Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

KeyLabs

KeyLabs is an online "touch typing" game inspired by typing platforms such as MonkeyType and TypeRacer, as well as aim trainers like AimLabs and Aimbooster.

The goal of KeyLabs is to combine typing and aiming mechanics into a single competitive training experience.

Project Background

KeyLabs was originally developed during the Terrible Ideas Hackathon, and later continued in collaboration with Antga in this repository: https://github.com/RuffByte/KeyLabs

Due to limited time and experience during development, many features remained unpolished or incomplete, and the project required significant refactoring. As a result, it did not fully reach its intended potential at the time.

This version of the project is a solo development continuation of the original repository, focusing on rebuilding and improving the system over time.

Credits

This project was heavily inspired by MonkeyType. The wordset data used in this project is sourced from their repository

Getting Started

git clone https://github.com/tulza/keyLabs.git

change directory to the project then install dependencies

cd .\keyLabs\
bun install

Create the .env file then update the values,

cp .env-example .env

run development server

bun run dev

Open http://localhost:3000 with your browser to see the result.


About

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages