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Copy pathCDebuggingSystem.cpp
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Copy pathCDebuggingSystem.cpp
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25 lines (21 loc) · 673 Bytes
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#include"CDebuggingSystem.h"
CDebuggingSystem::CDebuggingSystem()
{
//ctor
}
CDebuggingSystem::~CDebuggingSystem()
{
//dtor
}
voidCDebuggingSystem::configure(entityx::ptr<EventManager> event_manager)
{
}
voidCDebuggingSystem::update(entityx::ptr<EntityManager> es, entityx::ptr<EventManager> events, double dt)
{
for (auto entity : es->entities_with_components<PositionComponent, RotationComponent>())
{
entityx::ptr<PositionComponent> position = entity.component<PositionComponent>();
entityx::ptr<RotationComponent> rotation = entity.component<RotationComponent>();
// Do things with entity, position and direction.
}
}