⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
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Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

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Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot
dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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@michaelmwu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

Closed
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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1

Conversation

@dependabot

@dependabotdependabotBot commented on behalf of githubJul 3, 2026

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Contributor

Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
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  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

Copy link
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ContributorAuthor

OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot
dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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Successfully merging this pull request may close these issues.

1 participant

@michaelmwu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

Closed
dependabot[bot] wants to merge 1 commit into
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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1

Conversation

@dependabot

@dependabotdependabotBot commented on behalf of githubJul 3, 2026

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Contributor

Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

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Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

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dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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@dependabotdependabotBot commented on behalf of githubJul 3, 2026

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Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot
dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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@michaelmwu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

Closed
dependabot[bot] wants to merge 1 commit into
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Closed

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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Conversation

@dependabot

@dependabotdependabotBot commented on behalf of githubJul 3, 2026

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Contributor

Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

Copy link
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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

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Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


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Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot
dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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dependenciesPull requests that update a dependency filejavascriptPull requests that update javascript code

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Successfully merging this pull request may close these issues.

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@michaelmwu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

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⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
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@dependabotdependabotBot commented on behalf of githubJul 3, 2026

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Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
@dependabot@github

dependabotBot commented on behalf of githubJul 15, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot
dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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@michaelmwu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard - #364

Closed
dependabot[bot] wants to merge 1 commit into
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Closed

⬆ bump @biomejs/biome from 2.5.0 to 2.5.1 in /apps/admin_dashboard#364
dependabot[bot] wants to merge 1 commit into
mainfrom
dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1

Conversation

@dependabot

@dependabotdependabotBot commented on behalf of githubJul 3, 2026

Copy link
Copy Markdown
Contributor

Bumps @biomejs/biome from 2.5.0 to 2.5.1.

Release notes

Sourced from @​biomejs/biome's releases.

Biome CLI v2.5.1

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

... (truncated)

Changelog

Sourced from @​biomejs/biome's changelog.

2.5.1

Patch Changes

  • #10722f8a303d Thanks @​denbezrukov! - Fixed CSS formatter output for comments between import media queries.

    -@import url("print.css") print,-/* comment */-screen;+@import url("print.css") print, /* comment */ screen;
  • #107389fdc560 Thanks @​JamBalaya56562! - Fixed #9899: the json and json-pretty reporters now escape backslashes in a diagnostic's location.path. Previously, paths containing backslashes (such as Windows-style paths) were emitted unescaped, producing invalid JSON.

    - "path": "src\account\setup-passkey.tsx",+ "path": "src\\account\\setup-passkey.tsx",
  • #106265f837df Thanks @​tom-groves! - Fixed #10625: biome migrate no longer emits an invalid trailing comma when a renamed rule (such as noConsoleLognoConsole) is the last member of its rule group. Previously this produced malformed output that aborted the migration of a strict-JSON biome.json with a parsing error.

  • #10535c245f9d Thanks @​Mokto! - Fixed a false positive in noUnusedVariables for Svelte files where variables referenced inside {@html expr} blocks were incorrectly reported as unused.

  • #10668a0f197e Thanks @​Netail! - The biome init command has been updated to include a more up-to-date URL to the first-party extensions page.

  • #10667d8c3e87 Thanks @​Netail! - Fixed #10664: useErrorCause now correctly detects a shorthand property.

  • #10696ef2373f Thanks @​ematipico! - Fixed #9566. Improved how the Biome Language Server loads multiple configuration files inside a workspace.

  • #107054ccb410 Thanks @​ematipico! - Fixed #10652. Biome plugins are now properly filtered when using --only and --skip flags.

  • #10669aa0a6eb Thanks @​Netail! - Fixed #10651: useInlineScriptId now correctly trims trivia to detect if an id attribute has been set.

  • #10689844b1be Thanks @​ematipico! - Fixed #10658. The issue was caused by the "Go-to definition" editor feature, which was enabled by default. The feature is now disabled by default. To work, the feature triggers the scanner to build the module graph. This caused memory leak issues in cases where Biome starts in the home directory to modify files.

    If you relied on this new feature, you must now turn on using the [editor settings] of the extension e.g. Zed and VSCode.

  • #10695043fbb5 Thanks @​ematipico! - Fixed #10674. Biome now throws an error when the field level is missing from a rule option.

  • #107125941df2 Thanks @​Conaclos! - Improved the diagnostic and the documentation of useFlatMap.

  • #1061523814f1 Thanks @​qwertycxz! - Improved the DX the JSON schema when it's used by certain code editors like VSCode.

  • #10688ec69489 Thanks @​ematipico! - Fixed a bug where the Biome Daemon did not correctly shut down when the editor was closed during an in-progress operation, especially while scanning.

  • #107016c2e0d7 Thanks @​ematipico! - Fixed #10694. The Biome Language Server no longer prints an error when the user hovers a variable imported from node_modules.

  • #10681888515b Thanks @​Conaclos! - Fixed useExportType that reported useless details in some diagnostics.

... (truncated)

Commits

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Bumps [@biomejs/biome](https://github.com/biomejs/biome/tree/HEAD/packages/@biomejs/biome) from 2.5.0 to 2.5.1.
- [Release notes](https://github.com/biomejs/biome/releases)
- [Changelog](https://github.com/biomejs/biome/blob/main/packages/@biomejs/biome/CHANGELOG.md)
- [Commits](https://github.com/biomejs/biome/commits/@biomejs/biome@2.5.1/packages/@biomejs/biome)
---
updated-dependencies:
- dependency-name: "@biomejs/biome"
dependency-version: 2.5.1
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
@dependabotdependabotBot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jul 3, 2026
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dependabotBot commented on behalf of githubJul 15, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

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dependabotBot deleted the dependabot/bun/apps/admin_dashboard/biomejs/biome-2.5.1 branch July 15, 2026 10:03
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