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Andromeda08/readme.md

🐈 Hello, I'm Balázs Kovács 🐈

About me

  • Working on my masters thesis in Visual Computing at the Technical University of Vienna.
  • Computer Engineering BSc. at the Budapest University of Technology.
  • In my free time I'm working my Vulkan-based rendering engine: Nebula

Graphics Stuff

VulkanC++SlangGLSLMetalDirectX 12UE

and for Web Development

.NETTypescriptReactTailwindUI5

🧮 Language Stats

Andromeda's top languages

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  1. Nebula3Nebula3Public

    A cross-platform rendering engine built on modern rendering APIs.

    C++

  2. mesh-shader-hair-renderingmesh-shader-hair-renderingPublic

    Hair rendering based on mesh shading pipelines.

    C++

  3. luna-metalluna-metalPublic

    A small and experimental Metal 4 renderer.

    C++

  4. rhirhiPublic

    A minimal Render Hardware Interface (RHI) for Vulkan and D3D12.

    C++ 5 1