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rsc-data

collection of data for runescape classic. probabilities for drops, entity spawn information, skill data, etc. useful for game server-sided applications or analysis/simulations.

install

$ npm install @2003scape/rsc-data

certificates.json

https://classic.runescape.wiki/w/Certificate

{"items": {"151": 517,// original item index: certificate item index// ...},"certers": {"229": {// index of config/npcs.json"type": "fish",// used for NPC dialogue"certificates": [// menu used for certificate -> item{"id": 630,// item index of certificate"alias": "shark"// text used in client menu},// ...],"items": [// menu used for item -> certificate{"id": 555,// original item index"alias": "bass"},// ...]},// ...}}

config/

dumped and converted .jag archive files from the official client. see https://github.com/2003scape/rsc-config#api

edible.json

{"257": {// item id to eat"hits": 5,// amount of hits healed"result": 263,// optional resulting item ID// optional message(s) if different than the default"message": "You eat half of an apple pie"},// entries can also just be integers if they have no special behaviour"373": 12}

landscape/

.jag archive files used on the server for collision detection. see https://github.com/2003scape/rsc-landscape

locations/items.json

[{"id": 10,// index of config/items.json"amount": 10,// item amount (optional and only for stackables)"respawn": 60000,// ms for respawn after being picked up"x": 147,"y": 3337},// ...]

locations/npcs.json

[{"id": 0,// npc index"x": 185,"y": 661,"minX": 175,"maxX": 195,"minY": 651,"maxY": 671},// ...]

locations/objects.json

[{"id": 1,// index of config/objects.json"direction": 0,// direction from 0-6 in TRBL/NESW order"x": 346,"y": 554},// ...]

npc-respawn.json

{"0": 211000,// npc index -> milliseconds for respawn after death// ...}

regions.json

boundaries and spawn points for different cities and areas.

{// can also be array of objects if area covers multiple rectangles"varrock": {"minX": 50,"maxX": 444,"minY": 180,"maxY": 565,"spawnX": 120,// used for teleportation"spawnY": 504},// etc.}

rolls/

probabilities for various randomized aspects, such as NPC drops or christmas cracker rates. each roll is between 0-128, so the total weight per individual drop table cannot exceed 128. if the total weight is less than 128, there is a chance to drop nothing besides the entries with 0 weight.

{"11": [// npc index or table name{"id": 20,// item index"weight": 0// if 0, always drop},{"id": 10,"amount": 3,// amount (multiple are dropped if non-stackable)"weight": 38// numerator out of 128},{"reference": "herb",// reference another NPC id or table within"weight": 23},{"id": [827,273],// drop 2 items in the same entry"weight": 10}// ...// implicit 43/128 nothing roll (besides 0-weighted entries; bones)],// ...}

shops.json

https://classic.runescape.wiki/w/Category:Shops

{"al-kharid-general": {"items": [{"id": 135,// item index"amount": 3}],// the multipliers of item.price used when items are at default stock"sellMultiplier": 130,"buyMultiplier": 40,"delta": 3,// amount multipliers change when over/under stock// milliseconds until restock tick, which increases understocked items// by 1 annd decreases over-stocked or player-added items by 1"restock": 12000,"general": true// true if players can sell any tradeable item},// ...}

skills/cooking.json

https://classic.runescape.wiki/w/Cooking

{// the item IDs of uncooked items that gauntlets can affect, and how much// they increase the roll chances"gauntlets": {"369": 1.05,// ...},"uncooked": {"133": {// uncooked food index"level": 1,// required level"experience": 120,// experience received on success"cooked": 132,// cooked item index, received on success"burnt": 134,// burnt item index, received on failure"roll": [128,512],// x/256 of success at level 1 and 99"range": false// is a range required?},// ...},// inventory item combinations (use item on item)"combinations": [{"level": 35,// required level to perform"item": 320,// the first item index to be used on..."with": 321,// the second item index"result": 323,// the result item index of combining items"knife": false,// do we kneed a knife to do this?"message": "You add tomato to the pizza"},// ...]}

skills/crafting.json

https://classic.runescape.wiki/w/Crafting

{// gem cutting; results of using a chisel on uncut gems"cutting": {"157": {// uncut gem item index"level": 43,// required level"experience": 430,"id": 161// cut gem item index},// ...},// leather sewing: result of using leather with needle+thread in inventory"leather": [{"level": 14,"experience": 100,"id": 15,// item index of completed leather item"alias": "Armour"// text used in client menu},// ...],"pottery": [{"level": 4,"unfired": {// item index from using item on pottery wheel"id": 278,"experience": 60},"fired": {// item index of from using unfired item on pottery oven"id": 251,"experience": 40},"alias": "pie dishes"// text used on menu prompt},// ...],"silver-jewellery": [// silver bar on furnace"moulds": [386,/* ... */],// the moulds for each item below"items": [{"level": 16,"experience": 200,"id": 44},// ...],],"gold-jewellery": [// gold bar on furnace// same as silver-jewellery],"stringing": {// string on unstrung amulet, unstrung -> strung"1027": 1028,// ...},"glassblowing": [// using glassblowing pipe on molten glass{"level": 46,"experience": 210,"id": 611,// item index of result"alias": "orb"// text in menu prompt},// ...],"battlestaves": {// using powered orb item on battle staff item"612": {"level": 62,"experience": 500,"id": 615},//...}}

skills/fishing.json

https://classic.runescape.wiki/w/Fishing

{"spots": {"193": {// fishing spot object index"net": {// object command name"tool": 376,// item index required to fish (net, rod, ...)"bait": null,// stackable item index depleted after success"fish": {"349": {// item index of raw fish caught using the command"level": 1,"experience": 40,"roll": [48,256]},// ...}},// ...},// ...}}

skills/fletching.json

https://classic.runescape.wiki/w/Fletching

{"bows": {"14": [// log item index// shortbow, longbow{"level": 5,"experience": 20,// experience gained for cutting and stringing"unstrung": 227,// item index after using knife on log"strung": 189// item index after using string on unstrung},{"level": 10,"experience": 40,"unstrung": 276,"string": 188}],// ...}}

skills/herblaw.json.

https://classic.runescape.wiki/w/Herblaw

{"herbs": {"165": {// unidentified herb item index"level": 3,"experience": 10,"id": 44// ID of identified herb},// ...},"unfinished": {// results of using identified herb on vial of water"444": {// identified herb item index"level": 3,"id": 454// unfinished potion item index}},"potions": {// results of using items on unfinished potions"454": {// unfinished potion item index"270": {// secondary item index"level": 3,"experience": 100,"id": 474// finished potion item index (3 dose)}}}}

skills/magic.json

https://classic.runescape.wiki/w/Magic

{"spellExperience": [// experience gained on successful spell. index corresponds to// config/spells.json88,// ...]}

skills/mining.json

https://classic.runescape.wiki/w/Mining

{"pickaxes": {"156": {// pickaxe item index"level": 1,"attempts": 1// attempts the pickaxe performs before success},// ...},"gem": [// gem roll rates (1/256 to get a gem from a rock){"id": 160,// item index"weight": 64// roll out of 128},// ...],"rocks": {"100": {// game object index"level": 1,"experience": 70,"roll": [48,256],// item index, or array of weighted item entries (for gem rocks)"ore": 150,"respawn": 5400,// milliseconds until depleted turns into original"depleted": 9// game object index of rock after success},// ...}}

skills/prayer.json

https://classic.runescape.wiki/w/Prayer#Bones

{"buryExperience": {// bone id -> experience received"20": 15,// ...}}

skills/smithing.json

https://classic.runescape.wiki/w/Smithing

{"smelting": {"169": {// smelted bar item index"level": 1,"experience": 25,"ores": [{"id": 150},{"id": 202}]},// ...},// there's always the same menu tree for every bar"smithing": {// amount of bars needed for each item below, using the menu tree order"bars": [[1,1,[1,2,2,2,3],[1,3],1],// ...],"items": ["169": {// smelted bar item index// base experience - multiplied by amount of bars required"experience": 50,"items": [// follows the same tree as smithing.bars above{"level": 1,"id": 62,// only specified to override or if this is an// additional menu (which bronze and steel bars have)"bars": 1,// only specified to override the bar experience rate.// give constant experience for this item only"experience": 100},// ...]},// ...]}}

skills/thieving.json

https://classic.runescape.wiki/w/Thieving

{"pickpocket": {"11": {// npc index"level": 1,"experience": 32,"roll": [180,240],// item indexes received on success (optionally weighted)"items": [{"id": 10,"amount": 3}],// dialogue on failure"exclaimation": "Oi what do you think you're doing"},// ...},"stalls": {"322": {// stall object index (with steal-from command)"level": 20,"experience": 96,// reward for successful theft (optionally weighted)"items": [{"id": 200}],// how long it takes to steal from the depleted stall to respawn"respawn": 8000,"owner": 326,// the shopkeeper of the stall// npc indexes of nearby NPCs who prevent theft"guards": [322,321]},// ...},"chests": {"334": {"level": 13,"experience": 30,"items": [{"id": 10,"amount": 10}],"lockpick": false,"respawn": 10000},// ..},"doors": {"93": {// index of config/wall-objects.json"level": 7,"experience": 15,"lockpick": false,// do we need a lockpick in inventory?// positions where we can open the door freely"exits": [{"x": 539,"y": 531}]},// ...}}

skills/woodcutting.json

https://classic.runescape.wiki/w/Woodcutting

{"axes": {"12": 1.5,// item index -> roll multiplier// ...},"trees": {"0": {"level": 1,"experience": 100,"roll": [64,200],"log": 14,// item index received on success"respawn": 40000,// milliseconds until stump turns back into tree"stump": 100// object index tree turns into when cut},// ...}}

wieldable.json

wieldable item bonuses and skill requirements. the wielded slots are specified in config/items.json.

{"0": {// item index"female": false,// can only female characters wear this?"animation": 118,// the client-sided animation index"armour": 0,"weaponAim": 8,"weaponPower": 6,"magic": 0,"prayer": 0,"requirements": {// optionalattack: 30// skill names -> base level required}},// ...}

license

RuneScape Classic Wiki:

Content on this site is licensed under CC BY-NC-SA 3.0; additional terms apply. RuneScape and RuneScape Old School are the trademarks of Jagex Limited and are used with the permission of Jagex.

original game data definitions (in config/):

© 2001-2002 Andrew Gower and Jagex Ltd

CC-BY-SA-4.0 https://creativecommons.org/licenses/by-sa/4.0/legalcode

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🗄️ collection of data for runescape classic

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