Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Multi Processing

Ben Stabler edited this page Oct 5, 2018 · 8 revisions

This is all just prototype stuff now, but the general idea is to implement multiprocessing in as non-invasive way as possible, at least at first.

So we keep the run list, but we annotate it using a second structure (multiprocess_steps) that indicates how to intervene.

multiprocess_steps is an array of dicts. Each step multiprocess_step consists of one or models that can be run in sequence either as a single process, or multiprocessed with each process handling a subset of the model data.

label is a string used for logging and tagging output files.

Each step represents a set of model steps identified by the 'begin' key which names the first model step. To avoid redundency, the last model in the set is implicit: up to but not including the first model in the next multiprocess_steps (or the rest of the models for the last step.)

slice implicitly identifies a step as multiprocess. It contains instruction on how to slice the model data so that the different segments can be processed independently. Usually, this would be segmentation by household (all persons must appear in the same segment because of intra-household dependencies.) However, the other segmentations are possible. The most obvious being segmentation by zone for the accessibility calculation. However, since the mtctm1 accessibility calculation is fast, we don't segment it in the example. the slice.tables entry contains a list of slicers to use to segment the household, the first entry being primary, followed by additional cascading dependencies (e.g. persons segmentation depends on households) following standard activitysim index_name/referring_column conventions. There is also the option of specifying a slice.except list to exclude tables from segmentation. (e.g. to avoid slicing the land_use table when calculating accessibility.)

num_processes indicates the number of processors to devote to the step. It is an error for single-process steps to specify more than 1 processor, or multi-process steps to specify less than 2. If not specified, the default value is 1 for single-process, and cpu_count for multi-process.

chunk_size specifies a custom chunk size for the step. If no specified, then the global chunk size is used, but for multiprocess, it is divided by the number of processes so that the total chunk size across processes totals to global chunk_size.

chunk_size: 4000000000
multiprocess_steps:
- label: mp_initialize
begin: initialize_landuse
- label: mp_households
begin: _school_location_sample
num_processes: 3
chunk_size: 1000000000
slice:
tables:
- households
- persons
- label: mp_summarize
begin: write_data_dictionary 

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