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Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

Stars

10 stars

Watchers

1 watching

Forks

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Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

Stars

10 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

Stars

10 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

Stars

10 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

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10 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Vertexprint

Vertexprint Preview

Vertexprint (https://agentelement.net/vertexprint) is a tool for converting meshes into 3D printable assemblies. The tool takes a mesh as input and generates:

  • STL files for vertex holders - printed components that hold rods in place.
  • A table of edge lengths - cut your rods to these lengths, either by hand or with a laser cutter.

The generated assemblies use interference fits: vertex holders have slots that rods slide into. For complex parts, vertex pieces and edges can be labeled. Each slot on each vertex is labeled with the corresponding edge; use these slot numbers to determine which edges go where.

If you use a laser cutter to cut your rods, then vertexprint also generates SVG files to cut rods in batches.

Usage

Vertexprint is available as a webapp here. It renders all your STLs in the browser, and no data leaves the browser.

You may also run it as a bare python script. See installation instructions below.

# View all options
uv run python scripts/vertexprint.py --help
# Openscad preview a cube
uv run python scripts/vertexprint.py --file data/cube.obj
# Generate vertex pieces for a cube
uv run python scripts/vertexprint.py --file data/cube.obj --generate-outputs
# Generate a stanford bunny.
uv run python scripts/vertexprint.py \
--file data/Bunny-LowPoly.stl \ # Vertexprint works on ordinary STL files too!
--offset-type per_half_edge \ # Vertex pieces can have nonuniform offsets
--radius 750 \ # Rescale object such that the vertex furthest from the origin has this distance from the origin
--rod-inset 6 \ # Rods are inset by this distance
--isotropize \ # Make faces as equilateral as possible (avoids small angles) -- good if your vertex pieces come out wonky
--label-vertices \ # Add labels to vertex pieces
--generate-outputs

David McCooey's website has a number of polyhedra definitions in a uniform text format. The data/ directory includes all Platonic, Archimedian, Catalan, and Kepler-Poinsot solids in this text format. I have written a simple utility to convert from this text format to a .obj format suitable for the main vertexprint program.

# View all options
uv run python scripts/convert_visual_polyhedra.py --help
# Convert a dodecahedron text file to .obj, then preview this dodecahedron
uv run python scripts/convert_visual_polyhedra.py data/dodecahedron.txt
uv run python scripts/vertexprint.py --file data/dodecahedron.obj

Installation & Development

This project uses Nix for environment management and uv for Python dependencies. You only need to have Nix installed to develop for this project. Nix manages everything else for you.

# Enter the development shell
nix develop
# Install dependencies with uv
uv sync
# Run tests
uv run pytest

If you don't want to use nix and uv, then you must install openscad from your system package manager. After that, install the dependencies listed out in pyproject.toml and run the vertexprint script normally.

About

Construct giant wireframes with 3d-printable joints. https://agentelement.net/vertexprint

Resources

Stars

10 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages