Gameplay & engine programmer - I build games and real-time systems in C++, Unreal Engine and OpenGL.
- 🎮 Focused on gameplay & engine programming, low-level C++ and real-time graphics
- 🧰 I like working close to the metal - custom renderers, shaders, physics and game architecture
- 📍 Based in Italy · open to relocation & remote - gaming first, engineering welcome
- 💬 Ask me about C++, Unreal Engine, rendering and game architecture
- 🌐 Full portfolio, case studies & contact → aristidesessa.com
Engines & graphics: Unreal Engine 5 · OpenGL · SDL2 · HLSL / GLSL Foundations: game loops · finite state machines · entity systems · real-time physics · rendering pipeline
🔒 Some of my most recent work (e.g. Kariana, Samla) is under NDA - happy to walk through it in an interview.
🌐 aristidesessa.com - full portfolio, case studies and contact
Let's build something 🚀



