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- WeightedOptions
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UtilityCollection PublicUtilityCollection contains a variety of individual scripts of different categories. The most basic part of the DuskModules framework.
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- UtilityCollection Public
UtilityCollection contains a variety of individual scripts of different categories. The most basic part of the DuskModules framework.
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DuskModules/UtilityCollection's past year of commit activity - Entities Public
Module for Unity providing behaviours that can appear and disappear over time, allowing you to program or attach effects for this functionality.
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DuskModules/Entities's past year of commit activity - JsonNet Public
Module for Unity providing a Json serializer, which can convert serializable objects to json text and back.
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DuskModules/JsonNet's past year of commit activity - ScriptableObjects Public
Module for Unity providing a variety of ScriptableObjects, each designed towards a specific purpose.
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DuskModules/ScriptableObjects's past year of commit activity - ScriptingDefinitions Public
Module for Unity providing a type of asset which acts as a scripting definition symbol for your project, allowing you to manage definition symbols with ease.
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DuskModules/ScriptingDefinitions's past year of commit activity - Singletons Public
Module for Unity providing singleton functionality. A variety of different implementations are available, each useful in a different scenario.
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DuskModules/Singletons's past year of commit activity - WeightedOptions Public
Module for Unity providing weighted options for random list item selection. Useful for random generation of gameplay.
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DuskModules/WeightedOptions's past year of commit activity - SceneUtility Public
Module for Unity providing a referenceable Scene member field, making drag & drop possible with scenes.
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DuskModules/SceneUtility's past year of commit activity - MultiTransform Public
Module for Unity allowing multiple scripts to control a single target transform independently, without conflict.
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DuskModules/CacheUtility's past year of commit activity
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