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| 1 | +'use strict'; |
| 2 | +constcommon=require('../common'); |
| 3 | +constassert=require('assert'); |
| 4 | +consthttp=require('http'); |
| 5 | +constnet=require('net'); |
| 6 | + |
| 7 | +constagent=newhttp.Agent({ |
| 8 | +keepAlive: true, |
| 9 | +maxFreeSockets: Infinity, |
| 10 | +maxSockets: Infinity, |
| 11 | +maxTotalSockets: Infinity, |
| 12 | +}); |
| 13 | + |
| 14 | +constserver=net.createServer({ |
| 15 | +pauseOnConnect: true, |
| 16 | +},(sock)=>{ |
| 17 | +// Do not read anything from `sock` |
| 18 | +sock.pause(); |
| 19 | +sock.write('HTTP/1.1 200 OK\r\nContent-Length: 0\r\nConnection: Keep-Alive\r\n\r\n'); |
| 20 | +}); |
| 21 | + |
| 22 | +server.listen(0,common.mustCall(()=>{ |
| 23 | +sendFstReq(server.address().port); |
| 24 | +})); |
| 25 | + |
| 26 | +functionsendFstReq(serverPort){ |
| 27 | +constreq=http.request({ |
| 28 | + agent, |
| 29 | +host: '127.0.0.1', |
| 30 | +port: serverPort, |
| 31 | +},(res)=>{ |
| 32 | +res.on('data',noop); |
| 33 | +res.on('end',common.mustCall(()=>{ |
| 34 | +// Agent's socket reusing code is registered to process.nextTick(), |
| 35 | +// and will be run after this function, make sure it take effect. |
| 36 | +setImmediate(sendSecReq,serverPort,req.socket.localPort); |
| 37 | +})); |
| 38 | +}); |
| 39 | + |
| 40 | +// Make the `req.socket` non drained, i.e. has some data queued to write to |
| 41 | +// and accept by the kernel. In Linux and Mac, we only need to call `req.end(aLargeBuffer)`. |
| 42 | +// However, in Windows, the mechanism of acceptance is loose, the following code is a workaround |
| 43 | +// for Windows. |
| 44 | + |
| 45 | +/** |
| 46 | + * https://docs.microsoft.com/en-US/troubleshoot/windows/win32/data-segment-tcp-winsock says |
| 47 | + * |
| 48 | + * Winsock uses the following rules to indicate a send completion to the application |
| 49 | + * (depending on how the send is invoked, the completion notification could be the |
| 50 | + * function returning from a blocking call, signaling an event, or calling a notification |
| 51 | + * function, and so forth): |
| 52 | + * - If the socket is still within SO_SNDBUF quota, Winsock copies the data from the application |
| 53 | + * send and indicates the send completion to the application. |
| 54 | + * - If the socket is beyond SO_SNDBUF quota and there's only one previously buffered send still |
| 55 | + * in the stack kernel buffer, Winsock copies the data from the application send and indicates |
| 56 | + * the send completion to the application. |
| 57 | + * - If the socket is beyond SO_SNDBUF quota and there's more than one previously buffered send |
| 58 | + * in the stack kernel buffer, Winsock copies the data from the application send. Winsock doesn't |
| 59 | + * indicate the send completion to the application until the stack completes enough sends to put |
| 60 | + * back the socket within SO_SNDBUF quota or only one outstanding send condition. |
| 61 | + */ |
| 62 | + |
| 63 | +req.on('socket',()=>{ |
| 64 | +req.socket.on('connect',()=>{ |
| 65 | +// Print tcp send buffer information |
| 66 | +console.log(process.report.getReport().libuv.filter((handle)=>handle.type==='tcp')); |
| 67 | + |
| 68 | +constdataLargerThanTCPSendBuf=Buffer.alloc(1024*1024*64,0); |
| 69 | + |
| 70 | +req.write(dataLargerThanTCPSendBuf); |
| 71 | +req.uncork(); |
| 72 | +if(process.platform==='win32'){ |
| 73 | +assert.ok(req.socket.writableLength===0); |
| 74 | +} |
| 75 | + |
| 76 | +req.write(dataLargerThanTCPSendBuf); |
| 77 | +req.uncork(); |
| 78 | +if(process.platform==='win32'){ |
| 79 | +assert.ok(req.socket.writableLength===0); |
| 80 | +} |
| 81 | + |
| 82 | +req.end(dataLargerThanTCPSendBuf); |
| 83 | +assert.ok(req.socket.writableLength>0); |
| 84 | +}); |
| 85 | +}); |
| 86 | +} |
| 87 | + |
| 88 | +functionsendSecReq(serverPort,fstReqCliPort){ |
| 89 | +// Make the second request, which should be sent on a new socket |
| 90 | +// because the first socket is not drained and hence can not be reused |
| 91 | +constreq=http.request({ |
| 92 | + agent, |
| 93 | +host: '127.0.0.1', |
| 94 | +port: serverPort, |
| 95 | +},(res)=>{ |
| 96 | +res.on('data',noop); |
| 97 | +res.on('end',common.mustCall(()=>{ |
| 98 | +setImmediate(sendThrReq,serverPort,req.socket.localPort); |
| 99 | +})); |
| 100 | +}); |
| 101 | + |
| 102 | +req.on('socket',common.mustCall((sock)=>{ |
| 103 | +assert.notStrictEqual(sock.localPort,fstReqCliPort); |
| 104 | +})); |
| 105 | +req.end(); |
| 106 | +} |
| 107 | + |
| 108 | +functionsendThrReq(serverPort,secReqCliPort){ |
| 109 | +// Make the third request, the agent should reuse the second socket we just made |
| 110 | +constreq=http.request({ |
| 111 | + agent, |
| 112 | +host: '127.0.0.1', |
| 113 | +port: serverPort, |
| 114 | +},noop); |
| 115 | + |
| 116 | +req.on('socket',common.mustCall((sock)=>{ |
| 117 | +assert.strictEqual(sock.localPort,secReqCliPort); |
| 118 | +process.exit(0); |
| 119 | +})); |
| 120 | +} |
| 121 | + |
| 122 | +functionnoop(){} |
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