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Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Latest commit

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History
149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Latest commit

History

History
149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Latest commit

History

History
149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Latest commit

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History
149 lines (109 loc) · 8.21 KB

File metadata and controls

149 lines (109 loc) · 8.21 KB

Attributions

F# and the Visual F# tools have had significant community contributions. This document exists to attribute work and let people know who is behind their favorite features.

This document may not be exhaustive or attribute everyone. If you have implemented a feature or done some improvements in an area, please feel free to make a pull request on this document to attribute yourself!

Language, Compiler, and FSharp.Core

This is for those who contributed language features, compiler improvements, or improvements or additions to FSharp.Core.

F# 4.1 Language Features

F# 4.1 Compiler improvements

Error Message Improvements

Performance Improvements

SRTP Improvements

F# 4.2 Compiler Improvements

FSharp.Core

Performance Improvements

Interop Improvements

General Improvements

Tooling - Visual Studio and Platform Support

This is for those who contributed Visual Studio IDE features and platform support for F#.

Visual F# for Visual Studio 2017

Editor Features

Project System

F# Interactive

Code Fixes and analyzers

.NET Core Support

Infrastructure

Infrastructure isn't the sexiest stuff in the world, but it's absolutely necessary to the success of F#. The following community members helped F# and Visual F# infrastructure.