Reproducible random initialization fails on init in multiprocess #615

Description

@jpn--

By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
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    Reproducible random initialization fails on init in multiprocess #615

    Description

    @jpn--

    By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

    Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

    Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      Reproducible random initialization fails on init in multiprocess #615

      Description

      @jpn--

      By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

      Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

      Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

      Activity

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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        Reproducible random initialization fails on init in multiprocess #615

        Description

        @jpn--

        By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

        Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

        Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

        Activity

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          Reproducible random initialization fails on init in multiprocess #615

          Description

          @jpn--

          By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

          Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

          Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

          Activity

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            Reproducible random initialization fails on init in multiprocess #615

            Description

            @jpn--

            By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

            Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

            Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

            Activity

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Reproducible random initialization fails on init in multiprocess #615

              Description

              @jpn--

              By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

              Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

              Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

              Activity

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                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                Reproducible random initialization fails on init in multiprocess #615

                Description

                @jpn--

                By default when creating subprocesses, windows and macOS “spawn” new processes, while on Linux you “fork”. https://docs.python.org/3/library/multiprocessing.html#contexts-and-start-methods

                Spawn is slow, but makes a new clean python instance with nothing preloaded. Fork is faster, and also you inherit whatever you had in Python before. For ActivitySim, in the MP init step, the subprocess may have access to previously loaded tables, but not the random number generator. Since the ‘init’ subprocess sees the tables that are there, it doesn’t reload them, and doesn’t trigger the random value generator initialization. If the init subprocess then calls for a random number, it will crash.

                Possible solutions include using spawn on all platforms for consistency, or checking and/or re-initializing random number generators, tracing setup, etc, upon opening a pipeline, or force-wiping existing tables and reloading them when opening a pipeline.

                Activity

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