You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
You must be logged in to sponsor PycraftDeveloper

Become a sponsor to Thomas Jebson

@PycraftDeveloper

Thomas Jebson

PycraftDeveloper
Northampton, England

Hi, I'm Thomas Jebson 👋

Games & Engine Development Specialist | BSc Games Programming Student


About Me

I am a passionate games and game engine programmer based in the United Kingdom. Currently pursuing my BSc in Games Programming, I bridge the gap between low-level engine architecture and high-level gameplay mechanics across industry-standard frameworks.

Technical Toolkit

  • Languages: C++, C#, Python, Unreal Blueprints
  • Engines: Unreal Engine, Unity

Why Sponsor Me?

I am fully committed to keeping my GitHub repositories open-source and free for developers worldwide. Your sponsorship directly fuels:

  • Active Development: Funding continuous updates, performance optimisation, and bug fixes to all my current and future repos - most notably PMMA.
  • Community Support: Providing documentation and helping users implement my tools.
  • Educational Growth: Supporting my academic journey as I build next-generation game development tools.

Please Note: GitHub Sponsorship supports my open-source tools and repository maintenance. It does not apply to or alter the pricing of any independent paid games or in-app purchases (though I am actively looking into cross-platform rewards soon!).

Please Note: All my repositories are written by me on a Keychron Q6, and have not been written by any form of generative AI - all third-party code and assets should be appropriately referenced.

Featured work

  1. PycraftDeveloper/PMMA

    PMMA is targeted at helping you build applications of any size in Python and C++ by covering areas such as rendering, audio/video playback and much more!

    C++ 6
  2. PycraftDeveloper/Game-Dev-Tool-Kit

    This is a collection of tools I have made to improve game development in Unity.

    C#
  3. PycraftDeveloper/AutoExtract

    A small project designed to automatically extract archives from the downloads folder

    Python 2
  4. PycraftDeveloper/Graphical-Python-Effects

    This repository is where you will find the source code used to create the graphical effects seen in our popular YouTube series here: www.youtube.com/playlist?list=PLP_7YMAbPCtVm3xP_eahQa_1AuS04Yznb

    Python 4
  5. PycraftDeveloper/1942

    In this game the goal is to defeat all the enemy planes and make it to the end of each level. Make sure to keep shooting down those planes as the waves don't stop!

    C++ 2
  6. PycraftDeveloper/Pycraft

    Pycraft is the OpenGL, open world, video game made with Python.

    Python 10

Select a tier

$ a month

Choose a custom amount.

$5 a month

Select
  • Get a Sponsor badge on your profile

$15 a month

Select
  • Logo or name goes in my project README

$20 a month

Select
  • Access to my videos, screencasts, and tutorials

$30 a month

Select
  • Logo or name on project website
  • Have your bug reports prioritized