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<?xml version="1.0" encoding="utf-8"?>
<ProjectDefaultTargets="Build"ToolsVersion="4.0"xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ConfigurationCondition=" '$(Configuration)' == '' ">Debug</Configuration>
<PlatformCondition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{8E94F9A4-3E1E-42F4-86E8-58270D44A4D8}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>HTTP</RootNamespace>
<AssemblyName>HTTP</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroupCondition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>0</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroupCondition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<ItemGroup>
<ReferenceInclude="System" />
<ReferenceInclude="UnityEngine">
<HintPath>..\..\..\..\..\Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEngine.dll</HintPath>
</Reference>
<ReferenceInclude="Ionic.Zlib">
<HintPath>lib\Ionic.Zlib.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<CompileInclude="AssemblyInfo.cs" />
<CompileInclude="src\DiskCache.cs" />
<CompileInclude="src\CookieJar.cs" />
<CompileInclude="src\Request.cs" />
<CompileInclude="src\Response.cs" />
<CompileInclude="src\ResponseCallbackDispatcher.cs" />
<CompileInclude="lib\JSON.cs" />
</ItemGroup>
<ImportProject="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<FolderInclude="src\" />
</ItemGroup>
<ItemGroup>
<NoneInclude="UnityHTTP.nuspec" />
</ItemGroup>
</Project>