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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

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0 stars

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0 watching

Forks

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Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

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0 stars

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0 watching

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Packages

Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Flatbush

A really fast static spatial index for 2D points and rectangles in JavaScript.

An efficient implementation of the packed Hilbert R-tree algorithm. Enables fast spatial queries on a very large number of objects (e.g. millions), which is very useful in maps, data visualizations and computational geometry algorithms.

Similar to RBush, with the following key differences:

  • Static: you can't add/remove items after initial indexing.
  • Faster indexing and search, with much lower memory footprint.
  • Index is stored as a single array buffer (so you can transfer it between threads or store it as a compact binary file).

Supports geographic locations with the geoflatbush extension.

Build Statusminzipped sizeSimply Awesome

Usage

// initialize Flatbush for 1000 itemsconstindex=newFlatbush(1000);// fill it with 1000 rectanglesfor(constpofitems){index.add(p.minX,p.minY,p.maxX,p.maxY);}// perform the indexingindex.finish();// make a bounding box queryconstfound=index.search(minX,minY,maxX,maxY).map((i)=>items[i]);// make a k-nearest-neighbors queryconstneighborIds=index.neighbors(x,y,5);// instantly transfer the index from a worker to the main threadpostMessage(index.data,[index.data]);// reconstruct the index from a raw array bufferconstindex=Flatbush.from(e.data);

Install

Install using NPM (npm install flatbush) or Yarn (yarn add flatbush), then:

// import as an ES moduleimportFlatbushfrom'flatbush';// or require as a CommonJS moduleconstFlatbush=require('flatbush');

Or use a browser build directly:

<scriptsrc="https://unpkg.com/flatbush@3.2.1/flatbush.min.js"></script>

API

new Flatbush(numItems[, nodeSize, ArrayType])

Creates a Flatbush index that will hold a given number of items (numItems). Additionally accepts:

  • nodeSize: size of the tree node (16 by default); experiment with different values for best performance (increasing this value makes indexing faster and queries slower, and vise versa).
  • ArrayType: the array type used for coordinates storage (Float64Array by default); other types may be faster in certain cases (e.g. Int32Array when your data is integer).

index.add(minX, minY, maxX, maxY)

Adds a given rectangle to the index. Returns a zero-based, incremental number that represents the newly added rectangle.

index.finish()

Performs indexing of the added rectangles. Their number must match the one provided when creating a Flatbush object.

index.search(minX, minY, maxX, maxY[, filterFn])

Returns an array of indices of items in a given bounding box. Item indices refer to the value returned by index.add().

constids=index.search(10,10,20,20);

If given a filterFn, calls it on every found item (passing an item index) and only includes it if the function returned a truthy value.

constids=index.search(10,10,20,20,(i)=>items[i].foo==='bar');

index.neighbors(x, y[, maxResults, maxDistance, filterFn])

Returns an array of item indices in order of distance from the given x, y (known as K nearest neighbors, or KNN). Item indices refer to the value returned by index.add().

constids=index.neighbors(10,10,5);// returns 5 ids

maxResults and maxDistance are Infinity by default. Also accepts a filterFn similar to index.search.

Flatbush.from(data)

Recreates a Flatbush index from raw ArrayBuffer data (that's exposed as index.data on a previously indexed Flatbush instance). Very useful for transferring indices between threads or storing them in a file.

Properties

  • data: array buffer that holds the index.
  • minX, minY, maxX, maxY: bounding box of the data.
  • numItems: number of stored items.
  • nodeSize: number of items in a node tree.
  • ArrayType: array type used for internal coordinates storage.
  • IndexArrayType: array type used for internal item indices storage.

Performance

Running npm run bench with Node v10.11.0:

benchflatbushrbush
index 1,000,000 rectangles263ms1208ms
1000 searches 10%594ms1105ms
1000 searches 1%68ms213ms
1000 searches 0.01%9ms27ms
1000 searches of 100 neighbors29ms58ms
1 search of 1,000,000 neighbors148ms781ms
100,000 searches of 1 neighbor870ms1548ms

About

A very fast static spatial index for 2D points and rectangles in JavaScript

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages