For MacOS users, maybe MGL must be installed before (To translate OpenGL to Metal), as the graphics card driver of MacOS only supports OpenGL 4.1 or lower, but CraftGame Studio uses OpenGL 4.5 here. Or you can also try Zink + MoltenVK.
- ECS
- Component Tree
- Learn OpenGL and LWJGL to provide game interface
- Network: C/S Framework, based on craftgame-tcp
- Mods: Loader
- Chunks: Chunks management, caches and rendering
- Chunks: Chunks generator
- Network: Specific implementations
- GUI: renderer
- Merge code
- Mods: Interface
- LWJGL 3
CraftGame(switch to my fork)- CraftGame TCP Library
- LovelyZeeiam/CraftGame's dependencies
CraftGame from LovelyZeeiam(deleted)- CraftGame from Java_Herobrine, with LovelyZeeiam's modifications(maintenance changed temporarily)
Now maybe you are unable to build it. The minimal requirement is LWJGL 3.3.6 and Java 25. If you failed to build it