction_unidentified_sprite_filenamestring '"data/ui_gfx/gun_actions/unidentified.png"'
---@paramaction_typeinteger 0
---@paramaction_spawn_levelstring '""'
---@paramaction_spawn_probabilitystring '""'
---@paramaction_spawn_requires_flagstring '""'
---@paramaction_spawn_manual_unlockboolean false
---@paramaction_max_usesinteger -1
---@paramcustom_xml_filestring '""'
---@paramaction_mana_draininteger 10
---@paramaction_is_dangerous_blastboolean false
---@paramaction_draw_many_countinteger 0
---@paramaction_ai_never_usesboolean false
---@paramaction_never_unlimitedboolean false
---@paramstate_shuffledboolean false
---@paramstate_cards_drawninteger 0
---@paramstate_discarded_actionboolean false
---@paramstate_destroyed_actionboolean false
---@paramfire_rate_waitinteger 0
---@paramspeed_multipliernumber 1.0
---@paramchild_speed_multipliernumber 1.0
---@paramdampeningnumber 1.0
---@paramexplosion_radiusnumber 0.0
---@paramspread_degreesnumber 0.0
---@parampattern_degreesnumber 0.0
---@paramscreenshakenumber 0.0
---@paramrecoilnumber 0.0
---@paramdamage_melee_addnumber 0.0
---@paramdamage_projectile_addnumber 0.0
---@paramdamage_electricity_addnumber 0.0
---@paramdamage_fire_addnumber 0.0
---@paramdamage_explosion_addnumber 0.0
---@paramdamage_ice_addnumber 0.0
---@paramdamage_slice_addnumber 0.0
---@paramdamage_healing_addnumber 0.0
---@paramdamage_curse_addnumber 0.0
---@paramdamage_drill_addnumber 0.0
---@paramdamage_null_allnumber 0.0
---@paramdamage_critical_chanceinteger 0
---@paramdamage_critical_multipliernumber 0.0
---@paramexplosion_damage_to_materialsnumber 0.0
---@paramknockback_forcenumber 0.0
---@paramreload_timeinteger 0
---@paramlightning_countinteger 0
---@parammaterialstring '""'
---@parammaterial_amountinteger 0
---@paramtrail_materialstring '""'
---@paramtrail_material_amountinteger 0
---@parambouncesinteger 0
---@paramgravitynumber 0.0
---@paramlightnumber 0.0
---@paramblood_count_multipliernumber 1.0
---@paramgore_particlesinteger 0
---@paramragdoll_fxinteger 0
---@paramfriendly_fireboolean false
---@paramphysics_impulse_coeffnumber 0.0
---@paramlifetime_addinteger 0
---@paramspritestring '""'
---@paramextra_entitiesstring '""'
---@paramgame_effect_entitiesstring '""'
---@paramsound_loop_tagstring '""'
---@paramprojectile_filestring '""'
function _ConfigGunActionInfo_ReadToGame(action_id, action_name, action_description, action_sprite_filename, action_unidentified_sprite_filename, action_type, action_spawn_level, action_spawn_probability, action_spawn_requires_flag, action_spawn_manual_unlock, action_max_uses, custom_xml_file, action_mana_drain, action_is_dangerous_blast, action_draw_many_count, action_ai_never_uses, action_never_unlimited, state_shuffled, state_cards_drawn, state_discarded_action, state_destroyed_action, fire_rate_wait, speed_multiplier, child_speed_multiplier, dampening, explosion_radius, spread_degrees, pattern_degrees, screenshake, recoil, damage_melee_add, damage_projectile_add, damage_electricity_add, damage_fire_add, damage_explosion_add, damage_ice_add, damage_slice_add, damage_healing_add, damage_curse_add, damage_drill_add, damage_null_all, damage_critical_chance, damage_critical_multiplier, explosion_damage_to_materials, knockback_force, reload_time, lightning_count, material, material_amount, trail_material, trail_material_amount, bounces, gravity, light, blood_count_multiplier, gore_particles, ragdoll_fx, friendly_fire, physics_impulse_coeff, lifetime_add, sprite, extra_entities, game_effect_entities, sound_loop_tag, projectile_file) end
---@paramfilenamestring
---@parampos_xinteger? 0
---@parampos_yinteger? 0
---@returnentity_id entity_id
functionEntityLoad(filename, pos_x, pos_y) end
---Like `EntityLoad` except if the path is `"data/entities/animals/boss_centipede/sampo.xml"` then will test if `Random(0, 1000) == 999` and if so load `"data/entities/items/orbs/orb_11.xml"` instead.
---@paramfilenamestring
---@parampos_xinteger? 0
---@parampos_yinteger? 0
---@returnentity_id entity_id
functionEntityLoadEndGameItem(filename, pos_x, pos_y) end
---@paramfilenamestring
---@parampos_xnumber? 0
---@parampos_ynumber? 0
functionEntityLoadCameraBound(filename, pos_x, pos_y) end
---Loads components from `filename` to `entity`. Does not load tags and other stuff.
---@paramfilenamestring
---@paramentityentity_id
functionEntityLoadToEntity(filename, entity) end
---Note: works only in dev builds.
---@paramentity_identity_id
---@paramfilenamestring
functionEntitySave(entity_id, filename) end
---@paramnamestring? '""'
---@returnentity_id entity_id
functionEntityCreateNew(name) end
---@paramentity_identity_id
functionEntityKill(entity_id) end
---@paramentity_identity_id
---@returnboolean
---@nodiscard
functionEntityGetIsAlive(entity_id) end
---Deprectated, use `EntityAddComponent2()` instead.
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtable_of_component_valuesstring[]? nil
---@returncomponent_id component_id
---@deprecated
functionEntityAddComponent(entity_id, component_type_name, table_of_component_values) end
---@paramentity_identity_id
---@paramcomponent_idcomponent_id
functionEntityRemoveComponent(entity_id, component_id) end
---Returns the ids of all components on `entity_id` (including disabled).
---@paramentity_identity_id
---@returncomponent_id[] components
---@nodiscard
functionEntityGetAllComponents(entity_id) end
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtagstring? '""'
---@returncomponent_id[]|nil
---@nodiscard
functionEntityGetComponent(entity_id, component_type_name, tag) end
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtagstring? '""'
---@returncomponent_id|nil
---@nodiscard
functionEntityGetFirstComponent(entity_id, component_type_name, tag) end
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtagstring? '""'
---@returncomponent_id[]|nil
---@nodiscard
functionEntityGetComponentIncludingDisabled(entity_id, component_type_name, tag) end
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtagstring? '""'
---@returncomponent_id|nil
---@nodiscard
functionEntityGetFirstComponentIncludingDisabled(entity_id, component_type_name, tag) end
---@paramentity_identity_id
---@paramxnumber
---@paramynumber? 0
---@paramrotationnumber? 0
---@paramscale_xnumber? 1
---@paramscale_ynumber? 1
functionEntitySetTransform(entity_id, x, y, rotation, scale_x, scale_y) end
---Sets the transform and tries to immediately refresh components that calculate values based on an entity's transform.
---@paramentity_identity_id
---@paramxnumber
---@paramynumber? 0
---@paramrotationnumber? 0
---@paramscale_xnumber? 1
---@paramscale_ynumber? 1
functionEntityApplyTransform(entity_id, x, y, rotation, scale_x, scale_y) end
---@paramentity_identity_id
---@returnnumber x
---@returnnumber y
---@returnnumber rotation
---@returnnumber scale_x
---@returnnumber scale_y
---@nodiscard
functionEntityGetTransform(entity_id) end
---@paramparent_identity_id
---@paramchild_identity_id
functionEntityAddChild(parent_id, child_id) end
---If passed the optional `tag` parameter, will return only child entities that have that tag (If `tag` isn't a valid tag name, will return no entities). If no entities are found returns nil, but if entities are found but the tag doesn't match an empty table is returned.
---@paramentity_identity_id
---@paramtagstring? '""'
---@returnentity_id[]|nil
---@nodiscard
functionEntityGetAllChildren(entity_id, tag) end
---@paramentity_identity_id
---@returnentity_id entity_id
---@nodiscard
functionEntityGetParent(entity_id) end
---Returns the given entity if it has no parent, otherwise walks up the parent hierarchy to the topmost parent and returns it.
---@paramentity_identity_id
---@returnentity_id entity_id
---@nodiscard
functionEntityGetRootEntity(entity_id) end
---@paramentity_identity_id
functionEntityRemoveFromParent(entity_id) end
---@paramentity_identity_id
---@paramtagstring
---@paramenabledboolean
functionEntitySetComponentsWithTagEnabled(entity_id, tag, enabled) end
---@paramentity_identity_id
---@paramcomponent_idcomponent_id
---@paramis_enabledboolean
functionEntitySetComponentIsEnabled(entity_id, component_id, is_enabled) end
---@paramentity_identity_id
---@returnstring name
---@nodiscard
functionEntityGetName(entity_id) end
---@paramentity_identity_id
---@paramnamestring
functionEntitySetName(entity_id, name) end
---Returns a string where the tags are comma-separated, or nil if `entity_id` doesn't point to a valid entity.
---@paramentity_identity_id
---@returnstring|nil
---@nodiscard
functionEntityGetTags(entity_id) end
---Returns all entities with `tag`.
---@paramtagstring
---@returnentity_id[] entity_id
---@nodiscard
functionEntityGetWithTag(tag) end
---Returns all entities in `radius` distance from `x`, `y`.
---@parampos_xnumber
---@parampos_ynumber
---@paramradiusnumber
---@returnentity_id[] entity_id
---@nodiscard
functionEntityGetInRadius(pos_x, pos_y, radius) end
---Returns all entities in `radius` distance from `x`, `y`.
---@parampos_xnumber
---@parampos_ynumber
---@paramradiusnumber
---@paramentity_tagstring
---@returnentity_id[] entity_id
---@nodiscard
functionEntityGetInRadiusWithTag(pos_x, pos_y, radius, entity_tag) end
---@parampos_xnumber
---@parampos_ynumber
---@returnentity_id entity_id
---@nodiscard
functionEntityGetClosest(pos_x, pos_y) end
---@parampos_xnumber
---@parampos_ynumber
---@paramtagstring
---@returnentity_id entity_id
---@nodiscard
functionEntityGetClosestWithTag(pos_x, pos_y, tag) end
---@paramnamestring
---@returnentity_id entity_id
---@nodiscard
functionEntityGetWithName(name) end
---@paramentity_identity_id
---@paramtagstring
functionEntityAddTag(entity_id, tag) end
---@paramentity_identity_id
---@paramtagstring
functionEntityRemoveTag(entity_id, tag) end
---@paramentity_identity_id
---@paramtagstring
---@returnboolean
---@nodiscard
functionEntityHasTag(entity_id, tag) end
---Return value example: 'data/entities/items/flute.xml'. Incorrect value is returned if the entity has passed through the world streaming system.
---@paramentity_identity_id
---@returnstring full_path
---@nodiscard
functionEntityGetFilename(entity_id) end
---Returns the max entity ID currently in use. Entity IDs are increased linearly.
---@returnnumber entity_max_id
---@nodiscard
functionEntitiesGetMaxID() end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returnstring|nil
---@deprecated
---@nodiscard
functionComponentGetValue(component_id, variable_name) end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returnboolean|nil
---@deprecated
---@nodiscard
functionComponentGetValueBool(component_id, variable_name) end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returninteger|nil
---@deprecated
---@nodiscard
functionComponentGetValueInt(component_id, variable_name) end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returnnumber|nil
---@deprecated
---@nodiscard
functionComponentGetValueFloat(component_id, variable_name) end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returnnumber x
---@returnnumber y
---@deprecated
---@nodiscard
functionComponentGetValueVector2(component_id, variable_name) end
---Deprecated, use `ComponentSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@paramvaluestring
---@deprecated
functionComponentSetValue(component_id, variable_name, value) end
---Deprecated, use `ComponentSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@paramxnumber
---@paramynumber
---@deprecated
functionComponentSetValueVector2(component_id, variable_name, x, y) end
---Deprecated, use `ComponentSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@paramminnumber
---@parammaxnumber
---@deprecated
functionComponentSetValueValueRange(component_id, variable_name, min, max) end
---Deprecated, use `ComponentSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@paramminnumber
---@parammaxnumber
---@deprecated
functionComponentSetValueValueRangeInt(component_id, variable_name, min, max) end
---Deprecated, use `ComponentSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@paramvaluestring
---@deprecated
functionComponentSetMetaCustom(component_id, variable_name, value) end
---Deprecated, use `ComponentGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramvariable_namefield_type
---@returnstring|nil
---@deprecated
---@nodiscard
functionComponentGetMetaCustom(component_id, variable_name) end
---Deprecated, use `ComponentObjectGetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramobject_nameobject_type
---@paramvariable_namestring
---@returnstring|nil
---@deprecated
---@nodiscard
functionComponentObjectGetValue(component_id, object_name, variable_name) end
---Deprecated, use `ComponentObjectSetValue2()` instead.
---@paramcomponent_idcomponent_id
---@paramobject_nameobject_type
---@paramvariable_namestring
---@paramvaluestring
---@deprecated
functionComponentObjectSetValue(component_id, object_name, variable_name, value) end
---@paramcomponent_idcomponent_id
---@paramtagstring
functionComponentAddTag(component_id, tag) end
---@paramcomponent_idcomponent_id
---@paramtagstring
functionComponentRemoveTag(component_id, tag) end
---Returns a string where the tags are comma-separated, or nil if can't find `component_id` component.
---@paramcomponent_idcomponent_id
---@returnstring|nil
---@nodiscard
functionComponentGetTags(component_id) end
---@paramcomponent_idcomponent_id
---@paramtagstring
---@returnboolean
---@nodiscard
functionComponentHasTag(component_id, tag) end
---Returns one or many values matching the type or subtypes of the requested field. Reports error and returns nil if the field type is not supported or field was not found. This is up to 7.5x faster than the old ComponentSetValue functions.
---@paramcomponent_idcomponent_id
---@paramfield_namefield_type
---@returnany ...
---@nodiscard
functionComponentGetValue2(component_id, field_name) end
---Sets the value of a field. Value(s) should have a type matching the field type. Reports error if the values weren't given in correct type, the field type is not supported, or the component does not exist. This is up to 20x faster than the old ComponentSetValue functions.
---@paramcomponent_idcomponent_id
---@paramfield_namefield_type
---@param ... any
functionComponentSetValue2(component_id, field_name, ...) end
---Returns one or many values matching the type or subtypes of the requested field in a component subobject. Reports error and returns nil if the field type is not supported or `object_name` is not a metaobject.
---@paramcomponent_idcomponent_id
---@paramobject_nameobject_type
---@paramfield_namestring
---@returnany|nil
---@nodiscard
functionComponentObjectGetValue2(component_id, object_name, field_name) end
---Sets the value of a field in a component subobject. Value(s) should have a type matching the field type. Reports error if the values weren't given in correct type, the field type is not supported or `object_name` is not a metaobject.
---@paramcomponent_idcomponent_id
---@paramobject_nameobject_type
---@paramfield_namestring
---@param ... any
functionComponentObjectSetValue2(component_id, object_name, field_name, ...) end
---@paramentity_identity_id
---@paramcomponent_type_namecomponent_type
---@paramtable_of_component_values{[string]:any}? nil
---@returncomponent_id
functionEntityAddComponent2(entity_id, component_type_name, table_of_component_values) end
---`type_stored_in_vector` should be "int", "float" or "string".
---@paramcomponent_idcomponent_id
---@paramarray_member_namestring
---@paramtype_stored_in_vectorstring
---@returninteger
---@nodiscard
functionComponentGetVectorSize(component_id, array_member_name, type_stored_in_vector) end
---`type_stored_in_vector` should be "int", "float" or "string".
---@paramcomponent_idcomponent_id
---@paramarray_namestring
---@paramtype_stored_in_vectorstring
---@paramindexinteger
---@returninteger|number|string|nil
---@nodiscard
functionComponentGetVectorValue(component_id, array_name, type_stored_in_vector, index) end
---`type_stored_in_vector` should be "int", "float" or "string".
---@paramcomponent_idcomponent_id
---@paramarray_namestring
---@paramtype_stored_in_vectorstring
---@returninteger[]|number[]|string[]|nil
---@nodiscard
functionComponentGetVector(component_id, array_name, type_stored_in_vector) end
---Returns true if the given component exists and is enabled, else false.
---@paramcomponent_idcomponent_id
---@returnboolean
---@nodiscard
functionComponentGetIsEnabled(component_id) end
---Returns the id of the entity that owns a component, or 0.
---@paramcomponent_idcomponent_id
---@returnentity_id entity_id
---@nodiscard
functionComponentGetEntity(component_id) end
---Returns a string-indexed table of string.
---@paramcomponent_idcomponent_id
---@return{[string]:string}|nil
---@nodiscard
functionComponentGetMembers(component_id) end
---Returns a string-indexed table of string or nil.
---@paramcomponent_idcomponent_id
---@paramobject_nameobject_type
---@return{[string]:string}|nil
---@nodiscard
functionComponentObjectGetMembers(component_id, object_name) end
---@paramcomponent_idcomponent_id
---@returnstring
---@nodiscard
functionComponentGetTypeName(component_id) end
---@returnentity_id entity_id
---@nodiscard
functionGetUpdatedEntityID() end
---@returncomponent_id component_id
---@nodiscard
functionGetUpdatedComponentID() end
---@paramtime_to_executenumber
---@paramfile_to_executestring
---@paramfunction_to_callstring? nil
functionSetTimeOut(time_to_execute, file_to_execute, function_to_call) end
---@paramcolorinteger
---@paramfunction_namestring
functionRegisterSpawnFunction(color, function_name) end
---@paramxnumber
---@paramynumber
---@paramlevelinteger
functionSpawnActionItem(x, y, level) end
---@paramxnumber
---@paramynumber
---@paramlevelinteger
---@paramaction_countinteger
---@returnentity_id entity_id
functionSpawnStash(x, y, level, action_count) end
---@paramxnumber
---@paramynumber
---@paramlevelinteger
---@paramspawn_nowboolean? false
---@returninteger spawn_state_id
---@returnentity_id entity_id
functionSpawnApparition(x, y, level, spawn_now) end
---@paramentity_filestring
---@paramstash_entity_identity_id
functionLoadEntityToStash(entity_file, stash_entity_id) end
---This function actually sets the amount in the inventory rather than adding.
---@paramentity_identity_id
---@parammaterial_namestring
---@paramcountinteger
functionAddMaterialInventoryMaterial(entity_id, material_name, count) end
---If material_name is empty, all materials will be removed.
---@paramentity_identity_id
---@parammaterial_namestring? '""'
functionRemoveMaterialInventoryMaterial(entity_id, material_name) end
---Returns the id of the material taking the largest part of the first MaterialInventoryComponent in `entity_id`, or 0 if nothing is found.
---@paramentity_identity_id
---@paramignore_box2d_materialsboolean? true
---@returninteger material_type
---@nodiscard
functionGetMaterialInventoryMainMaterial(entity_id, ignore_box2d_materials) end
---@paramstrengthnumber
---@paramxnumber? camera_x
---@paramynumber? camera_y
functionGameScreenshake(strength, x, y) end
---Grants the victory steam achievement, to get a victory screen use:
---```lua
---GameAddFlagRun("ending_game_completed")
---```
functionGameOnCompleted() end
---Grants the user a steam achievement corresponding to the `achievement_id`.
---This function normally does nothing because of mod restrictions, either patch data.wak or disable mod restrictions to make this function work.
---@paramachievement_idachievement_id
functionGameGiveAchievement(achievement_id) end
functionGameDoEnding2() end
---x = 0 normal world, -1 is first west world, +1 is first east world, if y < 0 it is sky, if y > 0 it is hell
---@paramworld_pos_xnumber
---@paramworld_pos_ynumber
---@returnnumber x
---@returnnumber y
---@nodiscard
functionGetParallelWorldPosition(world_pos_x, world_pos_y) end
---@paramfilenamestring
---@parampixel_scenesstring? '"data/biome/_pixel_scenes.xml"'
functionBiomeMapLoad_KeepPlayer(filename, pixel_scenes) end
---Deprecated. Might trigger various bugs. Use `BiomeMapLoad_KeepPlayer()` instead.