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Arystos/README.md

Aristide Sessa

🎮 Gameplay & Engine Programmer

roles

PortfolioLinkedInLocation

👋 About me

Gameplay & engine programmer - I build games and real-time systems in C++, Unreal Engine and OpenGL.

  • 🎮 Focused on gameplay & engine programming, low-level C++ and real-time graphics
  • 🧰 I like working close to the metal - custom renderers, shaders, physics and game architecture
  • 📍 Based in Italy · open to relocation & remote - gaming first, engineering welcome
  • 💬 Ask me about C++, Unreal Engine, rendering and game architecture
  • 🌐 Full portfolio, case studies & contact → aristidesessa.com

🛠️ Tech

tech stack

Engines & graphics: Unreal Engine 5 · OpenGL · SDL2 · HLSL / GLSL Foundations: game loops · finite state machines · entity systems · real-time physics · rendering pipeline

🚀 Featured Projects

Breakout-ArkanoidClickingButton - UE5 N-body sim

Advanced Outline Shader UE5OpenGL 3D Renderer

Mouse in the WoodsCMD Snake Game

🔒 Some of my most recent work (e.g. Kariana, Samla) is under NDA - happy to walk through it in an interview.

📊 Stats

GitHub statsTop languages

contribution snake

📫 Get in touch

🌐 aristidesessa.com - full portfolio, case studies and contact

Let's build something 🚀

Pinned Loading

  1. Advanced-Outline-Shader-UE5Advanced-Outline-Shader-UE5Public

    Advanced outline / edge-detection post-process shader built in Unreal Engine 5 with custom HLSL materials. Full write-up on aristidesessa.com.

    6

  2. CMD-Snake-GameCMD-Snake-GamePublic

    Console-based Snake game in C++ using the Windows API: eat fruit to grow, avoid the walls and yourself, with persistent high-score saving.

    C++

  3. FirstOpenGLProjectFirstOpenGLProjectPublic

    Real-time 3D renderer written from scratch in C++/OpenGL: custom camera, mesh loading, textures, Phong lighting and a reusable shader/VAO/VBO/EBO abstraction.

    C++

  4. Mouse-in-the-WoodsMouse-in-the-WoodsPublic

    Complete 2D tile-based adventure game in Java/Swing: sprite animation, collision and hitboxes, sound, collectibles, timer and a win screen.

    Java