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// https://en.wikipedia.org/wiki/Neighbourhood_(graph_theory)
classGraph{
// Generic graph: the algorithm works regardless of direction or weight
constructor(){
this.edges=[]
}
addEdge(node1,node2){
// Adding edges to the graph
this.edges.push({
node1,
node2
})
}
nodeNeighbors(node){
// Returns an array with all of the node neighbors
constneighbors=newSet()
for(constedgeofthis.edges){
// Checks if they have an edge between them and if the neighbor is not
// already in the neighbors array
if(edge.node1===node&&!neighbors.has(edge.node2)){
neighbors.add(edge.node2)
}elseif(edge.node2===node&&!neighbors.has(edge.node1)){
neighbors.add(edge.node1)
}
}
returnneighbors
}
}
export{Graph}
// const graph = new Graph()
// graph.addEdge(1, 2)
// graph.addEdge(2, 3)
// graph.addEdge(3, 5)
// graph.addEdge(1, 5)
// graph.nodeNeighbors(1)