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Copy pathMiningTurtle.lua
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219 lines (202 loc) · 4.85 KB
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id=1
MiningTurtle= {}
modem=peripheral.wrap("right")
functionMiningTurtle:new (o, turtle, size)
o=oor {}
setmetatable(o, self)
self.__index=self
self.x=0
self.y=0
self.z=0
self.direction=0
self.size=sizeor4
returno
end
functionMiningTurtle:broadcastDone()
modem.transmit(69, id, "Done")
end
functionMiningTurtle:broadcastStatus()
modem.transmit(69, id, "(" ..tostring(self.x) ..", " ..tostring(self.y) ..", " ..tostring(self.z) ..") " ..tostring(self.direction) .."" ..tostring(turtle.getFuelLevel()) )
end
functionMiningTurtle:goBackToOrigin ()
while (self.z~=0)
do
turtle.up()
self.z=self.z+1
end
if (self.x>0) then
if (self.direction==1) then
self:turnRight()
self:turnRight()
elseif (self.direction==0) then
self:turnLeft()
elseif (self.direction==2) then
self:turnRight()
end
while (self.x~=0)
do
self:forward()
end
elseif (self.x<0) then
if (self.direction==3) then
self:turnRight()
self:turnRight()
elseif (self.direction==2) then
self:turnLeft()
elseif (self.direction==0) then
self:turnRight()
end
while (self.x~=0)
do
self:forward()
end
end
if (self.y>0) then
if (self.direction==0) then
self:turnRight()
self:turnRight()
elseif (self.direction==3) then
self:turnLeft()
elseif (self.direction==1) then
self:turnRight()
end
while (self.y~=0)
do
self:forward()
end
elseif (self.y<0) then
if (self.direction==2) then
self:turnRight()
self:turnRight()
elseif (self.direction==1) then
self:turnLeft()
elseif (self.direction==3) then
self:turnRight()
end
while (self.y~=0)
do
self:forward()
end
end
end
functionMiningTurtle:getLocation ()
print("Location: ", self.x, self.y, self.z, "\tDirection:", self.direction)
--return "Location: " + self.x, self.y, self.z, "\tDirection:", self.direction
end
functionMiningTurtle:deposit()
turtle.select(16)
turtle.digUp()
turtle.placeUp()
forselectslot=1, 15, 1do
turtle.select(selectslot)
turtle.dropUp()
end
turtle.select(16)
turtle.digUp()
end
functionMiningTurtle:liftChest()
turtle.select(16)
turtle.placeUp()
end
functionMiningTurtle:isFull()
ifturtle.getItemCount(15) ~=0then
turtle.select(16)
turtle.digUp()
turtle.placeUp()
forselectslot=1, 15, 1do
turtle.select(selectslot)
turtle.dropUp()
end
turtle.select(16)
turtle.digUp()
end
end
functionMiningTurtle:dig ()
while (turtle.detect())
do
turtle.dig()
end
self:isFull()
turtle.digUp()
self:isFull()
turtle.digDown()
self:isFull()
end
functionMiningTurtle:forward ()
self:broadcastStatus()
self:dig()
turtle.forward()
ifself.direction==0then
self.y=self.y+1
elseifself.direction==2then
self.y=self.y-1
elseifself.direction==3then
self.x=self.x-1
elseifself.direction==1then
self.x=self.x+1
end
end
functionMiningTurtle:turnLeft ()
--print("TURN LEFT")
turtle.turnLeft()
self.direction= (self.direction-1) %4
end
functionMiningTurtle:turnRight ()
--print("TURN RIGHT")
turtle.turnRight()
self.direction= (self.direction+1) %4
end
functionMiningTurtle:snakeTurn(flip)
ifflipthen
self:turnRight()
self:forward()
self:turnRight()
else
self:turnLeft()
self:forward()
self:turnLeft()
end
end
functionMiningTurtle:snakeMineLayer ()
flip=false
fori=0, math.floor(self.size/2) -1, 1
do
forj=self.size, 2, -1
do
self:forward()
end
self:snakeTurn(flip)
flip=notflip
forj=self.size, 2, -1
do
self:forward()
end
ifi~= (math.floor(self.size/2) -1) then
self:snakeTurn(flip)
end
flip=notflip
end
end
functionMiningTurtle:snakeMine ()
fori=71, 2, -3
do
self:snakeMineLayer()
self:turnLeft()
self:dig()
turtle.down()
self:dig()
turtle.down()
self:dig()
turtle.down()
self:dig()
self.z=self.z-3
end
self.z=self.z+3
end
mt=MiningTurtle:new(nil, turtle, 8)
mt:snakeMine()
mt:goBackToOrigin()
mt:deposit()
mt:liftChest()
mt:broadcastDone()
mt:getLocation()