Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - Apaczer/gpsp: gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.) · GitHub
Skip to content

Repository files navigation

gpSP for MiyooCFW

An enhanced version of gpSP for low-level ARM devices.

How to install

Note: in these instructions, it is presumed you use the MiyooCFW custom firmware on your device.

  1. Download the latest release ZIP-file or IPK-package over at Releases.

  2. ZIP: Extract the gpsp*.zip content to $HOME directory on your device (possibly Powkiddy as button mapping matches for those devices).

    IPK: Launch gpsp.ipk from GMenu2X's Explorer.

  3. It is mandatory to include gba_bios.bin in working directory to make any ROM launch (emulator comes bundled with fake BIOS).

Changelog

v1.2.3

Improvements

  • use newer GCC and revert to using staticly linked musl libraries for an output binary

v1.2.2

Fixes

  • correct button mapping to accommodate for latest 2.0 CFW (universal aka PocketGO)

v1.2.1

Features

  • add "borders" option to this port, that is triggering overlay image over unscaled video screen with border.png put inside working directory (set Display scalling->unscaled 3:2 in menu to make it visible).

Fixes

  • reduce tearing by enabling Doublebuffering in all video modes (hardcoded)
  • eliminate audio underruns in sound_callback (reduces audio freezes)

v1.2

Improvements

  • Improve unfiltered video upscaling

v1.1

New features

  • Automatically exit menu on saving state
  • Add setting to display or hide state screenshots
  • Optimize the order of menu items

v1.0

New features

  • Map save/load state to buttons
  • Auto save state feature (automatically save a state when exiting gpSP and open state when starting the emulator)
  • Autofire A/B button (can be set in button mapping) (based phantuanphong's solution)

Bugfixes

  • Fix bug when loading or saving states didn't always use the displayed save slot
  • Fix option to disable screen filter (thanks to user @drowsnug on Discord)
  • Fix some minor text related issues in gpSP's GUI

PowKiddy specific changes

  • Fix for A and B buttons being reversed in gpSP's GUI
  • Fix mapping for A and B buttons being reversed

pre v1.0

See ./readme.txt

Thanks to

  • gameblabla for writing the initial Bittboy gpSP port
  • the other people mentioned in the changelog who shared improvements for gpSP

How to build

  1. Build the (preferably) static SDK from buildroot or use the docker containters.
  2. You can now build gpSP from ./miyoo/Makefile with make (dependencies are: SDL-1.2, zlib)
  3. Be sure to include game_config.txt and gba_bios.bin

Optimizing your build

The release gpsp binaries have been optimized with PGO by using manually generated *.gcda files. Use PROFILE=YES make flag to generate those at runtime, or PROFILE=APPLY to optimize your output build after profiling.

Debuging your build

Use DEBUG=YES make flag in ./miyoo/Makefile to output unstripped build with debug info. For local PC testing there is ./x86/Makefile which is only to be used within 32-bit platforms due to x86 assembly code.

About

gpSP fork tuned for ARM Linux (port for MiyooCFW - PocketGo/V90/Q90 etc.)

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages