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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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Repository files navigation

NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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NVIDIA Newton vs. FEniCSx (FEM) — a soft-body accuracy benchmark

A quantitative, apples-to-apples comparison of one deformable soft body simulated two ways:

  • NVIDIA Newton (on Warp, CUDA) — three solvers: XPBD (fast positional projection), VBD (implicit), SemiImplicit (explicit, differentiable);
  • FEniCSx / dolfinximplicit FEM, used as the reference solve.

Same mesh, same material parameters (Lamé μ, λ), same gravity — only the solver differs (the FEM side uses a compressible Neo-Hookean law, Newton an StVK/co-rotational one at the same μ, λ — equal at small strain). The goal is to make it measurable how far the fast game/robotics solver deviates from an accurate FEM solve, and exactly why.

Key result (hanging bar): at a fast budget all three Newton solvers settle noticeably softer than the FEM/analytic answer — the explicit solver is closest, and the implicit VBD does not automatically track FEM. Exact tip ratios with provenance: docs/STATUS.md; the why (XPBD's force-balance residual vs. VBD's unconverged iterations): 10_hanging_bar.

The references are layered: analytic → FEM → Newton

Where a closed-form solution exists, it anchors both sides — so a skeptic can follow the whole trust chain, not just take FEM on faith:

  • the 1-D self-weight bar (hanging bar) — tip elongation ρgL²/2E (an approximate anchor; it omits Poisson contraction and 3-D effects);
  • the confined uniaxial Neo-Hookean stress law (material test) — matched to machine precision by a test in tests/;
  • the Coulomb μ·W plateau and N = W (friction);
  • the Hertz sphere-on-half-space force F = (4/3)·E*·√R·δ^(3/2) (indentation, an approximate anchor for a finite soft slab; the full contact method — penalty / AL law, Hertz derivation, Newmark drop — is in docs/CONTACT.md).

What the FEM reference is (for non-FEM readers): a finite-element solve in FEniCSx/dolfinx that discretises the body into small elements and solves the discretised force balance to convergence — a genuine static equilibrium (net nodal force ≈ 0), unlike a fast positional solver that only projects positions. Its material is a compressible Neo-Hookean law (hyperelastic, i.e. rubber-like) at the Lamé parameters μ (shear modulus — resistance to change of shape) and λ (volumetric stiffness). The FEM is itself checked against these analytic solutions in the simple cases; the fast Newton solvers are then scored against it on the same mesh and material. So the comparison is analytic → FEM → Newton, with each link testable.

The scenarios (named for what they do)

scenariowhat it doesthe point
hanging bara soft bar stretches under self-weighta closed-form deformation (1-D tip elongation) to score every solver against node-for-node — with the FEM solve as the reference
indentationa rigid sphere is pressed into a soft slabFEM gives a calibrated contact-force curve; the fast XPBD gives deformation, not a force (VBD/explicit selectable via --solver; method in docs/CONTACT.md)
dropa sphere is dropped onto a block (dynamic impact)transient impact; FEM Newmark + contact vs. Newton solvers (implicit VBD is the natural match; see docs/CONTACT.md)
frictiona block is dragged on a rigid floorFEM friction force + dissipated work vs. analytic μ·W; XPBD slip only
material testconfined uniaxial squeeze/stretchstress vs. stretch into large strain (constitutive fidelity)
convergenceswept budgets / meshesdiscretisation error (FEM) vs. solver-budget error (XPBD)

Each scenario has newton_run/run_<x>.py, fenics_run/run_<x>.py and compare/<x>.py (the overlay). The analysis lives in the 10/20/30/40_* notebooks, each written as a 10-minute read for a skeptical expert (verdict first, then the mechanism), with a rendered 3D scene of what is being simulated. The contact scenarios (indentation / drop / friction) run all three Newton solvers via --solver on the same soft_contact scene, so the implicit VBD — not just XPBD — is the apples-to-apples partner for the implicit FEM; docs/CONTACT.md covers the version caveats and what "no calibrated contact force" does and does not mean.

The three Newton solvers

  • XPBD — positional projection; fast; leaves a finite equilibrium residual → reads soft (the softest of the three Newton solvers at this budget, tip ratio ≈ 3.7× FEM). The canonical run (writes the shared mesh).
  • VBD — Vertex Block Descent; implicit (minimises the backward-Euler objective). In principle converges to the implicit solution as iterations grow; on the slender hanging bar at the budget used it still settles ~3× too soft (slow block-Gauss-Seidel propagation of the clamp).
  • SemiImplicit — explicit, force-based; the differentiable one → used by the diffsim θ* fit and the material test.

Platform

Newton needs a CUDA GPU — that is the only requirement, so the repo runs on any CUDA-capable machine. The easiest zero-setup option is Google Colab (free GPU; an A100 / high-RAM runtime is comfortable but not required). FEniCSx is CPU (installed via fem-on-colab on the same instance, or conda-forge locally). The repo is public, so Colab opens it directly (File → Open notebook → GitHub) — see 00_setup.ipynb.

If the two large stacks clash in one runtime (numpy/petsc/mpi), run the Newton and FEM sides in separate notebooks — they only exchange data/*.npz.

Quickstart

pip install -e .# registers common/newton_run/fenics_run/compare
pytest tests/ # validate the diagnostics (no GPU needed)
python -m newton_run.run_hanging_bar # XPBD (CUDA); add --solver vbd | semi_implicit
python -m fenics_run.run_hanging_bar --element tet # FEM on Newton's mesh (node-for-node)
python -m fenics_run.run_hanging_bar --element hex # FEM, independent hex mesh
python -m compare.hanging_bar # overlay + figures/ + a text report

Then the other scenarios: run_indentation, run_drop, run_friction, run_stress_strain, convergence (each on both newton_run / fenics_run, then compare.<scenario>), and newton_run.diffsim. The 00_setup.ipynb notebook installs everything and runs the whole pipeline on any CUDA GPU (Colab is the easy path); each scenario appends an OK/ERR line + key results to logs/summary.txt — a running health report.

Layout

src/common/params.py single source of truth (geometry, material, gravity, paths, per-scenario params)
src/common/mesh_io.py shared mesh Newton <-> FEM (tet orientation)
src/common/runlog.py notebook pipeline-stage runner (live stream + logs/summary.txt)
src/newton_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence · diffsim · _solver (shared solver factory)
src/fenics_run/ run_hanging_bar · run_indentation · run_drop · run_friction · run_stress_strain · convergence
src/compare/ hanging_bar · indentation · drop · friction · stress_strain · convergence · energies · scene
tests/ test_energies.py (finite-difference force check + machine-precision stress check)
10_hanging_bar · 15_material · 20_contact · 25_dynamic · 30_convergence · 40_friction (analysis notebooks)
00_setup.ipynb install + run the whole pipeline (any CUDA GPU; Colab = easy path)

compare/energies.py (pure numpy) computes the diagnostics identically for both solvers — strain energy, Jacobian (det F), internal nodal forces f = −∂U/∂x, and the equilibrium residualf_internal + f_gravity (the sharpest "solve vs. project" measure). Its correctness claims are backed by tests/test_energies.py. compare/scene.py renders the deformed body in 3D (matplotlib, headless-safe), solver-agnostic.

Documentation

  • docs/METHOD.md — problem setup, material matching, element variants (tet/hex locking), the three solvers, the energy/residual diagnostics.
  • docs/CONTACT.md — the indentation contact law (penalty / Augmented Lagrangian, no C++) and the dynamic drop.
  • docs/EXPERIMENTS.md — friction, the material test, the convergence study, and the differentiable θ* fit.
  • docs/STATUS.md — what is verified vs. still being confirmed on Colab, with the result numbers and their provenance.
  • CLAUDE.md — concise project guide / conventions.

Development

pip install -e ".[dev]"# ruff, pytest, build
ruff check .# lint (config lives in pyproject.toml)
pytest tests/ # the pure-numpy validation tests (no GPU/FEM)
pre-commit install # optional: ruff + hygiene hooks on each commit

CI (.github/workflows/ci.yml) runs ruff + pytest tests/ + a package build on every push. It deliberately does not run the GPU (Newton) or FEM (dolfinx) stages — those have no runner on GitHub Actions and are exercised on a CUDA GPU (Colab or local) via 00_setup.ipynb. The src/ layout means the packages must be installed (pip install -e .) before python -m … resolves them.

About

Apples-to-apples accuracy comparison of NVIDIA Newton's soft-body solvers (XPBD / VBD / SemiImplicit, on Warp/CUDA) vs. an implicit FEniCSx/dolfinx FEM reference and closed-form analytic solutions — same mesh, material and gravity, only the solver differs. Colab-ready.

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Resources

Stars

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Watchers

0 watching

Forks

Releases

Packages

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