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/**
* Design a hit counter which counts the number of hits received in the
* past 5 minutes.
*
* Each function accepts a timestamp parameter (in seconds granularity) and you
* may assume that calls are being made to the system in chronological order
* (ie, the timestamp is monotonically increasing). You may assume that the
* earliest timestamp starts at 1.
*
* It is possible that several hits arrive roughly at the same time.
*
* Example:
* HitCounter counter = new HitCounter();
*
* // hit at timestamp 1.
* counter.hit(1);
*
* // hit at timestamp 2.
* counter.hit(2);
*
* // hit at timestamp 3.
* counter.hit(3);
*
* // get hits at timestamp 4, should return 3.
* counter.getHits(4);
*
* // hit at timestamp 300.
* counter.hit(300);
*
* // get hits at timestamp 300, should return 4.
* counter.getHits(300);
*
* // get hits at timestamp 301, should return 3.
* counter.getHits(301);
*
* Follow up:
* What if the number of hits per second could be very large?
* Does your design scale?
*/
publicclassDesignHitCounter362 {
classHitCounter {
privateintFIVE_MINUTES = 300;
privateLinkedList<Integer> cache = newLinkedList<>();
/** Initialize your data structure here. */
publicHitCounter() {
}
/** Record a hit.
@param timestamp - The current timestamp (in seconds granularity). */
publicvoidhit(inttimestamp) {
removeOldHits(timestamp);
this.cache.add(timestamp);
}
/** Return the number of hits in the past 5 minutes.
@param timestamp - The current timestamp (in seconds granularity). */
publicintgetHits(inttimestamp) {
removeOldHits(timestamp);
returnthis.cache.size();
}
privatevoidremoveOldHits(inttimestamp) {
while (!this.cache.isEmpty() && this.cache.getFirst() + FIVE_MINUTES <= timestamp) {
this.cache.removeFirst();
}
}
}
classHitCounter2 {
privateintFIVE_MINUTES = 300;
privateint[] buckets = newint[FIVE_MINUTES];
privateintcounts = 0;
privateintlastTS = 0;
/** Initialize your data structure here. */
publicHitCounter() {
}
/** Record a hit.
@param timestamp - The current timestamp (in seconds granularity). */
publicvoidhit(inttimestamp) {
removeOldHits(timestamp);
this.buckets[bucketIndex(timestamp)]++;
this.counts++;
this.lastTS = timestamp;
}
/** Return the number of hits in the past 5 minutes.
@param timestamp - The current timestamp (in seconds granularity). */
publicintgetHits(inttimestamp) {
removeOldHits(timestamp);
this.lastTS = timestamp;
returnthis.counts;
}
privatevoidremoveOldHits(inttimestamp) {
inttsDiff = timestamp - this.lastTS;
intdiff = tsDiff >= FIVE_MINUTES ? FIVE_MINUTES : tsDiff;
for (inti=1; i<=diff; i++) {
intidx = bucketIndex(this.lastTS+i);
this.counts -= this.buckets[idx];
this.buckets[idx] = 0;
}
}
privateintbucketIndex(inttimestamp) {
return (timestamp - 1) % FIVE_MINUTES;
}
}
/**
* https://leetcode.com/problems/design-hit-counter/discuss/83483/Super-easy-design-O(1)-hit()-O(s)-getHits()-no-fancy-data-structure-is-needed!
*/
classHitCounter3 {
privateint[] times;
privateint[] hits;
/** Initialize your data structure here. */
publicHitCounter() {
times = newint[300];
hits = newint[300];
}
/** Record a hit.
@param timestamp - The current timestamp (in seconds granularity). */
publicvoidhit(inttimestamp) {
intindex = timestamp % 300;
if (times[index] != timestamp) {
times[index] = timestamp;
hits[index] = 1;
} else {
hits[index]++;
}
}
/** Return the number of hits in the past 5 minutes.
@param timestamp - The current timestamp (in seconds granularity). */
publicintgetHits(inttimestamp) {
inttotal = 0;
for (inti = 0; i < 300; i++) {
if (timestamp - times[i] < 300) {
total += hits[i];
}
}
returntotal;
}
}
/**
* Your HitCounter object will be instantiated and called as such:
* HitCounter obj = new HitCounter();
* obj.hit(timestamp);
* int param_2 = obj.getHits(timestamp);
*/
}