@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
@AtlasEngineCa

AtlasEngine

Atlas Engine Game Engine

Atlas Engine

About

This is an RPG engine built on Minestom, an open source Minecraft server implementation. Some of the tools used to create the server will be open-sourced here.

The goal of this project is to create a game engine for Minecraft. Users will be able to easily create scalable MMORPG's with a web UI, a build server and a client plugin.

Players will be able to join and play without any client mods. Resource packs are automatically generated and sent to the client on connection.

Progress

To view progress on the engine, join our discord server here

Pinned Loading

  1. WorldSeedEntityEngineWorldSeedEntityEnginePublic

    Bedrock models in vanilla Minecraft

    Java 224 36

  2. ParticleEmitterParticleEmitterPublic

    Library for drawing particle effects in Minecraft java edition using bedrock json files

    Java 80 7

Repositories

Showing 7 of 7 repositories

Top languages

Loading…

Most used topics

Loading…