diff --git a/README.md b/README.md index f81f691f560..8902924f62e 100644 --- a/README.md +++ b/README.md @@ -172,14 +172,14 @@ acquire this dependency. To build the x86 target: -1. Open an "x86 Native Tools Command Prompt for VS 2019". +1. Open an "x86 Native Tools Command Prompt for VS 2019 Preview". 2. Change directories to the previously cloned `STL` directory. 3. `cmake -G Ninja -S . -B out\build\x86` 4. `ninja -C out\build\x86` To build the x64 target: -1. Open an "x64 Native Tools Command Prompt for VS 2019". +1. Open an "x64 Native Tools Command Prompt for VS 2019 Preview". 2. Change directories to the previously cloned `STL` directory. 3. `cmake -G Ninja -S . -B out\build\x64` 4. `ninja -C out\build\x64` @@ -205,7 +205,7 @@ your .exe would "win" over the versions in System32. The compiler looks for include directories according to the `INCLUDE` environment variable, and the linker looks for import library directories according to the `LIB` environment variable, and the Windows loader will (eventually) look for DLL dependencies according to directories in the `PATH` environment variable. From an -"x64 Native Tools Command Prompt for VS 2019": +"x64 Native Tools Command Prompt for VS 2019 Preview": ``` C:\Users\username\Desktop>set INCLUDE=C:\Dev\STL\out\build\x64\out\inc;%INCLUDE%