Become a sponsor to Thomas Jebson
Hi, I'm Thomas Jebson 👋
Games & Engine Development Specialist | BSc Games Programming Student
About Me
I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.
Technical Toolkit
- Languages: C++, C#, Python, Unreal Blueprints
- Engines: Unreal Engine, Unity
Why Sponsor Me?
I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:
- Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
- Community Support: Providing documentation and helping users implement my tools.
- Educational Growth: Supporting my academic journey as I build next-generation game development tools.
Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).
Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.
Featured work
- PycraftDeveloper/PMMA
PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!
C++ 6 - PycraftDeveloper/Game-Dev-Tool-Kit
This is a collection of tools I have made to improve game development in Unity.
C# - PycraftDeveloper/AutoExtract
A small project designed to automatically extract archives from the downloads folder
Python 2 - PycraftDeveloper/Graphical-Python-Effects
This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb
Python 4 - PycraftDeveloper/1942
In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!
C++ 2 - PycraftDeveloper/Pycraft
Pycraft is the OpenGL, open world, video game made with Python.
Python 10