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src, deps: add nbytes library
Projects that seek to implement Node.js compatible APIs end up needed to reproduce various bits of functionality internally in order to faithfully replicate the Node.js behaviors. This is particularly true for things like byte manipulation, base64 and hex encoding, and other low-level operations. This change proposes moving much of this low-level byte manipulation code out of nodejs/src and into a new `nbytes` library. Initially this new library will exist in the `deps` directory but the intent is to spin out a new separate repository to be its home in the future. Doing so will allow other projects to use the nbytes library with exactly the same implementation as Node.js. This commit moves only the byte swapping and legacy base64 handling code. Additional commits will move additional byte manipulation logic into the library. PR-URL: #53507 Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io> Reviewed-By: Robert Nagy <ronagy@icloud.com> Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
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‎Makefile‎

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@@ -174,7 +174,7 @@ with-code-cache test-code-cache:
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out/Makefile: config.gypi common.gypi common_node.gypi node.gyp \
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deps/uv/uv.gyp deps/llhttp/llhttp.gyp deps/zlib/zlib.gyp \
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deps/simdutf/simdutf.gyp deps/ada/ada.gyp \
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deps/simdutf/simdutf.gyp deps/ada/ada.gyp deps/nbytes/nbytes.gyp \
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tools/v8_gypfiles/toolchain.gypi tools/v8_gypfiles/features.gypi \
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tools/v8_gypfiles/inspector.gypi tools/v8_gypfiles/v8.gyp
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$(PYTHON) tools/gyp_node.py -f make

‎deps/nbytes/README.md‎

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# Node.js bytes (nbytes) library
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The `nbytes` library extracts certain Node.js specific byte manipulation
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functions from the core of Node.js itself and makes them available for
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use in other projects that need to emulate Node.js' behavior.

‎deps/nbytes/nbytes.cpp‎

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#include"nbytes.h"
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#include<string.h>
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#include<cmath>
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#include<cstddef>
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namespacenbytes {
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// ============================================================================
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// Byte Swapping
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namespace {
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// These are defined by <sys/byteorder.h> or <netinet/in.h> on some systems.
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// To avoid warnings, undefine them before redefining them.
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#ifdef BSWAP_2
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# undef BSWAP_2
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#endif
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#ifdef BSWAP_4
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# undef BSWAP_4
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#endif
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#ifdef BSWAP_8
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# undef BSWAP_8
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#endif
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#if defined(_MSC_VER)
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#include<intrin.h>
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#defineBSWAP_2(x) _byteswap_ushort(x)
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#defineBSWAP_4(x) _byteswap_ulong(x)
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#defineBSWAP_8(x) _byteswap_uint64(x)
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#else
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#defineBSWAP_2(x) ((x) << 8) | ((x) >> 8)
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#defineBSWAP_4(x) \
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(((x) & 0xFF) << 24) | \
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(((x) & 0xFF00) << 8) | \
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(((x) >> 8) & 0xFF00) | \
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(((x) >> 24) & 0xFF)
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#defineBSWAP_8(x) \
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(((x) & 0xFF00000000000000ull) >> 56) | \
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(((x) & 0x00FF000000000000ull) >> 40) | \
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(((x) & 0x0000FF0000000000ull) >> 24) | \
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(((x) & 0x000000FF00000000ull) >> 8) | \
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(((x) & 0x00000000FF000000ull) << 8) | \
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(((x) & 0x0000000000FF0000ull) << 24) | \
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(((x) & 0x000000000000FF00ull) << 40) | \
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(((x) & 0x00000000000000FFull) << 56)
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#endif
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} // namespace
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boolSwapBytes16(void* data, size_t nbytes) {
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if (nbytes % sizeof(uint16_t) != 0) returnfalse;
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#if defined(_MSC_VER)
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if (AlignUp(data, sizeof(uint16_t)) == data) {
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// MSVC has no strict aliasing, and is able to highly optimize this case.
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uint16_t* data16 = reinterpret_cast<uint16_t*>(data);
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size_t len16 = nbytes / sizeof(uint16_t);
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for (size_t i = 0; i < len16; i++) {
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data16[i] = BSWAP_2(data16[i]);
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}
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returntrue;
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}
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#endif
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uint16_t temp;
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uint8_t* ptr = reinterpret_cast<uint8_t*>(data);
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for (size_t i = 0; i < nbytes; i += sizeof(uint16_t)) {
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memcpy(&temp, &ptr[i], sizeof(uint16_t));
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temp = BSWAP_2(temp);
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memcpy(&ptr[i], &temp, sizeof(uint16_t));
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}
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returntrue;
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}
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boolSwapBytes32(void* data, size_t nbytes) {
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if (nbytes % sizeof(uint32_t) != 0) returnfalse;
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#if defined(_MSC_VER)
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// MSVC has no strict aliasing, and is able to highly optimize this case.
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if (AlignUp(data, sizeof(uint32_t)) == data) {
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uint32_t* data32 = reinterpret_cast<uint32_t*>(data);
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size_t len32 = nbytes / sizeof(uint32_t);
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for (size_t i = 0; i < len32; i++) {
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data32[i] = BSWAP_4(data32[i]);
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}
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returntrue;
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}
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#endif
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uint32_t temp = 0;
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uint8_t* ptr = reinterpret_cast<uint8_t*>(data);
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for (size_t i = 0; i < nbytes; i += sizeof(uint32_t)) {
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memcpy(&temp, &ptr[i], sizeof(uint32_t));
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temp = BSWAP_4(temp);
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memcpy(&ptr[i], &temp, sizeof(uint32_t));
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}
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returntrue;
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}
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boolSwapBytes64(void* data, size_t nbytes) {
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if (nbytes % sizeof(uint64_t) != 0) returnfalse;
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#if defined(_MSC_VER)
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if (AlignUp(data, sizeof(uint64_t)) == data) {
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// MSVC has no strict aliasing, and is able to highly optimize this case.
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uint64_t* data64 = reinterpret_cast<uint64_t*>(data);
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size_t len64 = nbytes / sizeof(uint64_t);
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for (size_t i = 0; i < len64; i++) {
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data64[i] = BSWAP_8(data64[i]);
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}
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returntrue;
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}
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#endif
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uint64_t temp = 0;
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uint8_t* ptr = reinterpret_cast<uint8_t*>(data);
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for (size_t i = 0; i < nbytes; i += sizeof(uint64_t)) {
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memcpy(&temp, &ptr[i], sizeof(uint64_t));
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temp = BSWAP_8(temp);
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memcpy(&ptr[i], &temp, sizeof(uint64_t));
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}
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returntrue;
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}
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// ============================================================================
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// Base64 (legacy)
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// supports regular and URL-safe base64
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constint8_t unbase64_table[256] =
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{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -1, -1, -2, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, 62, -1, 63,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,
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-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, 63,
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-1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
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};
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// ============================================================================
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// Hex
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constint8_t unhex_table[256] =
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{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1,
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-1, 10, 11, 12, 13, 14, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, 10, 11, 12, 13, 14, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
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};
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size_tHexEncode(
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constchar* src,
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size_t slen,
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char* dst,
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size_t dlen) {
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// We know how much we'll write, just make sure that there's space.
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NBYTES_ASSERT_TRUE(
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dlen >= MultiplyWithOverflowCheck<size_t>(slen, 2u) &&
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"not enough space provided for hex encode");
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dlen = slen * 2;
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for (size_t i = 0, k = 0; k < dlen; i += 1, k += 2) {
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staticconstchar hex[] = "0123456789abcdef";
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uint8_t val = static_cast<uint8_t>(src[i]);
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dst[k + 0] = hex[val >> 4];
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dst[k + 1] = hex[val & 15];
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}
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return dlen;
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}
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std::string HexEncode(constchar* src, size_t slen) {
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size_t dlen = slen * 2;
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std::string dst(dlen, '\0');
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HexEncode(src, slen, dst.data(), dlen);
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return dst;
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}
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// ============================================================================
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voidForceAsciiSlow(constchar* src, char* dst, size_t len) {
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for (size_t i = 0; i < len; ++i) {
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dst[i] = src[i] & 0x7f;
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}
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}
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voidForceAscii(constchar* src, char* dst, size_t len) {
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if (len < 16) {
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ForceAsciiSlow(src, dst, len);
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return;
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}
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constunsigned bytes_per_word = sizeof(uintptr_t);
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constunsigned align_mask = bytes_per_word - 1;
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constunsigned src_unalign = reinterpret_cast<uintptr_t>(src) & align_mask;
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constunsigned dst_unalign = reinterpret_cast<uintptr_t>(dst) & align_mask;
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if (src_unalign > 0) {
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if (src_unalign == dst_unalign) {
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constunsigned unalign = bytes_per_word - src_unalign;
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ForceAsciiSlow(src, dst, unalign);
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src += unalign;
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dst += unalign;
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len -= src_unalign;
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} else {
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ForceAsciiSlow(src, dst, len);
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return;
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}
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}
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#if defined(_WIN64) || defined(_LP64)
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constuintptr_t mask = ~0x8080808080808080ll;
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#else
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constuintptr_t mask = ~0x80808080l;
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#endif
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constuintptr_t* srcw = reinterpret_cast<constuintptr_t*>(src);
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uintptr_t* dstw = reinterpret_cast<uintptr_t*>(dst);
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for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
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dstw[i] = srcw[i] & mask;
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}
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constunsigned remainder = len & align_mask;
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if (remainder > 0) {
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constsize_t offset = len - remainder;
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ForceAsciiSlow(src + offset, dst + offset, remainder);
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}
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}
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} // namespace nbytes

‎deps/nbytes/nbytes.gyp‎

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{
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'variables': {
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'nbytes_sources': [ 'nbytes.cpp' ],
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},
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'targets': [
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{
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'target_name': 'nbytes',
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'type': 'static_library',
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'include_dirs': ['.'],
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'direct_dependent_settings': {
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'include_dirs': ['.'],
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},
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'sources': [ '<@(nbytes_sources)' ]
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},
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]
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}

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