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    1. CeegyresaurusCeegyresaurusPublic

      CG resource

      40 3

    2. Wave-Particles-with-Interactive-VorticesWave-Particles-with-Interactive-VorticesPublic

      A dx12 river renderer using wave particles with interactive vortices.

      C++ 293 22

    3. vksssssvksssssPublic

      A screen space sub-surface scattering demo implemented with vulkan api

      C++ 16 3

    4. PVTUTPVTUTPublic

      Procedural Virtual Texture with Unity Terrain

      C# 261 49

    5. VLD3D11VLD3D11Public

      d3d11 volumetric light

      C++ 7 1