View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
View ADSteele916's full-sized avatar

Organizations

@UBC-Rocket

Block or report ADSteele916

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ADSteele916/README.md

About Me

Hello! I’m Alex, a software engineer specializing in embedded and systems programming.

I currently work at Tesla, where I optimize the distributed vehicle simulations that validate the safety of all software rolled out to vehicles. My main professional interest is designing high-performance systems responsible for mission-critical decisions. More concretely, I enjoy working on embedded firmware, high-performance applications, and AI (specifically reinforcement learning) systems. In previous roles, I’ve written safety-critical firmware for responding to automotive crashes, magnetohydrodynamic simulation software, and a satellite firmware image deployment system.

I received my Honours Bachelor of Science in Computer Science and Physics from the University of British Columbia in May 2024. In my final year, I completed my thesis on reinforcement learning for snake-like robots under the supervision of Professor Michiel van de Panne. I was also the lead teaching assistant for CPSC 110, the university’s major-stream introductory computer science course, for four years. As part of that role, I developed a high-performance code similarity detection system capable of comparing tens of millions of pairs of assignment submissions, which is now in use across the department.

Please don’t hesitate to reach out if you’d like to chat. The best way to get ahold of me is via email.

Pinned Loading

  1. rand-functorsrand-functorsPublic

    A zero-cost Rust abstraction for sampling from and enumerating the outcomes of a random process using the same code.

    Rust 2

  2. cabalcabalPublic

    Utilities for clustering fully-connected similarity graphs

    Rust 1

  3. poor-mans-4090poor-mans-4090Public

    A simple ray tracer written in Rust

    Rust 2

  4. nwhacks2022nwhacks2022Public

    Au Delà - a CS education toolbox built with GPT-3

    Python 1

  5. pybay2024-talkpybay2024-talkPublic

    TeX 1

  6. nwhacks2024-talknwhacks2024-talkPublic

    Code and slides for my "Introduction to Rust" talk at nwHacks 2024

    TeX 3