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Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

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Controller Cover Image

Controller

Controller is a gaming specific smart contract wallet that enables seamless player onboarding and game interactions.

It supports transaction signing using Passkeys and Session Tokens.

Project structure

The project consists of several subfolders located in the packages directory:

  • account_sdk - a rust sdk for interacting interacting with the controller account contract.
  • account-wasm - a wasm version of the rust account sdk for usage in the browser.
  • contracts - a cairo project containing the controller account contract, signer, and session implementations.
  • keychain - a sandboxed application hosted at https://x.cartridge.gg/ and responsible for sensitive operations, such as signing transactions. When an application requests to sign or execute a transaction, keychain enforces client side authorization logic and displays UI for user approval if necessary.
  • controller sdk. Controller implements the account interfaces required by starknet.js. Underneath, the implementation communicates with an embedded sandboxed keychain iframe.

Development

Frontend

Install pnpm via corepack:

corepack enable pnpm

Install dependencies:

pnpm i

Build dependencies:

pnpm build

Run keychain and starknet-react-next:

pnpm dev

Open http://localhost:3002 in your browser.

The simplest way to then develop with your cartridge account is to port it over from the production keychain:

window.cartridge.importAccount("EXPORTED ACCOUNT");

Contracts

Install cainome

cargo install --git https://github.com/cartridge-gg/cainome --features="build-binary"

Compiling the cairo code

To build rust you first have to compile cairo. Run

make

in the root directory.

Commiting changes

The compiled account is stored in the git repository in the crates/account_sdk/compiled/ folder. To make sure that the tests are run against the most reacent version of the code run make in the root repository. The make command should also be run before commiting any changes to ensure a valid state of the compiled code.

Running the tests

Note, that to run the tests you first have to compile (to sierra and casm) the contract in the controller folder.

Starknet Foundry tests:

snforge test -p controller

Scarb tests:

scarb test -p webauthn_*

After the contract is compiled run the tests using cargo:

cargo test

The scarb builds the contract and saves the compiled code in the controller/target folder. The tests then fetch (at compile time) the comipled code and deploy it to the local network. Note that obviously the contract needs to be recompiled for any changes to be applied in the compiled code.

About

No seeds, just sticks. A self custodial account to play onchain games seamlessly

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