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Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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4,801 Commits

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NameName
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Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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4,801 Commits

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NameName
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Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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4,801 Commits

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Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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4,801 Commits

Folders and files

NameName
Last commit message
Last commit date

Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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4,801 Commits

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NameName
Last commit message
Last commit date

Catch2 logo

Github ReleasesLinux build statusLinux build statusMacOS build statusBuild StatusCode CoverageTry onlineJoin the chat in Discord: https://discord.gg/4CWS9zD

What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

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Contributing

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21.5k stars

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462 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include<catch2/catch_test_macros.hpp>
#include<cstdint>uint32_tfactorial( uint32_t number ) {
return number <= 1 ? number : factorial(number-1) * number;
}
TEST_CASE( "Factorials are computed", "[factorial]" ) {
REQUIRE( factorial( 1) == 1 );
REQUIRE( factorial( 2) == 2 );
REQUIRE( factorial( 3) == 6 );
REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include<catch2/catch_test_macros.hpp>
#include<catch2/benchmark/catch_benchmark.hpp>
#include<cstdint>uint64_tfibonacci(uint64_t number) {
return number < 2 ? number : fibonacci(number - 1) + fibonacci(number - 2);
}
TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
REQUIRE(fibonacci(5) == 5);
REQUIRE(fibonacci(20) == 6'765);
BENCHMARK("fibonacci 20") {
returnfibonacci(20);
};
REQUIRE(fibonacci(25) == 75'025);
BENCHMARK("fibonacci 25") {
returnfibonacci(25);
};
}

Note that benchmarks are not run by default, so you need to run it explicitly with the [!benchmark] tag.

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

More

About

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

21.5k stars

Watchers

462 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages