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// RayTracingEngineView.cpp : implementation of the CRayTracingEngineView class
//
#include"stdafx.h"
// SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail
// and search filter handlers and allows sharing of document code with that project.
#ifndef SHARED_HANDLERS
#include"RayTracingEngine.h"
#endif
#include"RayTracingEngineDoc.h"
#include"RayTracingEngineView.h"
#include"ApplicationEngine.h"
#ifdef _DEBUG
#definenewDEBUG_NEW
#endif
// CRayTracingEngineView
IMPLEMENT_DYNCREATE(CRayTracingEngineView, CView)
BEGIN_MESSAGE_MAP(CRayTracingEngineView, CView)
ON_COMMAND(ID_RENDER, &CRayTracingEngineView::OnRender)
END_MESSAGE_MAP()
// CRayTracingEngineView construction/destruction
CRayTracingEngineView::CRayTracingEngineView()
{
// TODO: add construction code here
m_pApplication = nullptr;
}
CRayTracingEngineView::~CRayTracingEngineView()
{
delete m_pApplication;
}
BOOLCRayTracingEngineView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
returnCView::PreCreateWindow(cs);
}
// CRayTracingEngineView drawing
voidCRayTracingEngineView::OnDraw(CDC* pDC)
{
CRayTracingEngineDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
// TODO: add draw code for native data here
if (m_pApplication != nullptr)
DrawFrameBuffer(pDC);
}
// CRayTracingEngineView diagnostics
#ifdef _DEBUG
voidCRayTracingEngineView::AssertValid() const
{
CView::AssertValid();
}
voidCRayTracingEngineView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CRayTracingEngineDoc* CRayTracingEngineView::GetDocument() const// non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CRayTracingEngineDoc)));
return (CRayTracingEngineDoc*)m_pDocument;
}
#endif//_DEBUG
voidCRayTracingEngineView::DrawFrameBuffer(CDC *pDC)
{
if (m_pApplication->m_pFrameBuffer == nullptr)
{
return;
}
HDC hdc;
hdc = ::CreateCompatibleDC(pDC->m_hDC);
HBITMAP m_bitmap;
// Display the current image
char buffer[sizeof(BITMAPINFO)];
BITMAPINFO* binfo = (BITMAPINFO*)buffer;
memset(binfo, 0, sizeof(BITMAPINFOHEADER));
binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
// Create the bitmap
BITMAPINFOHEADER* bih = &binfo->bmiHeader;
bih->biBitCount = 3 * 8;
bih->biWidth = m_pApplication->m_nWidth;
bih->biHeight = m_pApplication->m_nHeight;
bih->biPlanes = 1;
bih->biCompression = BI_RGB;
bih->biSizeImage = 0;
m_bitmap = CreateDIBSection(hdc, binfo, 0, 0, 0, DIB_RGB_COLORS);
int colors = DIB_RGB_COLORS;
::SelectObject(hdc, m_bitmap);
binfo->bmiHeader.biBitCount = 0;
GetDIBits(hdc, m_bitmap, 0, 0, 0, binfo, colors);
binfo->bmiHeader.biBitCount = 24;
binfo->bmiHeader.biHeight = -abs(binfo->bmiHeader.biHeight);
SetDIBits(hdc, m_bitmap, 0, m_pApplication->m_nHeight, m_pApplication->m_pFrameBuffer, binfo, colors);
::SetStretchBltMode(pDC->m_hDC, COLORONCOLOR);
CRect client;
GetClientRect(&client);
::BitBlt(pDC->m_hDC, 0, 0, m_pApplication->m_nWidth, m_pApplication->m_nHeight,
hdc, 0, 0, SRCCOPY);
::DeleteDC(hdc);
DeleteObject(m_bitmap);
}
voidCRayTracingEngineView::OnInitialUpdate()
{
CView::OnInitialUpdate();
// TODO: Add your specialized code here and/or call the base class
// Assign Application 5
if (m_pApplication == nullptr)
{
m_pApplication = new ApplicationEngine;
}
// Initialize and begin renderer
((ApplicationEngine *)m_pApplication)->Initialize();
}
/*
void CRayTracingEngineView::OnRender()
{
// TODO: Add your command handler code here
if (m_pApplication != nullptr)
((ApplicationEngine *)m_pApplication)->Render();
else
AfxMessageBox("Application was not allocated\n");
// Set window size
CRect clientRect, windowRect;
int x_offset, y_offset;
GetClientRect(&clientRect);
AfxGetMainWnd()->GetWindowRect(&windowRect);
x_offset = windowRect.Width() - clientRect.Width();
y_offset = windowRect.Height() - clientRect.Height();
AfxGetMainWnd()->SetWindowPos(NULL, 0, 0, x_offset + m_pApplication->m_nWidth, y_offset + m_pApplication->m_nHeight, NULL);
Invalidate(true);
}
*/
voidCRayTracingEngineView::OnRender()
{
// TODO: Add your command handler code here
if (m_pApplication != nullptr)
((ApplicationEngine *)m_pApplication)->Render();
else
AfxMessageBox(_T("Application was not allocated\n"));
// Set window size
CRect clientRect, windowRect;
int x_offset, y_offset;
GetClientRect(&clientRect);
AfxGetMainWnd()->GetWindowRect(&windowRect);
x_offset = windowRect.Width() - clientRect.Width();
y_offset = windowRect.Height() - clientRect.Height();
AfxGetMainWnd()->SetWindowPos(NULL, 0, 0, x_offset + m_pApplication->m_nWidth, y_offset + m_pApplication->m_nHeight, NULL);
Invalidate(true);
}