Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

This repo is deprecated! Main development repository was moved to https://github.com/woodenshark/Lightpack

Lightpack project with Prismatik flavour

Table of content:
Short description
Useful URLs
Build Prismatik with Windows
Build with Linux
Build with OS X
Lightpack Firmware building

Lightpack is an fully open-source and simple hardware implementation of the backlight for any computer. It's USB content-driving ambient lighting system.

Prismatik is an open-source software we buid to control Lightpack device. It grabs screen, analize picture, calculate resulting colors and provide soft and gentle lighting with Lightpack device. Moreother, you can handle another devices with Prismatik such as Adalight, Ardulight or even Alienware LightFX system.

Main features:
  • Fully open-source under GPLv3 (hardware, software, firmware)
  • Cross-platform GUI (Qt)
  • USB HID (no need to install any drivers)
  • The device is simple to build (just Do-It-Yourself)
Useful URLs:

Prismatik build instructions for Windows

Prerequisites:

  • Qt SDK
  • Microsoft DirectX SDK
  • POSIX shell utilities MSYS for example. Make sure PATH environment variable is set for the utilities (Run → sysdm.cpl → Advanced → Environment Variable → Edit PATH system variable (C:\MinGW\msys\1.0\bin; for example), path should points directly on the utilities so utilities are available without any subdirectories)

Build process:

  1. build Prismatik project

Build instructions for Linux

Prerequisites:

You will need the following packages, usually all of them are in distro's repository:

  • qt5-default
  • gtk2-engines-pixbuf
  • g++
  • libusb-dev
  • libudev-dev
  • if you are using Ubuntu: libappindicator-dev

Build process:

  1. go to <repo>/Software
  2. run qmake -r && make
  3. Add a rule for UDEV. See comments from <repo>/Software/dist_linux/deb/etc/udev/rules.d/93-lightpack.rules for how to do it.
  4. Make sure <repo>/Software/qtserialport/libQt5SerialPort.so.5 is available for loading by Prismatik (place it in appropriate dir or use LD_LIBRARY_PATH variable)

Build instructions for OS X

Prerequisites:

  • Qt SDK (5.0+)
  • MacOSX 10.9.sdk
Whole dependencies list for Prismatik 5.10.1:
  • QtCore.framework
  • QtGui.framework
  • QtNetwork.framework
  • QtOpenGL.framework

Build process:

  1. Download and unpack 5.0+ Qt SDK from www.qt-project.org
  2. Build Prismatik project

to run Prismatik please make sure PythonQt libs are available for load at runtime


Fimware build instructions

  1. Install [AVR GCC Toolchain] (http://avr-eclipse.sourceforge.net/wiki/index.php/The_AVR_GCC_Toolchain)
  2. Install dfu-programmer for firmware upload with $ sudo apt-get install dfu-programmer
  3. Compile Prismatik using command line:
    • cd $Lightpack/Firmware
    • make LIGHTPACK_HW=7
  4. Reboot device to bootloader and type make dfu

Please let us know if you find mistakes, bugs or errors.
Post new issue: https://github.com/woodenshark/Lightpack/issues

About

Lightpack and Prismatik legacy open repo

Topics

Resources

Stars

230 stars

Watchers

41 watching

Forks

Releases

Packages

Used by

Contributors

Languages