``` private ValueAnimator.AnimatorUpdateListener animatorUpdateListener = new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { if (animating) { for (int j = 0; j < numLength; j++) { speedSum[j] -= speedList[j]; } invalidate(); } else { stopAnimatorLoop(); } } }; ``` 这里 stopAnimatorLoop(); 为啥不改标记位置animating=false
这里 stopAnimatorLoop(); 为啥不改标记位置animating=false