Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - Arik/RLBot: A framework that allows people to write their own Rocket League bots. · GitHub
Skip to content

Latest commit

History

937 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

YOU PROBABLY SHOULDN'T PULL THIS REPO

Bot Makers Read This!

If you just want to make a bot, you don't need to be here. Instead, start with one of these:

If you just want to play with some bots, you can go to RLBotGUI to easily start matches with bots

Framework Contributors

This repository is currently incomplete to meet the legal needs of the Psyonix API. It is missing the source code behind RLBot.exe, and a few other files. If you want to make a code change that involves RLBot.exe (or the interface dll since it's closely related), you'll need some help from someone with access to the closed repo.

We expect we'll be able to open-source everything eventually, and then this repo will be back in business.

NOTICE: We intend to cherry-pick any commits you make here into the closed repo. At a later date, when we have permission to open-source everything, we will force push the closed repo to this master branch. Your commits will still be there with proper attribution, but if you have any work in progress, it will need to be rebased at that time.

RLBot

Framework Info

The RLBot framework helps people create bots for use in Rocket League's offline modes, just for fun. It provides values from the game like car and ball position, and carries back button presses. RLBot works for up to 10 bots reliably; it can be used up to 64, but can result in issues (bots disappearing after goals, spawning inside one another, etc).

Requirements

Rocket League, Python 3.6+

Quick Start

  1. Run setup.bat (or equivalent if you're on Linux or Mac)
  2. Open a terminal and execute python runner.py

Development Workflow

The first thing you'll want to do is run setup.bat. This does a lot of important things:

  • Sets up your rlbot installation in pip to link to your local files in this folder. Once you've done this, running rlbot from anywhere on your computer will reference these local files, including the dlls, etc.
  • Generates important code based on the .fbs message spec. Therefore it's a prerequisite for running anything.
  • Installs python package dependencies.

If you're doing work that affects our .dll or .exe files, you should also be aware of:

  • copy-dlls.bat - This copies the debug versions any built dlls from visual studio into the correct subdirectory in the python source folder.
  • copy-dlls-release.bat - This copies the release versions any built dlls from visual studio into the correct subdirectory in the python source folder.

For deploying changes, please see https://github.com/RLBot/RLBot/wiki/Deploying-Changes

When you're done with development and want to get back to the official rlbot version vended from https://pypi.org/project/rlbot/, the easiest way to do that is simply pip uninstall rlbot. Then the next time you execute a bat file from one of the RLBot*Example repos, a fresh copy will be installed from pip.

Wikis

There's tons of good information at https://github.com/RLBot/RLBot/wiki

Extras

Community Info

Video Example

Video

Tournament History

Tournament results are recorded in our braacket league.

Videos:

The best part

Psyonix Cone gave us a thumbs up! Thumbs up

About

A framework that allows people to write their own Rocket League bots.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages