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Live-data alerts: flag blocks running below plan #88
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area: bridgeLocal service / API bridge between Factorio and the appLocal service / API bridge between Factorio and the apparea: webWeb UI (React/TanStack/vite-plus)Web UI (React/TanStack/vite-plus)enhancementNew feature or requestNew feature or request
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area: bridgeLocal service / API bridge between Factorio and the appLocal service / API bridge between Factorio and the apparea: webWeb UI (React/TanStack/vite-plus)Web UI (React/TanStack/vite-plus)enhancementNew feature or requestNew feature or request
The bridge already syncs live production stats from the running game, and the factory view shows plan-vs-actual flows — but nothing is proactive: a starved or under-built block only surfaces if you go looking at the right page.
Behavior
This is deliberately the lightweight cousin of full time-series metrics (#2) — instantaneous plan-vs-actual with a threshold, no history storage. If #2 lands, alerting can grow sustained-window logic on top of it.
Part of the in-game integration epic #34.