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gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

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Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

About

Gapless audio playback javascript plugin (for seamless audio playback)

Resources

Stars

59 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

gapless.js diagram

Gapless.js

CIBundle Size

Gapless audio player for the web. Takes an array of audio tracks and uses HTML5 audio with the Web Audio API to enable seamless, gapless transitions between tracks.

Though the earnest goal is not bundle-size driven, it has only one production dependency (xstate) so it operates in a rigid manner according to a well-designed state machine.

It has a dead simple API and is easy to get up and running.

Built for Relisten.net, where playing back gapless live tracks is paramount.

Live Demo

Install

pnpm install gapless

Quick Start

importQueuefrom'gapless';constplayer=newQueue({tracks: ['https://example.com/track1.mp3','https://example.com/track2.mp3','https://example.com/track3.mp3',],onProgress: (track)=>{console.log(`${track.currentTime} / ${track.duration}`);},onEnded: ()=>{console.log('Queue finished');},});player.play();

API

Constructor Options (GaplessOptions)

constplayer=newQueue({tracks: [],// Initial list of track URLsonProgress: (info)=>{},// Called at ~60fps while playingonEnded: ()=>{},// Called when the last track endsonPlayNextTrack: (info)=>{},// Called when advancing to next trackonPlayPreviousTrack: (info)=>{},// Called when going to previous trackonStartNewTrack: (info)=>{},// Called whenever a new track becomes currentonError: (error)=>{},// Called on audio errorsonPlayBlocked: ()=>{},// Called when autoplay is blocked by the browseronDebug: (msg)=>{},// Internal debug messages (development only)playbackMethod: 'HYBRID',// 'HYBRID' | 'HTML5_ONLY' | 'WEBAUDIO_ONLY'trackMetadata: [],// Per-track metadata (aligned by index)volume: 1,// Initial volume, 0.0–1.0preloadNumTracks: 2,// Number of tracks to preload ahead (0 to disable)playbackRate: 1,// Initial playback rate, 0.25–4.0});

Methods

MethodDescription
play()Start or resume playback
pause()Pause playback
togglePlayPause()Toggle between play and pause
next()Advance to the next track
previous()Go to previous track (restarts current track if > 8s in)
gotoTrack(index, playImmediately?)Jump to a track by index
seek(time)Seek to a position in seconds
setVolume(volume)Set volume (0.0–1.0)
setPlaybackRate(rate)Set playback rate (0.25–4.0), reschedules gapless transitions
addTrack(url, options?)Add a track to the end of the queue
removeTrack(index)Remove a track by index
resumeAudioContext()Resume the AudioContext (for browsers that require user gesture)
destroy()Clean up all resources

Getters

GetterTypeDescription
currentTrackTrackInfo | undefinedSnapshot of the current track
currentTrackIndexnumberIndex of the current track
tracksreadonly TrackInfo[]Snapshot of all tracks
isPlayingbooleanWhether the queue is playing
isPausedbooleanWhether the queue is paused
volumenumberCurrent volume
playbackRatenumberCurrent playback rate
preloadNumTracksnumberNumber of tracks to preload ahead (read/write)

TrackInfo

All callbacks and getters return TrackInfo objects — plain data snapshots with no methods:

interfaceTrackInfo{index: number;// Position in the queuecurrentTime: number;// Playback position in secondsduration: number;// Total duration (NaN until loaded)isPlaying: boolean;isPaused: boolean;volume: number;trackUrl: string;// Resolved audio URLplaybackType: 'HTML5'|'WEBAUDIO';webAudioLoadingState: 'NONE'|'LOADING'|'LOADED'|'ERROR';metadata?: TrackMetadata;playbackRate: number;// Current playback ratemachineState: string;// Internal state machine state}

AddTrackOptions

player.addTrack('https://example.com/track.mp3',{skipHEAD: true,// Skip HEAD request for URL resolutionmetadata: {title: 'Track Title',artist: 'Artist',album: 'Album',artwork: [{src: 'https://example.com/art.jpg',sizes: '512x512',type: 'image/jpeg'}],},});

TrackMetadata

Metadata is used for the Media Session API (lock screen controls, browser media UI) and can contain arbitrary additional fields:

interfaceTrackMetadata{title?: string;artist?: string;album?: string;artwork?: MediaImage[];[key: string]: unknown;}

Playback Method

The playbackMethod option controls how audio is rendered:

ValueBehaviorUse case
'HYBRID' (default)Starts with HTML5 audio, switches to Web Audio after decodeRemote files — instant playback + gapless transitions
'HTML5_ONLY'HTML5 audio exclusively, no Web AudioWhen Web Audio is unavailable or unwanted; gapless playback disabled
'WEBAUDIO_ONLY'Web Audio API exclusively, no HTML5 fallbackVery small or local files where buffering is instant
// Web Audio only — waits for decode before playingconstplayer=newQueue({tracks: ['track1.mp3','track2.mp3'],playbackMethod: 'WEBAUDIO_ONLY',});player.play();// Waits for decode, then plays via Web Audio

Preload Count

Control how many tracks are preloaded ahead of the current track:

constplayer=newQueue({tracks: ['a.mp3','b.mp3','c.mp3','d.mp3'],preloadNumTracks: 1,// Only preload 1 track ahead (default: 2)});// Can also be changed at runtime:player.preloadNumTracks=0;// Disable preloadingplayer.preloadNumTracks=3;// Preload 3 ahead

Playback Rate

Control the speed of playback (0.25x to 4x). Gapless scheduling automatically adjusts for the current rate:

constplayer=newQueue({tracks: ['a.mp3','b.mp3'],playbackRate: 1.5,// Start at 1.5x});player.play();player.setPlaybackRate(2);// Change to 2x mid-playbackconsole.log(player.playbackRate);// 2

Migration from v3

v4 is a complete rewrite. The public API has changed:

v3v4
import GaplessQueue from 'gapless.js'import Queue from 'gapless' (or import { Queue })
player.playNext()player.next()
player.playPrevious()player.previous()
player.resetCurrentTrack()player.seek(0)
player.disableWebAudio()Pass playbackMethod: 'HTML5_ONLY' in constructor
player.nextTrackplayer.tracks[player.currentTrackIndex + 1]
track.completeStateCallbacks now receive TrackInfo objects
Callbacks receive Track instancesCallbacks receive plain TrackInfo data snapshots

Key differences

  • State machines: Internally uses XState for queue and track state management. XState is bundled — no extra dependency needed.
  • ESM only: Published as ES module only. No CommonJS build.
  • TrackInfo: All callbacks and getters return plain data objects (TrackInfo) instead of Track class instances.
  • Media Session: Built-in support for the Media Session API via trackMetadata.
  • Volume: Volume is now set via setVolume(n) and readable via the volume getter.

License

MIT

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Gapless audio playback javascript plugin (for seamless audio playback)

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