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Copy pathFrameCounter.js
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87 lines (70 loc) · 1.69 KB
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import*asPopfrom'./PopEngine.js'
exportclassClock
{
constructor(TimeMs,GetLiveTimeMs=Pop.GetTimeNowMs)
{
this.GetLiveTimeMs=GetLiveTimeMs;
this.ClockTimeMs=TimeMs;
this.AppTimeMs=this.GetLiveTimeMs();
this.PausedAppTime=null;
}
getTimeMs()
{
if(this.PausedAppTime)
returnthis.ClockTimeMs;
constElapsed=this.GetLiveTimeMs()-this.AppTimeMs;
returnthis.ClockTimeMs+Elapsed;
}
Pause()
{
if(this.PausedAppTime)
return;
// reset our origin time to the current time and we can resume from that again later
this.ClockTimeMs=this.TimeMs;
this.PausedAppTime=this.GetLiveTimeMs();
this.AppTimeMs=null;
}
Resume()
{
if(!this.PausedAppTime)
return;
this.PausedAppTime=null;
this.AppTimeMs=this.GetLiveTimeMs();
}
}
exportdefaultclassFrameCounter
{
constructor(CounterName="",LapTimeMs=1000)
{
this.CounterName=CounterName;
this.LapTimeMs=LapTimeMs;
this.LastLapTime=null;
this.Count=0;
// this can be overloaded, so is a member
this.Report=this.ReportDefault.bind(this);
}
ReportDefault(CountPerSec)
{
Pop.Debug(this.CounterName+" "+CountPerSec.toFixed(2)+"/sec");
}
OnLap()
{
letTimeElapsed=Pop.GetTimeNowMs()-this.LastLapTime;
letScalar=TimeElapsed/this.LapTimeMs;
letCountPerSec=this.Count/Scalar;
this.Report(CountPerSec);
this.LastLapTime=Pop.GetTimeNowMs();
this.Count=0;
}
Add(Increment=1)
{
this.Count+=Increment;
if(this.LastLapTime===null)
this.LastLapTime=Pop.GetTimeNowMs();
letTimeElapsed=Pop.GetTimeNowMs()-this.LastLapTime;
if(TimeElapsed>this.LapTimeMs)
{
this.OnLap();
}
}
}