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/*
This file is part of the Geometry library.
Copyright (C) 2007-2012 Benjamin Eikel <benjamin@eikel.org>
Copyright (C) 2007-2012 Claudius Jähn <claudius@uni-paderborn.de>
Copyright (C) 2007-2012 Ralf Petring <ralf@petring.net>
This library is subject to the terms of the Mozilla Public License, v. 2.0.
You should have received a copy of the MPL along with this library; see the
file LICENSE. If not, you can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include"BoxHelper.h"
#include"Box.h"
#include"Matrix4x4.h"
#include<array>
#include<vector>
namespaceGeometry {
namespaceHelper {
//
// ^Y
// |
// |
// |
// o---> X
// /
// Z / .---------.
// / Top: /|
// / 4 / |--Back: 2
// .---------. |
// Left: | | ----Right: 3
// 0---| Front: | |
// | 5 | /
// | |/--Bottom: 1
// '---------'
// 2---------3
// /| /|
// / | / |
// 6---------7 |
// | | | |
// | 0------|--1
// | / | /
// |/ |/
// 4---------5
//
// corner_t::xyz = 0,
// corner_t::Xyz = 1,
// corner_t::xYz = 2,
// corner_t::XYz = 3,
// corner_t::xyZ = 4,
// corner_t::XyZ = 5,
// corner_t::xYZ = 6,
// corner_t::XYZ = 7
constcorner_t * getCornerIndices(constside_t side) {
staticconstcorner_t corners[6][4] = {
{corner_t::xyz, corner_t::xyZ, corner_t::xYZ, corner_t::xYz}, // left
{corner_t::XyZ, corner_t::xyZ, corner_t::xyz, corner_t::Xyz}, // bottom
{corner_t::Xyz, corner_t::xyz, corner_t::xYz, corner_t::XYz}, // back
{corner_t::XyZ, corner_t::Xyz, corner_t::XYz, corner_t::XYZ}, // right
{corner_t::XYz, corner_t::xYz, corner_t::xYZ, corner_t::XYZ}, // top
{corner_t::xyZ, corner_t::XyZ, corner_t::XYZ, corner_t::xYZ} // front
};
return corners[static_cast<std::size_t>(side)];
}
const Vec3f & getNormal(constside_t side) {
staticconst Vec3f normals[6] = {
Vec3f(-1, 0, 0), // left
Vec3f(0, -1, 0), // bottom
Vec3f(0, 0, -1), // back
Vec3f(1, 0, 0), // right
Vec3f(0, 1, 0), // top
Vec3f(0, 0, 1) // front
};
return normals[static_cast<std::size_t>(side)];
}
std::vector<Box_f> splitUpBox(const Box_f & box, unsignedint partsX, unsignedint partsY, unsignedint partsZ) {
if (box.isInvalid()) {
std::cerr << __FILE__ << ":" << __LINE__ << ":" << std::endl
<< "\t you are splitting invalid boxes" << std::endl;
}
std::vector<Box_f> result;
constunsignedint num = partsX * partsY * partsZ;
if (num == 0) {
return result;
} elseif (num == 1) {
result.emplace_back(box);
return result;
}
result.reserve(num);
float lastZ = box.getMinZ();
float newMaxZ = 0.0f;
for (unsignedint cz = 1; cz <= partsZ; ++cz) {
float lastY = box.getMinY();
float newMaxY = 0.0f;
for (unsignedint cy = 1; cy <= partsY; ++cy) {
float lastX = box.getMinX();
float newMaxX;
for (unsignedint cx = 1; cx <= partsX; ++cx) {
// Interpolate between minimum and maximum values.
if (cx == partsX) {
newMaxX = box.getMaxX();
} else {
constfloat uX = static_cast<float>(partsX - cx) / static_cast<float>(partsX);
constfloat vX = static_cast<float>(cx) / static_cast<float>(partsX);
newMaxX = uX * box.getMinX() + vX * box.getMaxX();
}
if (cy == partsY) {
newMaxY = box.getMaxY();
} else {
constfloat uY = static_cast<float>(partsY - cy) / static_cast<float>(partsY);
constfloat vY = static_cast<float>(cy) / static_cast<float>(partsY);
newMaxY = uY * box.getMinY() + vY * box.getMaxY();
}
if (cz == partsZ) {
newMaxZ = box.getMaxZ();
} else {
constfloat uZ = static_cast<float>(partsZ - cz) / static_cast<float>(partsZ);
constfloat vZ = static_cast<float>(cz) / static_cast<float>(partsZ);
newMaxZ = uZ * box.getMinZ() + vZ * box.getMaxZ();
}
result.emplace_back(lastX, newMaxX, lastY, newMaxY, lastZ, newMaxZ);
lastX = newMaxX;
}
lastY = newMaxY;
}
lastZ = newMaxZ;
}
return result;
}
std::vector<Box_f> splitBoxCubeLike(const Box_f & box) {
staticconstfloat isq2 = 1.0f / std::sqrt(2.0f);
float x = box.getExtentX(), y = box.getExtentY(), z = box.getExtentZ();
if (x >= y) {
if (y >= z) { // x >= y >= z
if (x * isq2 > y)
returnsplitUpBox(box, 2, 1, 1);
elseif (x * isq2 > z)
returnsplitUpBox(box, 2, 2, 1);
else
returnsplitUpBox(box, 2, 2, 2);
} elseif (x >= z) { // x >= z >= y
if (x * isq2 > z)
returnsplitUpBox(box, 2, 1, 1);
elseif (x * isq2 > y)
returnsplitUpBox(box, 2, 1, 2);
else
returnsplitUpBox(box, 2, 2, 2);
} else { // z >= x >= y
if (z * isq2 > x)
returnsplitUpBox(box, 1, 1, 2);
elseif (z * isq2 > y)
returnsplitUpBox(box, 2, 1, 2);
else
returnsplitUpBox(box, 2, 2, 2);
}
} else { // y >= x
if (x >= z) { // y >= x >= z
if (y * isq2 > x)
returnsplitUpBox(box, 1, 2, 1);
elseif (y * isq2 > z)
returnsplitUpBox(box, 2, 2, 1);
else
returnsplitUpBox(box, 2, 2, 2);
} elseif (y >= z) { // y >= z >= x
if (y * isq2 > z)
returnsplitUpBox(box, 1, 2, 1);
elseif (y * isq2 > x)
returnsplitUpBox(box, 1, 2, 2);
else
returnsplitUpBox(box, 2, 2, 2);
} else { // z >= y >= x
if (z * isq2 > y)
returnsplitUpBox(box, 1, 1, 2);
elseif (z * isq2 > x)
returnsplitUpBox(box, 1, 2, 2);
else
returnsplitUpBox(box, 2, 2, 2);
}
}
}
Box_f getTransformedBox(const Box_f & box, const Matrix4x4f & matrix) {
Box_f result;
result.invalidate();
result.include(matrix.transformPosition(box.getCorner(corner_t::xyz)));
result.include(matrix.transformPosition(box.getCorner(corner_t::Xyz)));
result.include(matrix.transformPosition(box.getCorner(corner_t::xYz)));
result.include(matrix.transformPosition(box.getCorner(corner_t::XYz)));
result.include(matrix.transformPosition(box.getCorner(corner_t::xyZ)));
result.include(matrix.transformPosition(box.getCorner(corner_t::XyZ)));
result.include(matrix.transformPosition(box.getCorner(corner_t::xYZ)));
result.include(matrix.transformPosition(box.getCorner(corner_t::XYZ)));
return result;
}
}
}