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Blueprinter

Blueprinter is a JSON Object Presenter for Ruby that takes business objects and breaks them down into simple hashes and serializes them to JSON. It can be used in Rails in place of other serializers (like JBuilder or ActiveModelSerializers). It is designed to be simple, direct, and performant.

It heavily relies on the idea of views which, similar to Rails views, are ways of predefining output for data in different contexts.

Documentation

Docs can be found here.

Usage

Basic

If you have an object you would like serialized, simply create a blueprint. Say, for example, you have a User record with the following attributes [:uuid, :email, :first_name, :last_name, :password, :address].

You may define a simple blueprint like so:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfields:first_name,:last_name,:emailend

and then, in your code:

putsUserBlueprint.render(user)# Output is a JSON string

And the output would look like:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"email": "john.doe@some.fake.email.domain",
"first_name": "John",
"last_name": "Doe"
}
Collections

You can also pass a collection object or an array to the render method.

putsUserBlueprint.render(User.all)

This will result in JSON that looks something like this:

[
{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"email": "john.doe@some.fake.email.domain",
"first_name": "John",
"last_name": "Doe"
},
{
"uuid": "733f0758-8f21-4719-875f-743af262c3ec",
"email": "john.doe.2@some.fake.email.domain",
"first_name": "John",
"last_name": "Doe 2"
}
]

You can also configure other classes to be treated like collections. For example, if you are using Mongoid, you can configure it to treat Mongoid::Criteria objects as collections:

Blueprinter.configuredo |config|
config.custom_array_like_classes=[Mongoid::Criteria]end

Or if you wanted it to treat the Set class as a collection:

Blueprinter.configuredo |config|
config.custom_array_like_classes=[Set]end
Renaming

You can rename the resulting JSON keys in both fields and associations by using the name option.

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginassociation:user_projects,name: :projectsend

This will result in JSON that looks something like this:

{
"uuid": "92a5c732-2874-41e4-98fc-4123cd6cfa86",
"login": "my@email.com",
"projects": []
}
Views

You may define different outputs by utilizing views:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:first_name,:last_nameendview:extendeddoinclude_view:normalfield:addressassociation:projectsendend

A view can include fields from another view by utilizing include_view and include_views.

Usage:

putsUserBlueprint.render(user,view: :extended)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"address": "123 Fake St.",
"first_name": "John",
"last_name": "Doe",
"login": "john.doe@some.fake.email.domain"
}
Identifiers

identifiers are used to specify a field or method name used as an identifier. Usually, this is something like :id.

Example:

classUserBlueprint < Blueprinter::Baseidentifier:uuidend

Blueprinter identifiers have a few properties that set them apart from fields.

  1. Identifiers are always rendered and considered their own view (the :identifier view).
  2. When rendering, identifier fields are always sorted first, before other fields.

If either of the above two developer conveniences are not desired, you can simply create your identifier fields as regular fields.

Root

You can also optionally pass in a root key to wrap your resulting json in:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:first_name,:last_nameendend

Usage:

putsUserBlueprint.render(user,view: :normal,root: :user)

Output:

{
"user": {
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"first_name": "John",
"last_name": "Doe",
"login": "john.doe@some.fake.email.domain"
}
}
Meta Attributes

You can additionally add meta-data to the json as well:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:first_name,:last_nameendend

Usage:

json=UserBlueprint.render(user,view: :normal,root: :user,meta: {links: ['https://app.mydomain.com','https://alternate.mydomain.com']})putsjson

Output:

{
"user": {
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"first_name": "John",
"last_name": "Doe",
"login": "john.doe@some.fake.email.domain"
},
"meta": {
"links": [
"https://app.mydomain.com",
"https://alternate.mydomain.com"
]
}
}

NOTE: For meta attributes, a root is mandatory.

Exclude Fields

You can specifically choose to exclude certain fields for specific views

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:first_name,:last_nameendview:extendeddoinclude_view:normalfield:addressexclude:last_nameendend

Usage:

putsUserBlueprint.render(user,view: :extended)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"address": "123 Fake St.",
"first_name": "John",
"login": "john.doe@some.fake.email.domain"
}

Use excludes to exclude multiple fields at once inline.

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:age,:first_name,:last_name,endview:extendeddoinclude_view:normalfield:addressexcludes:age,:last_nameendend
Associations

You may include associated objects. Say for example, a user has projects:

classProjectBlueprint < Blueprinter::Baseidentifier:uuidfield:nameendclassUserBlueprint < Blueprinter::Baseidentifier:uuidfield:email,name: :loginview:normaldofields:first_name,:last_nameassociation:projects,blueprint: ProjectBlueprintendend

Usage:

putsUserBlueprint.render(user,view: :normal)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"first_name": "John",
"last_name": "Doe",
"login": "john.doe@some.fake.email.domain",
"projects": [
{
"uuid": "dca94051-4195-42bc-a9aa-eb99f7723c82",
"name": "Beach Cleanup"
},
{
"uuid": "eb881bb5-9a51-4d27-8a29-b264c30e6160",
"name": "Storefront Revamp"
}
]
}

It is also possible to pass options from one Blueprint to another via an association. For example:

classVehicleBlueprint < Blueprinter::Baseidentifier:uuidfield:full_namedo |vehicle,options|
"#{vehicle.model}#{options[:trim]}"endendclassDriverBlueprint < Blueprinter::Baseidentifier:uuidview:normaldofields:first_name,:last_nameassociation:vehicles,blueprint: VehicleBlueprint,options: {trim: 'LX'}endend

The options parameter also accepts a Proc (or any callable) for cases where the options need to be derived from the parent object at render time. The callable is invoked with the parent object and must return a Hash, which is then merged into the options passed to the associated Blueprint.

classDriverBlueprint < Blueprinter::Baseidentifier:uuidview:normaldofields:first_name,:last_nameassociation:vehicles,blueprint: VehicleBlueprint,options: ->(driver){{trim: driver.preferred_trim}}endend
Default Association/Field Option

By default, an association or field that evaluates to nil is serialized as nil. A default serialized value can be specified as an option on the association or field for cases when the association/field could potentially evaluate to nil. You can also specify a global field_default or association_default in the Blueprinter config which will be used for all fields/associations that evaluate to nil.

Global Config Setting

Blueprinter.configuredo |config|
config.field_default="N/A"config.association_default={}end

Field-level/Association-level Setting

classUserBlueprint < Blueprinter::Baseidentifier:uuidview:normaldofield:first_name,default: "N/A"association:company,blueprint: CompanyBlueprint,default: {}endend
default_if

Sometimes, you may want certain "empty" values to pass through to the default value. Blueprinter provides the ability to treat the following empty types as the default value (or nil if no default provided).

Blueprinter::EMPTY_COLLECTION

An empty array or empty active record collection.

Blueprinter::EMPTY_HASH

An empty hash.

Blueprinter::EMPTY_STRING

An empty string or symbol.

Field-level/Association-level Setting - EMPTY_STRING

classUserBlueprint < Blueprinter::Baseidentifier:uuidview:normaldo# If first_name is an empty string, it will become "N/A"field:first_name,default_if: Blueprinter::EMPTY_STRING,default: "N/A"# If the projects association collection is empty, it will become nilassociation:projects,blueprint: ProjectBlueprint,default_if: Blueprinter::EMPTY_COLLECTIONendend
Supporting Dynamic Blueprints For Associations

When defining an association, we can dynamically evaluate the blueprint. This comes in handy when adding polymorphic associations, by allowing reuse of existing blueprints.

classTask < ActiveRecord::Basebelongs_to:taskable,polymorphic: trueendclassProject < ActiveRecord::Basehas_many:tasks,as: :taskabledefblueprintProjectBlueprintendendclassTaskBlueprint < Blueprinter::Baseidentifier:uuidview:normaldofield:title,default: "N/A"association:taskable,blueprint: ->(taskable){taskable.blueprint},default: {}endend

NOTE:taskable.blueprint should return a valid Blueprint class. Currently, has_many is not supported because of the very nature of polymorphic associations.

Defining A Field Directly In The Blueprint

You can define a field directly in the Blueprint by passing it a block. This is especially useful if the object does not already have such an attribute or method defined, and you want to define it specifically for use with the Blueprint. This is done by passing field a block. The block also yields the object and any options that were passed from render. For example:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:full_namedo |user,options|
"#{options[:title_prefix]}#{user.first_name}#{user.last_name}"endend

Usage:

putsUserBlueprint.render(user,title_prefix: "Mr")

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"full_name": "Mr John Doe"
}

When a field block just delegates to a single method on the object, Symbol#to_proc (&:method_name) can be used as a terser form of the block syntax:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:display_name, &:formatted_full_nameend

This is equivalent to:

field:display_namedo |user|
user.formatted_full_nameend

NOTE: When using Symbol#to_proc, the block is invoked with only the object — options are not available, and the configured extractor is bypassed. For simple renames of an existing attribute, prefer the name: option instead (see Renaming), which routes through the configured extractor and keeps the DSL consistent.

Accessing the View Option

The view provided to the render call is implicitly available in the options hash within a field block, and can be referenced as needed. For example:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:full_namedo |user,options|
prefix=options[:view] == :admin ? '[Admin]' : options[:title_prefix]"#{prefix}#{user.first_name}#{user.last_name}"endview:admindofield:access_levelendend

Usage:

putsUserBlueprint.render(user,title_prefix: "Mr",view: :admin)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"full_name": "[Admin] John Doe",
"access_level": "4"
}
Defining An Identifier Directly In The Blueprint

You can also pass a block to an identifier:

classUserBlueprint < Blueprinter::Baseidentifier:uuiddo |user,options|
options[:current_user].anonymize(user.uuid)endend

Usage:

putsUserBlueprint.render(user,current_user: current_user)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
}

Identifiers also accept Symbol#to_proc shorthand as a terser form of the block syntax when the value is a single method call on the object:

classUserBlueprint < Blueprinter::Baseidentifier:anonymized_id, &:obfuscated_uuidend

NOTE: As with fields, this bypasses the configured extractor and does not have access to options. To use a different key name than the underlying method (without a block), use identifier :method_name, name: :key_name.

Defining An Association Directly In The Blueprint

You can also pass a block to an association:

classProjectBlueprint < Blueprinter::Baseidentifier:uuidfield:nameendclassUserBlueprint < Blueprinter::Baseidentifier:uuidassociation:projects,blueprint: ProjectBlueprintdo |user,options|
user.projects + options[:draft_projects]endend

Usage:

putsUserBlueprint.render(user,draft_projects: Project.where(draft: true))

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"projects": [
{"uuid": "b426a1e6-ac41-45ab-bfef-970b9a0b4289", "name": "query-console"},
{"uuid": "5bd84d6c-4fd2-4e36-ae31-c137e39be542", "name": "blueprinter"},
{"uuid": "785f5cd4-7d8d-4779-a6dd-ec5eab440eff", "name": "uncontrollable"}
]
}
Passing Additional Properties To #render

render takes an options hash which you can pass additional properties, allowing you to utilize those additional properties in the field block. For example:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield(:company_name)do |_user,options|
options[:company].nameendend

Usage:

putsUserBlueprint.render(user,company: company)

Output:

{
"uuid": "733f0758-8f21-4719-875f-262c3ec743af",
"company_name": "My Company LLC"
}
Conditional Fields

Both the field and the global Blueprinter Configuration supports :if and :unless options that can be used to serialize fields conditionally.

Global Config Setting - if and unless

Blueprinter.configuredo |config|
config.if=->(field_name,obj,_options){ !obj[field_name].nil?}config.unless=->(field_name,obj,_options){obj[field_name].nil?}end

Field-level Setting

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:last_name,if: ->(_field_name,user,options){user.first_name != options[:first_name]}field:age,unless: ->(_field_name,user,_options){user.age < 18}end

NOTE: The field-level setting overrides the global config setting (for the field) if both are set.

Exclude Fields with nil Values

By default, fields with nil values are included when rendering. You can override this behavior by setting :exclude_if_nil: true in the field definition.

Usage:

classUserBlueprint < Blueprinter::Baseidentifier:uuidfield:namefield:birthday,exclude_if_nil: trueenduser=User.new(name: 'John Doe')putsUserBlueprint.render(user)

Output:

{
"name": "John Doe"
}
Custom Formatting for Dates and Times

To define a custom format for a Date or DateTime field, include the option datetime_format. This global or field-level option can be either a string representing the associated strftime format, or a Proc which receives the original Date/DateTime object and returns the formatted value. When using a Proc, it is the Proc's responsibility to handle any errors in formatting.

Global Config Setting - datetime

If a global datetime_format is set (either as a string format or a Proc), this option will be invoked and used to format all fields that respond to strftime.

Blueprinter.configuredo |config|
config.datetime_format=->(datetime){datetime.nil? ? datetime : datetime.strftime("%s").to_i}end

Field-level Setting - datetime_format

Usage (String Option):

classUserBlueprint < Blueprinter::Baseidentifier:namefield:birthday,datetime_format: "%m/%d/%Y"end

Output:

{
"name": "John Doe",
"birthday": "03/04/1994"
}

Usage (Proc Option):

classUserBlueprint < Blueprinter::Baseidentifier:namefield:birthday,datetime_format: ->(datetime){datetime.nil? ? datetime : datetime.strftime("%s").to_i}end

Output:

{
"name": "John Doe",
"birthday": 762739200
}

NOTE: The field-level setting overrides the global config setting (for the field) if both are set.

Transform Classes

Blueprinter provides the ability to specify transforms on views, which enable further processing and transforming of resulting view field hashes prior to serialization.

Use transform to specify one transformer to be included for serialization. A transformer is a class, extending Blueprinter::Transformer and implementing the transform method. The modified hash object will be the resulting hash passed to serialization.

Example

Create a Transform class extending from Blueprinter::Transformer

classDynamicFieldTransformer < Blueprinter::Transformerdeftransform(hash,object,_options)hash.merge!(object.dynamic_fields)endend
classUserdefdynamic_fieldscaserolewhen:admin{employer: employer,time_in_role: determine_time_inrole}when:maintainer{label: label,settings: generate_settings_hash}when:read_only{last_login_at: last_login_at}endendend

Then specify the transform to use for the view.

classUserBlueprint < Blueprinter::Basefields:first_name,:last_nametransformDynamicTransformerend

Transform across views

Transformers can be included across views:

classUserBlueprint < Blueprinter::BasetransformDefaultTransformerview:normaldotransformViewTransformerendview:extendeddoinclude_view:normalendend

Both the normal and extended views have DefaultTransformer and ViewTransformer applied.

Transformers are executed in a top-down order, so DefaultTransformer will be executed first, followed by ViewTransformer.

Global Transforms

You can also specify global default transformers. Create one or more transformer classes extending from Blueprinter::Transformer and set the default_transformers configuration

classLowerCamelTransformer < Blueprinter::Transformerdeftransform(hash,_object,_options)hash.transform_keys!{ |key| key.to_s.camelize(:lower).to_sym}endend
Blueprinter.configuredo |config|
config.default_transformers=[LowerCamelTransformer]end

Note: Any transforms specified on a per-blueprint or per-view level will override the default_transformers in the configuration.

Configurable Extractors

Blueprinter gets a given objects' values from the fields definitions using extractor classes. You can substitute your own extractor class globally or per-field.

Examples

For a specific kind of field, create an extractor class extending from Blueprinter::Extractor

classMyFieldExtractor < Blueprinter::Extractordefextract(_field_name,_object,_local_options,_options={})# process your obscure_object_object.clarifiedendend
classMysteryBlueprint < Blueprinter::Basefield:obscure_object,extractor: MyFieldExtractorend

For a global default, create an extractor class extending from Blueprinter::AutoExtractor and set the extractor_default configuration

classMyAutoExtractor < Blueprinter::AutoExtractordefinitializesuper@my_field_extractor=MyFieldExtractor.newenddefextractor(object,options)# dispatch to any class AutoExtractor can, plus moreifdetect_obscurity(object)@my_field_extractorelsesuperendendend
Blueprinter.configuredo |config|
config.extractor_default=MyAutoExtractorend
Sorting Fields

By default the response sorts the keys by name. If you want the fields to be sorted in the order of definition, use the below configuration option.

Usage:

Blueprinter.configuredo |config|
config.sort_fields_by=:definitionend
classUserBlueprint < Blueprinter::Baseidentifier:namefield:emailfield:birthday,datetime_format: "%m/%d/%Y"end

Output:

{
"name": "John Doe",
"email": "john.doe@some.fake.email.domain",
"birthday": "03/04/1994"
}
Reflection

Blueprint classes may be reflected on to inspect their views, fields, and associations. Extensions often make use of this ability.

classWidgetBlueprint < Blueprinter::Basefields:name,:descriptionassociation:category,blueprint: CategoryBlueprintview:extendeddofield:priceassociation:parts,blueprint: WidgetPartBlueprintendend# A Hash of views keyed by nameviews=WidgetBlueprint.reflectionsviews.keys=>[:default,:extended]# Hashes of fields and associations, keyed by namefields=views[:default].fieldsassoc=views[:default].associations# Get info about a fieldfields[:description].namefields[:description].display_namefields[:description].options# Get info about an associationassoc[:category].nameassoc[:category].display_nameassoc[:category].blueprintassoc[:category].viewassoc[:category].options
Extensions

Blueprinter provides an extension system that enables certain behavior to be modified as needed.

Blueprinter.configuredo |config|
config.extensions << MyExtension.newconfig.extensions << OtherExtension.newend

Available Hooks

  • pre_render - Intercept the object before rendering begins. This allows you to modify, transform, or replace the object that will be serialized.

Creating Extensions

To create an extension, simply subclass Blueprinter::Extension and override the method representing the desired hook:

classObfuscateNameExtension < Blueprinter::Extensiondefpre_render(object,blueprint,view,options)returnobjectunlessobject.respond_to?(:name)modified_object=object.dupmodified_object.name=ObsfuscateName.call(modified_object.name)modified_objectendend

Extension Execution Order

Extensions are executed in the order they are added to the configuration. Each extension receives the result from the previous extension, allowing for chained transformations:

Blueprinter.configuredo |config|
config.extensions << SecurityExtension.new# Runs firstconfig.extensions << AssociationLoaderExtension.new# Runs secondconfig.extensions << UserEnrichmentExtension.new# Runs thirdend

Gem Extensions

Gems can be created that enrich blueprinter's core functionality via extensions.

Procore Supported Gems
Community Gems

NOTE: The following are not officially maintained/supported by Procore OSS.

Deprecations

When functionality in Blueprinter is invoked, that has been deprecated, the default behavior is to write a deprecation notice to stderror.

However, deprecations can be configured to report at three different levels:

KeyResult
:stderr (Default)Deprecations will be written to stderror
:raiseDeprecations will be raised as Blueprinter::BlueprinterErrors
:silenceDeprecations will be silenced and will not be raised or logged

Example - deprecations

Blueprinter.configuredo |config|
config.deprecations=:raiseend
render_as_hash

Same as render, returns a Ruby Hash.

Usage:

putsUserBlueprint.render_as_hash(user,company: company)

Output:

{uuid: "733f0758-8f21-4719-875f-262c3ec743af",company_name: "My Company LLC"}
render_as_json

Same as render, returns a Ruby Hash JSONified. This will call JSONify all keys and values.

Usage:

putsUserBlueprint.render_as_json(user,company: company)

Output:

{"uuid"=>"733f0758-8f21-4719-875f-262c3ec743af","company_name"=>"My Company LLC"}

Installation

Add this line to your application's Gemfile:

gem'blueprinter'

And then execute:

bundle

Or install it yourself as:

gem install blueprinter

You should also have require 'json' already in your project if you are not using Rails or if you are not using Oj.

OJ

By default, Blueprinter will be calling JSON.generate(object) internally and it expects that you have require 'json' already in your project's code. You may use Oj to generate in place of JSON like so:

require'oj'# you can skip this if OJ has already been required.Blueprinter.configuredo |config|
config.generator=Oj# default is JSONend

Ensure that you have the Oj gem installed in your Gemfile if you haven't already:

# Gemfilegem'oj'

Yajl-ruby

yajl-ruby is a fast and powerful JSON generator/parser. To use yajl-ruby in place of JSON / OJ, use:

require'yajl'# you can skip this if yajl has already been required.Blueprinter.configuredo |config|
config.generator=Yajl::Encoder# default is JSONconfig.method=:encode# default is generateend

NOTE: You should be doing this only if you aren't using yajl-ruby through the JSON API by requiring yajl/json_gem. More details here. In this case, JSON.generate is patched to use Yajl::Encoder.encode internally.

Contributing

Please read our Contributing file

Tests

You can run tests with bundle exec rake.

Maintain The Docs

We use Yard for documentation. Here are the following documentation rules:

  • Document all public methods we expect to be utilized by the end developers.
  • Methods that are not set to private due to ruby visibility rule limitations should be marked with @api private.

How to Document

We use Yard for documentation. Here are the following documentation rules:

  • Document all public methods we expect to be utilized by the end developers.
  • Methods that are not set to private due to ruby visibility rule limitations should be marked with @api private.

Releasing a New Version

To release a new version, change the version number in version.rb, and update the CHANGELOG.md. Finally, maintainers need to run bundle exec rake release, which will automatically create a git tag for the version, push git commits and tags to Github, and push the .gem file to rubygems.org.

License

The gem is available as open source under the terms of the MIT License.

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