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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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10 changes: 6 additions & 4 deletions README.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -78,10 +78,12 @@ from the [Releases](https://github.com/ApocDev/pyops/releases) page:
- **macOS** — `.dmg`
- **Windows** — the `-setup.exe` installer

It still needs **Factorio + the Py mods** installed locally (it reads your recipe
data via a data sync), and a fresh install starts empty — open **⚙ Settings › Game
data** and run a sync on first launch, same as [from source](#setup) below. For how
it's built and released, see [`docs/desktop.md`](docs/desktop.md).
It still needs **Factorio** installed locally to read your recipe data via a data
sync — PyOps is built for the **Py** mods (and Py-specific views like TURD only
appear when that data is present), but it'll load whatever mod set you sync. A fresh
install starts empty — open **⚙ Settings › Game data** and run a sync on first
launch, same as [from source](#setup) below. For how it's built and released, see
[`docs/desktop.md`](docs/desktop.md).

---

Expand Down
7 changes: 4 additions & 3 deletions app/src/components/app-nav.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,9 +6,9 @@ import { BridgeIndicator } from "./bridge-indicator";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { NavMobile } from "./nav-mobile";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { activeRunCount, subscribeRuns } from "../lib/chat-store";
import { modDriftFn } from "../server/factorio";
import { dataCapabilitiesFn, modDriftFn } from "../server/factorio";
import { driftModal } from "../lib/drift-store";

/** Persistent re-entry point for the data-sync modal: a small amber chip in the
Expand DownExpand Up@@ -54,6 +54,7 @@ const active = "!text-foreground border-b-2 border-primary bg-muted/30";
* bar shows from `xl` up (desktop/Steam Deck); below that it collapses to a
* hamburger drawer (NavMobile) so it never forces the page wider than the screen. */
export function AppNav() {
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
return (
<nav className="flex h-10 shrink-0 items-stretch border-b border-border bg-card font-mono">
<Link to="/" className="flex items-center gap-2 px-3 font-bold text-primary">
Expand All@@ -65,7 +66,7 @@ export function AppNav() {
overflow and scroll sideways (notably at the 1280 Steam Deck width), so the
hamburger drawer takes over. */}
<div className="hidden flex-1 items-stretch min-[1400px]:flex">
{NAV_LINKS.map(({ to, label, icon: Icon }) => (
{visibleNavLinks(caps.data).map(({ to, label, icon: Icon }) => (
<Link key={to} to={to} className={item} activeProps={{ className: `${item} ${active}` }}>
<Icon className="size-4" /> {label}
</Link>
Expand Down
22 changes: 20 additions & 2 deletions app/src/components/nav-links.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -23,18 +23,36 @@ export type NavLinkTo =
| "/tasks"
| "/settings";

export type NavLink = { to: NavLinkTo; label: string; icon: LucideIcon };
/** Data-driven, mod-specific capabilities of the loaded dataset (see
* `dataCapabilities` in db/queries). A nav link tagged with one is hidden when the
* data behind it is absent — e.g. TURD on a non-Py mod set. See #68. */
export type NavCapabilities = { hasTurd: boolean };

export type NavLink = {
to: NavLinkTo;
label: string;
icon: LucideIcon;
/** Hidden once we know the dataset lacks this capability; absent → always shown. */
capability?: keyof NavCapabilities;
};

/** The primary cluster (left side of the desktop bar). */
export const NAV_LINKS: NavLink[] = [
{ to: "/block", label: "Blocks", icon: Blocks },
{ to: "/factory", label: "Factory", icon: Factory },
{ to: "/coherence", label: "Coherence", icon: ArrowLeftRight },
{ to: "/browse", label: "Browse", icon: Search },
{ to: "/turd", label: "TURD", icon: FlaskConical },
{ to: "/turd", label: "TURD", icon: FlaskConical, capability: "hasTurd" },
{ to: "/assistant", label: "Assistant", icon: Sparkles },
{ to: "/tasks", label: "Tasks", icon: ListChecks },
];

/** Nav links to show for the given capabilities. A capability-tagged link is hidden
* only once caps are loaded and the flag is explicitly false — so it never flashes
* out while caps are still loading (the common Py case shows it immediately). */
export function visibleNavLinks(caps: NavCapabilities | undefined): NavLink[] {
return NAV_LINKS.filter((l) => !l.capability || caps?.[l.capability] !== false);
}

/** Settings sits in the right cluster on desktop; folded in with the rest on mobile. */
export const SETTINGS_LINK: NavLink = { to: "/settings", label: "Settings", icon: Settings };
7 changes: 5 additions & 2 deletions app/src/components/nav-mobile.tsx
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,14 @@
import { useState } from "react";
import { Link } from "@tanstack/react-router";
import { useQuery } from "@tanstack/react-query";
import { Menu } from "lucide-react";
import { Sheet, SheetContent, SheetHeader, SheetTitle, SheetTrigger } from "./ui/sheet";
import { NAV_LINKS, SETTINGS_LINK } from "./nav-links";
import { SETTINGS_LINK, visibleNavLinks } from "./nav-links";
import { HorizonMenu } from "./horizon-menu";
import { LogisticsMenu } from "./logistics-menu";
import { BridgeIndicator } from "./bridge-indicator";
import { ProjectSwitcher } from "./project-switcher";
import { dataCapabilitiesFn } from "../server/factorio";

// Touch-sized rows (h-12 = 48px) — comfortably tappable, unlike the dense h-10
// desktop bar that's tuned for a mouse pointer.
Expand All@@ -19,7 +21,8 @@ const rowActive = "!text-foreground bg-muted/40 border-l-2 border-primary";
* Rendered alongside the desktop bar in app-nav; each is gated at the same width. */
export function NavMobile() {
const [open, setOpen] = useState(false);
const links = [...NAV_LINKS, SETTINGS_LINK];
const caps = useQuery({ queryKey: ["dataCapabilities"], queryFn: () => dataCapabilitiesFn() });
const links = [...visibleNavLinks(caps.data), SETTINGS_LINK];

return (
<div className="flex flex-1 items-stretch justify-end min-[1400px]:hidden">
Expand Down
14 changes: 14 additions & 0 deletions app/src/db/queries.test.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,6 +6,7 @@ import {
blockReferenceFingerprint,
buildCost,
createGroup,
dataCapabilities,
deleteGroup,
getResearchHorizon,
goodExists,
Expand DownExpand Up@@ -70,6 +71,19 @@ describe("goodGraphCounts", () => {
});
});

describe("dataCapabilities", () => {
it("reports hasTurd false when the dataset has no TURD techs", () => {
expect(dataCapabilities()).toEqual({ hasTurd: false });
});

it("reports hasTurd true once a TURD master tech is present", () => {
db.run(
sql`INSERT INTO technologies (name, unit_count, enabled, is_turd) VALUES ('t-master', 1, 1, 1)`,
);
expect(dataCapabilities()).toEqual({ hasTurd: true });
});
});

describe("setBuiltMachines + machineSufficiency", () => {
it("records built counts and computes the per-recipe shortfall", () => {
const res = setBuiltMachines([{ machine: "furnace", recipe: "smelt-plate", count: 7 }]);
Expand Down
16 changes: 16 additions & 0 deletions app/src/db/queries.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -2561,6 +2561,22 @@ export function costAnalysisCount(): number {
}

/** Row counts — useful for a health check / "is the db loaded" probe. */
/** Which data-driven, mod-specific surfaces the loaded dataset actually supports,
* so the UI can hide features that have no data behind them (e.g. TURD when the
* Pyanodons alien-life mods aren't part of the synced mod set). Keyed on the data
* being present, not on sniffing for a named mod — see #68 for the broader
* mod-agnostic goal. */
export function dataCapabilities(): { hasTurd: boolean } {
const turd = (
db
.select({ n: sql<number>`count(*)` })
.from(technologies)
.where(eq(technologies.isTurd, true))
.get() as { n: number }
).n;
return { hasTurd: turd > 0 };
}

export function stats() {
const count = (t: Parameters<ReturnType<typeof db.select>["from"]>[0]) =>
(
Expand Down
8 changes: 8 additions & 0 deletions app/src/routes/turd.tsx
Original file line numberDiff line numberDiff line change
Expand Up@@ -142,6 +142,14 @@ function TurdPage() {

{upgrades.isLoading && <div className="text-muted-foreground">loading…</div>}

{!upgrades.isLoading && (upgrades.data?.length ?? 0) === 0 && (
<div className="max-w-prose text-sm text-muted-foreground">
No TURD upgrades in this dataset. TURD is a Pyanodons mechanic — sync a mod set that
includes it (e.g. pyalienlife) and its upgrades appear here. (This tab is hidden from the
nav when there&apos;s no TURD data.)
</div>
)}

<div className="grid grid-cols-1 gap-3 lg:grid-cols-2 2xl:grid-cols-3">
{list.map((u) => (
<Card key={u.name} className="p-3">
Expand Down
3 changes: 3 additions & 0 deletions app/src/server/factorio.ts
Original file line numberDiff line numberDiff line change
Expand Up@@ -31,6 +31,9 @@ function pseudoDisplay(name: string) {
}

export const statsFn = createServerFn({ method: "GET" }).handler(async () => (await lib()).stats());
export const dataCapabilitiesFn = createServerFn({ method: "GET" }).handler(async () =>
(await lib()).dataCapabilities(),
);

export const searchItemsFn = createServerFn({ method: "GET" })
.validator((query: string) => query)
Expand Down
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